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Ardito, Gerald; Czerkawski, Betül; Scollins, Lauren – TechTrends: Linking Research and Practice to Improve Learning, 2020
Problem-solving and critical thinking are considered important skills to be developed by students, and are supported by the development of Computational Thinking (CT) skills. This study investigated the collaborative development of CT skills in sixth grade students via a six week LEGO robotics program. This robotics program focused on the…
Descriptors: Problem Solving, Thinking Skills, Middle School Students, Robotics
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Clarke-Midura, Jody; Sun, Chongning; Pantic, Katarina – ACM Transactions on Computing Education, 2020
In response to the need to broaden participation in computer science, we designed a summer camp to teach middle-school-aged youth to code apps with MIT App Inventor. For the past four summers, we have observed significant gains in youth's interest and self-efficacy in computer science, after attending our camps. The majority of these youth,…
Descriptors: Computer Software, Middle School Students, Computer Science Education, Summer Programs
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Nichols, Sue; Loh, Chin Ee – Changing English: Studies in Culture and Education, 2019
Popular culture images of reading tend to portray readers as solitary individuals deeply immersed in reading a single text in a quiet, undisturbed spot. Yet, in our documentation of adolescent students reading in Singapore secondary schools, we find that there are many ways and modes of reading, much of which is social in nature. Through the use…
Descriptors: Popular Culture, Foreign Countries, Secondary School Students, Reading Habits
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Zinzi, Angelo; Pittori, Carlotta; Tagliamonte, Rosa; Nichelli, Elisa – Physics Education, 2021
Since 2017 the Italian Space Agency (ASI) participates to so-called 'Alternanza Scuola-Lavoro' (i.e. 'school-work synergy') outreach projects promoted by the Italian government, and the ASI Space Science Data Center (SSDC) actively contributes to them, with the primary aim of bringing students closer to space-related activities before choosing…
Descriptors: Physics, Science Instruction, High School Students, Space Sciences
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Gajek, Elzbieta – Research-publishing.net, 2020
Crowdsourcing not only opens new perspectives within the general concept of Computer Assisted Language Learning (CALL), but also raises questions about ethics, motivation, and fair contribution. Technology offers platforms such as Duolingo, Bussu, and Babbel for learning languages with active contribution of the learners. Such applications reach…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Teaching Methods
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Suters, Leslie; Suters, Henry; Anderson, Adam – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2021
This paper describes a 54-hour summer institute for grades 6-12 mathematics and science teachers (N = 19) with a comprehensive approach to preparing teachers to use computational thinking (CT) in their classrooms, including training in Python computer programming with Lego® Mindstorms® robotics, mathematics content sessions, and opportunities to…
Descriptors: Algebra, Mathematics Instruction, Pedagogical Content Knowledge, Programming
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Kelley, Todd R.; Knowles, J. Geoffery; Holland, Jeffrey D.; Han, Jung – International Journal of STEM Education, 2020
Background: Teachers can have a significant impact on student interest and learning in science, technology, engineering, and math (STEM) subjects and careers. Teacher self-efficacy can also significantly affect student learning. Researchers investigated the effects of teacher professional development and integrated STEM curriculum development on…
Descriptors: STEM Education, Communities of Practice, Curriculum Development, Faculty Development
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Maloy, Robert; Trust, Torrey; Kommers, Suzan; Malinowski, Allison; LaRoche, Irene – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2017
This exploratory study examines the use of 3D technology by teachers and students in four middle school history/social studies classrooms. As part of a university-developed 3D Printing 4 Teaching & Learning project, teachers integrated 3D modeling and printing into curriculum topics in world geography, U.S. history, and government/civics.…
Descriptors: History Instruction, Social Studies, Teacher Attitudes, Student Attitudes
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Ching, Cynthia Carter; Stewart, Mary K.; Hagood, Danielle E.; Rashedi, Roxanne Naseem – IEEE Transactions on Learning Technologies, 2016
Extant literature has largely not examined how users critically engage with their physical activity monitors, as objective data sense-making is often deemed superior to users' subjective realities. Our research, however, examines how middle-school youth encounter the representation of their data, as it is converted and actionable in an online…
Descriptors: Physical Activity Level, Measurement, Electronic Equipment, Ethnography
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Kizilet, Esra; Özmen, Kemal Sinan – Turkish Online Journal of Educational Technology - TOJET, 2017
A nationwide technology integration movement, FATIH Project, was initiated by Ministry of National Education. FATIH Project whose main objective is to provide equal opportunities to the learners during compulsory education is made up of many components: Hardware supply, procurement of software and e-content, infrastructure set up, and teacher…
Descriptors: Information Technology, Semi Structured Interviews, English (Second Language), Second Language Learning
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Jennings, Matt – Research in Drama Education, 2016
"Crows on the Wire" (COTW) is an intermedial project deploying applied theatre, educational drama and digital performance [Dixon, S. (2007). "Digital Performance: A History of New Media in Theatre, Dance, Performance Art and Installation." Cambridge, MA: MIT Press] to explore the recent history of the peace process in Northern…
Descriptors: Drama, Police, Conflict, History
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Mendelowitz, Belinda; Lazar, Karen – English in Education, 2020
We argue that opening a space for dialogic, imaginative writing in the classroom can create entry points for a culturally responsive writing pedagogy (CRWP). We explore how collaborative writing for a pre-existing community digital platform (FundZa) and audience aids the implementation of CRWP in a creative writing course for South African…
Descriptors: Writing Instruction, Culturally Relevant Education, Teaching Methods, Peer Relationship
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Lo, Yi-Hsuan Gloria – Taiwan Journal of TESOL, 2017
A curriculum is a form of politics (Apple, 1993). The politics of a curriculum defines what is legitimate and valued and what is not. In Taiwan, the objectives of vocational high school (VHS) education are to prepare students to acquire relevant professional knowledge and practical skills and to integrate them into their future career development.…
Descriptors: Case Studies, Vocational High Schools, English for Special Purposes, Second Language Learning
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Joglar, Nuria; Martin, Diego; Colmenar, J. Manuel; Martinez, Ivan; Hidalgo, J. Ignacio – Interactive Technology and Smart Education, 2010
Purpose: This paper aims to describe the activities designed and conducted with primary school, secondary school and university students to study the integration of alternative assessment and self-assessment online tools in mathematics courses using iTest. iTest is an educational software tool born to support the continuous evaluation system…
Descriptors: Foreign Countries, Alternative Assessment, Computer Assisted Instruction, Computer Software
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Frattari, Antonio; Dalpra, Michela; Bernardi, Fabio – International Journal of Technology and Design Education, 2013
An interdisciplinary partnership within an European Leonardo da Vinci project has developed a new approach aimed at educating secondary school students in the creation of built environments accessible to disabled people and at sensitizing them towards the inclusion of people with disabilities in all realms of social life. The AWARD (Accessible…
Descriptors: Foreign Countries, Electronic Learning, Computer Software, Instructional Design
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