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Alison G. Boardman; Joseph L. Polman; Karla Scornavacco; Ashley Seidel Potvin; Antero Garcia; Bridget Dalton; Kristina Stamatis; Aaron Guggenheim; Jessica L. Alzen – AERA Open, 2024
Project-based learning (PBL) grounds instruction in authentic learning experiences where students engage in real-world explorations that culminate in a final product or performance. We report on a mixed methods study with 43 ninth-grade English language arts (ELA) teachers (22 PBL and 21 comparison) and 1,671 students exploring the feasibility of…
Descriptors: Active Learning, Student Projects, Language Arts, English Teachers
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Anna Trifonova; Mariela Destéfano; Mario Barajas – Digital Education Review, 2024
This article proposes a comprehensive AI curriculum tailored for young learners aged 11 to 14, emphasizing a humanistic approach. We review other AI curricula proposals for children and young people and underline that they focus primarily on AI's technological benefits and on learning coding and logic. Our curriculum explores human cognition that…
Descriptors: Artificial Intelligence, Cognitive Processes, Children, Constructivism (Learning)
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Henny Setiawati; Nurhasanah; Asrullah Syam – International Journal of Technology in Education, 2025
21st-century learning requires every student to have thinking skills, work habits, and character to achieve an independent and successful life. Learning in schools must develop students' thinking skills, including biology learning. The learning process in schools has undergone many changes during the COVID-19 pandemic. A study by the Ministry of…
Descriptors: Student Projects, Active Learning, Teaching Methods, Thinking Skills
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Álvaro Nolla; Ángela Ibiricu; Angélica Benito – International Journal for Technology in Mathematics Education, 2024
In this paper we present a collaborative 3D modeling and printing experience within a Project Based Learning (PBL) activity, carried out with two different groups of participants: pre-service teachers at the Universidad Autónoma de Madrid (Spain), and school students of Primary and Secondary level taking part in an extra-curricular activity.…
Descriptors: Cooperative Learning, Printing, Computer Peripherals, Educational Technology
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Anja Lisa Hirscher; Samira Iran; Ulf Schrader; Martin Müller – International Journal of Sustainability in Higher Education, 2024
Purpose: This paper aims to propose and evaluate an innovative approach to education for sustainable consumption (ESC) which empowers teenagers and young adults to improve sustainable consumption competences. This approach combines pedagogical learning approaches such as real-world learning (e.g. experiential learning and research-based learning)…
Descriptors: Sustainability, Conservation (Environment), Adolescents, Young Adults
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Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
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Jenny Koce Matitaputty; Nanda Saputra; Loso Judijanto; Nugroho Susanto; Muhammad Hanif; Jems Sopacua; Muhammad Rijal Fadli – Journal of Education and Learning (EduLearn), 2024
Digital history-based project-based learning (PjBL) in history learning is a learning medium that can provide a special attraction for students who can improve historical concept skills and historical awareness. However, there are still many teachers who have not used it, so it is very important to study it. This research aims to analyze the…
Descriptors: Active Learning, Student Projects, High School Seniors, Foreign Countries
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Davy Tsz Kit Ng; Jiahong Su; Samuel Kai Wah Chu – Education and Information Technologies, 2024
Artificial intelligence (AI) education has gained popularity, and educators are developing activities to enhance students' AI literacy and promote collaboration in problem-solving. While current approaches using simulations and games can improve students' AI knowledge, they may not adequately prepare them for higher-level cognitive tasks. Only a…
Descriptors: Artificial Intelligence, Technological Literacy, Secondary School Students, Case Studies
Patel, Chintan H. – ProQuest LLC, 2023
The purpose of this Action Research study is to examine the current teaching methods in the virtual education setting and see how professional ideologies of educators may be influenced when introduced to new knowledge. The current education model heavily favors preparing for standardized tests, which the researcher contends is not an accurate…
Descriptors: Teaching Methods, Electronic Learning, Ideology, Computer Assisted Testing
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Niina Niinimäki; Kati Sormunen; Pirita Seitamaa-Hakkarainen; Sini Davies; Kaiju Kangas – Journal of Computer Assisted Learning, 2025
Background: Implementing maker education in schools is on the rise, fuelled by its potential to move formal education towards a creative, technology-driven 21st century learning culture. In maker education, collaborative learning takes place through and around various digital and traditional technologies, which provide the means for students'…
Descriptors: Cooperative Learning, Experiential Learning, Technological Literacy, Student Projects
Kaela Clapp – ProQuest LLC, 2024
Over the last two decades, increasingly scholarship has promoted pedagogies and curricular frameworks that push students to develop skills that transfer between disciplines and outside of classroom contexts. There are a number of kairotic moments that are taking hold of our society today that warrant a shift in education. As new AI tools emerge,…
Descriptors: Competency Based Education, Secondary Education, Social Emotional Learning, Student Projects
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Jeffrey Nordine; Marcus Kubsch; David Fortus; Joseph Krajcik; Knut Neumann – Journal of Research in Science Teaching, 2024
One reason for the widespread use of the energy concept across the sciences is that energy analysis can be used to interpret the behavior of systems even if one does not know the particular mechanisms that underlie the observed behavior. By providing an approach to interpreting unfamiliar phenomena, energy provides a lens on phenomena that can set…
Descriptors: Middle School Students, Energy, Scientific Concepts, Science Instruction
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Glenis Gamarra-Pautt; Zoila Liliana Giraldo-Martínez – HOW, 2025
This study deeply examines the potential impact of Project-Based Learning (PBL) on the speaking abilities of a group of seventh-grade students at a public school in Cartagena, Colombia, and its connection to language learning strategies. A mixed-gender group of thirty-five students aged between 12 and 15 was randomly chosen for this explorative…
Descriptors: Grade 7, Teaching Methods, Comparative Analysis, Action Research
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Naparat Nilada; Wisarut Payougkiattikun; Tawan Thongsuk – International Journal on Social and Education Sciences, 2024
This research aims to investigate the scientific creativity of 9th grade students following the implementation of a project-based learning (PjBL) approach. The study involved a sample of 21 students from a high school in a Roi Et province during the first semester of the academic year 2023. Participants were randomly selected using classrooms as…
Descriptors: Creativity, Student Projects, Active Learning, Student Attitudes
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Qing Yu; Kun Yu; Baomin Li – Journal of Educational Computing Research, 2025
Computer programming is regarded as an important skill for the future. However, many K-12 students face challenges and difficulties in learning traditional text-based programming. Block-based visual programming (BVP) can reduce the difficulty of learning programming and is seen as a potential programming education tool. Nevertheless, the effects…
Descriptors: Programming, Computer Science Education, Visual Aids, Outcomes of Education
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