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Lorien W. Cafarella – ProQuest LLC, 2023
Many middle school students come to Computer Science (CS) classes without any previous CS instruction or any Computational Thinking (CT) skills that are needed to be successful. To overcome this, many curriculums and programming environments have been used to engage students and to instill a love of CS. Which curriculum should be used to develop…
Descriptors: Middle School Students, Computer Science, Computer Science Education, Program Effectiveness

Jessica Brown; Jacqueline DeLisi; Lukas Winfield; Makoto Hanita; Anne Wang – Grantee Submission, 2025
The EIR-funded Work-Based Learning for Computer Science (WBL4CS) grant implemented a three-course, two-year Computer Science (CS) pathway in 20 Rhode Island High Schools. Evaluators from Education Development Center (EDC) employed a cluster randomized controlled trial to study the impact of integrating a Work-Based Learning course into the first…
Descriptors: Work Based Learning, Computer Science Education, High School Students, Career Pathways
Rafael Herrero-Álvarez; Rafael Arnay; Eduardo Segredo; Gara Miranda; Coromoto Leon – IEEE Transactions on Learning Technologies, 2025
RoblockLLy is an educational robotics simulator designed for primary and secondary school students, whose goal is to increase their interest in science, technology, engineering, and mathematics. In the particular case of computer science, it allows developing computational thinking skills. It has been designed with ease of use in mind. This free…
Descriptors: Secondary School Students, STEM Education, Computer Science Education, Robotics
Ni, Lijun; Bausch, Gillian; Benjamin, Rebecca – Computer Science Education, 2023
Background & Context: Many efforts have been dedicated to building computer science (CS) teacher capacity through offering professional development (PD) programs. Previous reviews indicated the need to offer more continual support for teachers. Recent research has shifted its focus to scaling up PD and sustaining teaching capacity by…
Descriptors: Computer Science Education, Elementary School Teachers, Secondary School Teachers, Faculty Development
Kiliç, Servet; Çakiroglu, Ünal – Technology, Knowledge and Learning, 2023
Since teaching robotics in schools is still new for teachers, studies on how to integrate computational thinking concepts in robotics courses are still rare. In this direction, teacher training sessions for teaching robotics should be visited. Accordingly, in this exploratory case study, a professional development program for teachers was…
Descriptors: Program Development, Program Implementation, Program Evaluation, Faculty Development
Dolores D. Lopez; Susan Yonezawa; Seaera Juarez; Ericka Tapia – Journal of Research on Technology in Education, 2025
Multilingual learners, also known as English learners (ELs), are underrepresented in K-12 computer science (CS) courses, where they often struggle. This paper demonstrates how a Computer Science for English Learners (CSforEL) professional development (PD) program supported Advanced Placement CS Principles (APCSP) teachers in attending to both…
Descriptors: Computer Science Education, English Learners, Advanced Placement, Faculty Development
Steven M. Worker; Roshan Nayak; Fe Moncloa – Journal of Extension, 2024
Young people need digital competency and confidence to effectively harness computing power to solve problems and design solutions; a core component is improving young people's computational thinking. Unfortunately, access to computer science education is lacking for all youth, and in particular for youth who live in lower-income households, who…
Descriptors: Youth Clubs, Computer Science Education, Computation, Thinking Skills
Meghan L. McSherry; Becca A. Leininger; Maria L. Johnson; AnnMarie P. Thomas; Susan Outlaw; Douglas C. Orzolek – Journal of Science Education for Students with Disabilities, 2024
The purpose of this research project was to design, deliver, and informally assess the content and methodology of an introductory online course for the educators of Deaf and Hard of Hearing students (N=20) that focused on the block-based coding language, Scratch. Prior work by The Playful Learning Lab examined various STEM resources and their…
Descriptors: Deafness, Hard of Hearing, Online Courses, Summer Programs
I Gusti Putu Asto Buditjahjanto; Juki Irfansyah – Journal of Technology and Science Education, 2023
The use of computer applications as learning media has been widely used in the learning process. One such computer application is Augmented Reality. Augmented Reality has advantages in ease of use, media appeal, and mobility because it can be used on cell phones and tablets. Creative thinking is a skill that students need in solving problems in a…
Descriptors: Computer Simulation, Creative Thinking, Program Effectiveness, Academic Achievement
Amelia Auchstetter; Eben Witherspoon; Oluchi Ozuzu; Jonathan Margolin; Lawrence B. Friedman – American Institutes for Research, 2023
The purpose of this study was to evaluate the implementation and impact of the Pack program. The Pack was developed by the New York Hall of Science (NYSCI) and includes a digital game and set of curricular and professional development resources that aim to support computational thinking teaching and learning in middle school science and computer…
Descriptors: Computation, Thinking Skills, Educational Games, Program Implementation
Dongkuk Lee; Hyuksoo Kwon – Education and Information Technologies, 2024
This study aimed to integrate the results of prior studies on the effectiveness of AI education in K-12 Korean classrooms to draw systematic and comprehensive conclusions. To achieve this goal, a review of 64 studies on AI education in Korea that were conducted from 2019 to 2023 was subjected to a meta-analysis. The total effect size of AI…
Descriptors: Meta Analysis, Artificial Intelligence, Elementary School Students, Secondary School Students
Warner, Jayce R.; Fletcher, Carol L.; Torbey, Ryan; Garbrecht, Lisa S. – Texas Education Research Center, 2020
Students living in rural areas are less likely to attend schools that offer computer science (CS) courses largely because educational institutions in these remote areas lack the resources to staff teaching positions for these courses. This study investigated the impact of WeTeach_CS, a program designed to train teachers to become certified to…
Descriptors: Rural Schools, Computer Science Education, Faculty Development, High School Teachers

Jacqueline DeLisi; Jessica Brown; Lukas Winfield; Makoto Hanita; Anne Wang – Grantee Submission, 2025
In 2019, the Rhode Island Department of Education (RIDE), in partnership with the University of Rhode Island (URI), launched the Work-Based Learning for Computer Science (WBL4CS) project through an Education Innovation Research (EIR) grant. The initiative aimed to expand access to computer science (CS) education for high school students,…
Descriptors: Work Based Learning, Computer Science Education, High School Students, Career Pathways
Yamaguchi, Ryoko; Hankerson Madrigal, Veronica; Eaton, Cyntrica N.; Burge, Jamika D. – Journal for Multicultural Education, 2023
Purpose: There is a critical need to understand how to attract Black girls and other girls of color to the science, technology, engineering, math, and computer science (STEM+CS) field. This study aims to look at the design and implementation of a CS learning ecosystem that supports girls of color in acquiring critical CS skills starting in middle…
Descriptors: STEM Education, Computer Science Education, Minority Group Students, Females

Stephen Hiller; Jessica Campbell; Patricia Muller; Anne-Maree Ruddy – Grantee Submission, 2024
The Green River Regional Educational Cooperative (GRREC) and its partners administered the STEM-CS intervention to support the professional learning of middle and high school STEM teachers in rural southcentral Kentucky counties. The goals of the STEM-CS intervention were to improve teacher STEM-CS knowledge, practice, implementation, and…
Descriptors: High School Teachers, Rural Schools, Faculty Development, STEM Education