Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 11 |
Descriptor
Source
Author
Berland, Matthew | 2 |
Davis, Don | 2 |
Smith, Carmen Petrick | 2 |
Beeri, Catriel | 1 |
Benton, Tom | 1 |
Felleisen, Matthias | 1 |
Findler, Robert Bruce | 1 |
Flatt, Matthew | 1 |
Fukazawa, Yoshiaki | 1 |
Ginat, David | 1 |
Hsu, Ting-Chia | 1 |
More ▼ |
Publication Type
Journal Articles | 13 |
Reports - Research | 12 |
Tests/Questionnaires | 3 |
Reports - Descriptive | 1 |
Education Level
Secondary Education | 13 |
High Schools | 8 |
Elementary Education | 3 |
Elementary Secondary Education | 3 |
Higher Education | 3 |
Junior High Schools | 3 |
Middle Schools | 3 |
Postsecondary Education | 3 |
Adult Education | 1 |
Grade 12 | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Paulina Haduong; Karen Brennan – Journal of Technology and Teacher Education, 2024
Online professional learning experiences can address K¬--12 computing teachers' need for content knowledge and professional communities. However, it can be difficult to design effective, large-scale experiences that reach broader audiences while addressing individual teachers' professional needs. We facilitated a two-week online professional…
Descriptors: Computer Science Education, Electronic Learning, Faculty Development, Learning Experience
Vasilopoulos, Ioannis V.; van Schaik, Paul – Journal of Educational Computing Research, 2019
This article discusses the design and implementation of a new programming tool for Greek novices as a means to improve introductory programing instruction in Greece. We implemented Koios, a new highly interactive and visual programming tool for Greek novices, based on the body of research in the field of psychology of programming. The main…
Descriptors: Novices, Programming, Computer Software, Introductory Courses
Lakanen, Antti Jussi; Isomöttönen, Ville – Informatics in Education, 2018
This longitudinal study investigates the impact of an extra-curricular programming workshop in student interest development in computer science. The workshop was targeted at 12-18-year old youngsters. A survey was sent to all previous participants with a known home address; 31.5% responded the survey (n = 197). This data was then combined with…
Descriptors: Computer Science Education, Extracurricular Activities, Programming, Workshops
Xu, Zhen; Ritzhaupt, Albert D.; Tian, Fengchun; Umapathy, Karthikeyan – Computer Science Education, 2019
Background and Context: The use of block-based programming environments is purported to be a good way to gently introduce novice computer programmers to computer programming. A small, but growing body of research examines the differences between block-based and text-based programming environments. Objective: Thus, the purpose of this study was to…
Descriptors: Outcomes of Education, Novices, Computer Science Education, Programming
Saito, Daisuke; Washizaki, Hironori; Fukazawa, Yoshiaki – Journal of Information Technology Education: Research, 2017
Aim/Purpose: When learning to program, both text-based and visual-based input methods are common. However, it is unclear which method is more appropriate for first-time learners (first learners). Background: The differences in the learning effect between text-based and visual-based input methods for first learners are compared the using a…
Descriptors: Programming, Computer Science Education, Comparative Analysis, Questionnaires
Berland, Matthew; Davis, Don; Smith, Carmen Petrick – International Journal of Computer-Supported Collaborative Learning, 2015
AMOEBA is a unique tool to support teachers' orchestration of collaboration among novice programmers in a non-traditional programming environment. The AMOEBA tool was designed and utilized to facilitate collaboration in a classroom setting in real time among novice middle school and high school programmers utilizing the IPRO programming…
Descriptors: Computer Science Education, Active Learning, Programming, Novices
Soares, Andrey; Martin, Nancy L. – Information Systems Education Journal, 2015
This paper reports the results of a survey with 40 students enrolled in an Android Application Development course offered during the spring semester of 2013 and 2014. The course used App Inventor to build the apps and required students to have an introduction to programming course as a prerequisite. The survey asked for demographic information and…
Descriptors: Computer Science Education, Computer Oriented Programs, Programming, Advanced Courses
Hsu, Ting-Chia; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Programming concepts are important and challenging to novices who are beginning to study computer programming skills. In addition to the textbook content, students usually learn the concepts of programming from the web; however, it could be difficult for novice learners to effectively derive helpful information from such non-structured open…
Descriptors: Web Sites, Teaching Methods, Computer Science Education, Information Sources
Weintrop, David; Wilensky, Uri – Informatics in Education, 2014
Research on the effectiveness of introductory programming environments often relies on post-test measures and attitudinal surveys to support its claims; but such instruments lack the ability to identify any explanatory mechanisms that can account for the results. This paper reports on a study designed to address this issue. Using Noss and Hoyles'…
Descriptors: Programming, Programming Languages, Introductory Courses, Constructivism (Learning)
Berland, Matthew; Martin, Taylor; Benton, Tom; Smith, Carmen Petrick; Davis, Don – Journal of the Learning Sciences, 2013
Many have suggested that tinkering plays a critical role in novices learning to program, and recent work in learning analytics (Baker & Yacef, 2009 Blikstein, 2011) allows us to describe new relationships in the process. Using learning analytics, we explore how students progress from exploration, through tinkering, to refinement, a pathway…
Descriptors: Learning Processes, Data Collection, Novices, Females
Liberman, Neomi; Kolikant, Yifat Ben-David; Beeri, Catriel – Computer Science Education, 2012
Due to a program reform in Israel, experienced CS high-school teachers faced the need to master and teach a new programming paradigm. This situation served as an opportunity to explore the relationship between teachers' content knowledge (CK) and their pedagogical content knowledge (PCK). This article focuses on three case studies, with emphasis…
Descriptors: Foreign Countries, Novices, Expertise, Pedagogical Content Knowledge
Ginat, David – Computer Science Education, 2004
The paper presents a study of novice difficulties with range conceptions in loop design. CS2 students were asked to solve four related enumeration tasks, which required various loop boundary specifications. The student solutions varied considerably in conciseness and efficiency. The solution diversity reveals significant differences in range…
Descriptors: Novices, Computer Science Education, Grade 12, Programming
Felleisen, Matthias; Findler, Robert Bruce; Flatt, Matthew; Krishnamurthi, Shriram – Computer Science Education, 2004
The TeachScheme! Project aims to reform three aspects of introductory programming courses in secondary schools. First, we use a design method that asks students to develop programs in a stepwise fashion such that each step produces a well-specified intermediate product. Second, we use an entire series of sublanguages, not just one. Each element of…
Descriptors: Programming, Programming Languages, Computer Science Education, Program Implementation