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Griffin, Megan M.; Copeland, Susan R.; Maez, Rolanda – Education and Training in Autism and Developmental Disabilities, 2023
Fetal alcohol spectrum disorder (FASD) is characterized by impulsivity and deficits in executive functioning. Given this, individuals with FASD might particularly benefit from interventions that teach them to manage their own behavior in a more adaptive manner. Using a reversal (ABAB) design, the current study investigated the effects of a…
Descriptors: Fetal Alcohol Syndrome, Intervention, Contingency Management, Self Management
Bohan, Clare; McDowell, Claire; Smyth, Sinéad – Journal of Positive Behavior Interventions, 2022
This study evaluated use of the Caught Being Good Game (CBGG) across two adolescent student populations, maintaining a focus on the provision of feedback during the game. The CBGG, a variation of the group contingency intervention the Good Behavior Game (GBG), is a classroom management intervention that involves the provision of points to teams of…
Descriptors: Game Based Learning, Educational Games, Contingency Management, Intervention
Nancy Ruth Young – ProQuest LLC, 2024
A wide body of literature has documented the disproportionality in exclusionary discipline rates (Gregory et al., 2010; Losen et al., 2015; Office of Special Education Programs, 2020; Skiba, 2014; Welsh & Little, 2018). Students with disabilities or other minority backgrounds are removed from their classrooms at higher rates than their peers…
Descriptors: Contingency Management, Punishment, Positive Behavior Supports, Evidence Based Practice
Hawkins, Renee O.; Collins, Tai A.; Haas Ramirez, Lauren; Murphy, J. Meredith; Ritter, Chelsea – Behavioral Disorders, 2020
Using an ABAB withdrawal design, the study evaluated the direct and generalized effects of a combined independent and interdependent group contingency on the engagement and disruptive behavior of two groups of students enrolled in an alternative school serving students with emotional and behavioral disorders. Class 1 included seven middle school…
Descriptors: Behavior Disorders, Student Behavior, Nontraditional Education, Emotional Disturbances
Joslyn, P. Raymond; Vollmer, Timothy R.; Kronfli, Faris R. – Journal of Behavioral Education, 2019
Group contingencies have been indicated to be effective in reducing disruptive behavior and increasing academic engagement in school settings. Previous research has demonstrated their efficacy with a wide range of student ages, but there have been few studies with older students who engage in severe disruptive behavior. In the current study, we…
Descriptors: Contingency Management, Behavior Problems, Behavior Modification, Student Behavior
Chaffee, Ruth K.; Briesch, Amy M.; Volpe, Robert J.; Johnson, Austin H.; Dudley, Laura – Behavioral Disorders, 2020
Class-wide behavioral interventions are a feasible and effective method to support the behavior of all students. In six peer-reviewed studies, Tootling, a class-wide intervention that combines positive peer reporting with an interdependent group contingency, has increased positive peer reports and academically engaged behavior (AEB), and decreased…
Descriptors: Intervention, Positive Behavior Supports, Behavior Modification, Peer Influence
Wahl-Alexander, Zachary; Malecki, Annie; Smart, Steven – Physical Educator, 2020
This study evaluated the effect of three conditions in which 34 sixth-grade students were prompted to accumulate as much activity as possible during a Sport Education season. Three intervention conditions were assessed via an alternating treatment design: (a) baseline: no prompting of students; (b) teacher prompts: verbal prompts and suggestions…
Descriptors: Prompting, Grade 6, Intervention, Athletics
Bohan, Clare; Smyth, Sinéad; McDowell, Claire – Journal of Positive Behavior Interventions, 2021
This study investigated the Caught Being Good Game (CBGG), for use with an adolescent student population. The CBGG is a positive variation of the Good Behavior Game (GBG), a popular group contingency intervention in classroom management literature. In this positive version, teams of students receive points for engaging in desirable behavior,…
Descriptors: Student Behavior, Contingency Management, Behavior Modification, Educational Games
Renée E. Lastrapes; Jennifer N. Fritz; Robert C. Hasson – Journal of the American Academy of Special Education Professionals, 2019
The purpose of this study was to examine whether the use of a simplified version of the Good Behavior Game called the Teacher vs. Student Game, implemented as an interdependent group contingency, increased teachers' use of behavior-specific praise (BSP) statements. Two middle school resource teachers and their respective classes participated in…
Descriptors: Games, Positive Reinforcement, Group Dynamics, Contingency Management
Hawkins, Renee O.; Haydon, Todd; McCoy, Dacia; Howard, Andrea – School Psychology Quarterly, 2017
An ABAB design was used to evaluate the effectiveness of an interdependent group contingency with randomized components to improve the transition behavior of middle school students identified with emotional and behavioral disorders (EBDs) served in an alternative educational setting. The intervention was implemented by one teacher with three…
Descriptors: Program Effectiveness, Program Evaluation, Middle School Students, Behavior Disorders
Groves, Emily A.; Austin, Jennifer L. – Journal of Applied Behavior Analysis, 2019
The Good Behavior Game (GBG) is a classroom management system that employs an interdependent group contingency, whereby students work as a team to win the game. Although previous anecdotal data have suggested that this arrangement may promote prosocial behavior, teachers may have concerns about its fairness and potential to evoke negative peer…
Descriptors: Educational Games, Student Behavior, Peer Influence, Classroom Techniques
Dart, Evan H.; Radley, Keith C.; Battaglia, Allison A.; Dadakhodjaeva, Komila; Bates, Kayla E.; Wright, Sarah J. – Psychology in the Schools, 2016
The present study investigated the effectiveness of a novel class-wide intervention, the Classroom Password, for increasing the academic engaged behavior of middle school students. The effectiveness of an independent group contingency was evaluated using a concurrent multiple baseline design across three seventh- and eighth-grade classrooms.…
Descriptors: Intervention, Learner Engagement, Middle School Students, Group Dynamics