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Supanun Pimdee; Thapanee Seechaliao – Journal of Education and Learning, 2025
The research objectives were to 1) study the current conditions, problems, and good practices regarding teaching and learning 2) develop a blended instructional model using problem-based learning with graphic organizers to enhance systems thinking skills in computational science for students in lower secondary school and 3) study the results of…
Descriptors: Blended Learning, Instructional Materials, Secondary School Students, Grade 7
Lamprecht Lotter; Umesh Ramnarain – African Journal of Research in Mathematics, Science and Technology Education, 2025
This study explores the experiences and perceptions of three senior phase Natural Sciences teachers using the flipped classroom approach (FCA) to enable them to implement inquiry-based learning (IBL) activities in their classrooms. The research data consisted of semi-structured interviews and classroom observation. The classroom observation data…
Descriptors: Flipped Classroom, Inquiry, Science Education, Natural Sciences
Janna Doris Maxwell – ProQuest LLC, 2023
COVID-19 changed the course of education. There had to be a way to adequately provide educational services to students in a safe and effective manner. Most school districts chose blended learning, to be referred to in this study as BL, as the best solution. This qualitative study was framed Siemens and Downes' learning theory of connectivism…
Descriptors: Teacher Attitudes, High School Teachers, Program Effectiveness, Learning Management Systems
Lori Hernandez; Leanna Archambault; Lauren McArthur Harris – Journal of Online Learning Research, 2024
Although interest in blended learning for students has grown within elementary and secondary school contexts, limited research exists on the implementation of blended professional development (PD) for teachers. The current mixed-method action research study examined teacher participation in blended learning PD in a large California district,…
Descriptors: Blended Learning, COVID-19, Pandemics, Faculty Development

Jessica Brown; Jacqueline DeLisi; Lukas Winfield; Makoto Hanita; Anne Wang – Grantee Submission, 2025
The EIR-funded Work-Based Learning for Computer Science (WBL4CS) grant implemented a three-course, two-year Computer Science (CS) pathway in 20 Rhode Island High Schools. Evaluators from Education Development Center (EDC) employed a cluster randomized controlled trial to study the impact of integrating a Work-Based Learning course into the first…
Descriptors: Work Based Learning, Computer Science Education, High School Students, Career Pathways
Qiao, Shen; Yeung, Susanna Siu-sze; Zainuddin, Zamzami; Ng, Davy Tsz Kit; Chu, Samuel Kai Wah – British Journal of Educational Technology, 2023
Gamification is typically implemented digitally. However, digital gamification is not always possible because of limited resources and logistical problems. It is thus necessary to explore low-threshold gamification methods that can be easily adopted in classrooms. One such method is non-digital gamification using physical game design elements.…
Descriptors: Gamification, Academic Achievement, Cognitive Processes, Learner Engagement
Tam, Cheung-On; Hui, Claire Ka-Yan – International Journal of Art & Design Education, 2023
Although visual arts teachers have free access to high quality online artwork images offering them immense teaching resources, making meaningful use of them remains a pedagogical challenge. During the COVID-19 pandemic, the transition from face-to-face to online teaching caused an immediate need for teachers to enhance their digital competencies…
Descriptors: Foreign Countries, Visual Arts, Art Teachers, Art Education
Medha Dalal; Assad Iqbal; Adam R. Carberry – IEEE Transactions on Education, 2024
Contribution: This work examines the impact of a unique precollege STEM education initiative during its two pilot years. The study contributes to the growing body of research by unpacking the needs of and the impact on an important stakeholder group (i.e., the teachers) in the engineering education ecosystem to help inform the future design and…
Descriptors: Blended Learning, Program Implementation, Program Effectiveness, High Schools
Dea Yuliyanti; Widi Purwianingsih; P. Peristiwati – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2023
Post-pandemic policies encourage teachers and students to carry out learning in offline, where they used to go online before. One learning strategy that can be applied in this condition is blended learning, which combines the advantages of offline and online learning. In improving the quality of learning outcomes and developing students'…
Descriptors: Persuasive Discourse, Blended Learning, In Person Learning, Electronic Learning
Shen Qiao; Samuel Kai Wah Chu; Susanna Siu-sze Yeung – Computer Assisted Language Learning, 2025
Morphological analysis is a form of problem solving to work out the meanings of unfamiliar words by applying knowledge of morphemes. It has emerged recently as an important predictor of reading comprehension. However, while gamification can potentially be used to teach this skill, few studies have examined its use. To address this, a…
Descriptors: Game Based Learning, English (Second Language), Second Language Learning, Second Language Instruction
Kadirbayeva, Roza; Pardala, Anthony; Alimkulova, Baktygul; Adylbekova, Elvira; Zhetpisbayeva, Gulzhan; Jamankarayeva, Madina – Cypriot Journal of Educational Sciences, 2022
The purpose of this research is to evaluate the application methodology of blended learning technology in mathematics education, with the views of teachers. In this study, the case study method, which is one of the qualitative research methods, was used. A total of 80 mathematics teachers working in various high schools in Nur Sultan city of…
Descriptors: Blended Learning, Mathematics Instruction, Mathematics Teachers, High School Teachers
George, Debra – ProQuest LLC, 2022
Social-Emotional Learning (SEL), the process of developing and utilizing interpersonal skills for everyday life, has become a primary vehicle for structuring students' social and emotional health in the United States and across the world. In the midst of the COVID-19 pandemic, the importance of understanding SEL practices, is increasingly at the…
Descriptors: High Schools, Social Emotional Learning, Blended Learning, High School Students
Nurhayati; Ampera, Dina; Chalid, Surniati; Farihah; Baharuddin – International Journal of Education in Mathematics, Science and Technology, 2021
This research development is motivated by low learning outcomes Art Culture students of class XI software engineering 1 SMK Negeri 14 Medan. This study aims to (1) describe the design of blended learning development, (2) to describe the validity of the blended learning development result, and (3) to know the effectiveness of the use of blended…
Descriptors: Foreign Countries, Computer Software, Flipped Classroom, Blended Learning
Akhdinirwanto, Raden Wakhid – Asia-Pacific Forum on Science Learning and Teaching, 2021
One of the skills highly needed in the 21st century is critical thinking. Therefore, this study was conducted to determine the effectiveness of the blended model of argumentation flipped learning (AFL) in improving the critical thinking skills of students during the COVID-19 period. This involved using 31 students in class VII Junior High School…
Descriptors: Thinking Skills, Critical Thinking, Skill Development, Persuasive Discourse
Uriel Delgado – ProQuest LLC, 2024
Dual enrollment allows high school students to participate in college courses, earning both high school and college credits. Although many high schools offer dual enrollment to all students, past research has demonstrated a significant gap in the participation of low-income students and students of color compared to their White and Asian…
Descriptors: Dual Enrollment, Equal Education, Program Implementation, Minority Group Students