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Nicole M. Hutchins; Gautam Biswas – British Journal of Educational Technology, 2024
This paper provides an experience report on a co-design approach with teachers to co-create learning analytics-based technology to support problem-based learning in middle school science classrooms. We have mapped out a workflow for such applications and developed design narratives to investigate the implementation, modifications and temporal…
Descriptors: Problem Based Learning, Teaching Methods, Science Instruction, Learning Analytics
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Victoria Brown; David Kumar – Distance Learning, 2024
In this technologically advanced time in history, distance learning has become a preferred mode of instructional delivery in higher education. From 2019 to 2021 there is a rise and fall of postbaccalaureate undergraduate students enrolled in at least one distance course and who enrolled in distance learning courses exclusively. In 2021 about 56%…
Descriptors: Mental Computation, Online Courses, Undergraduate Study, Blended Learning
Erin Garrant – ProQuest LLC, 2024
The COVID-19 pandemic led to a shift in education that necessitated that teachers adapt how they educate and communicate with their students. Previous researchers examined general education teachers' experiences transitioning to online teaching but did not establish how alternative teachers and the at-risk students they taught were affected. The…
Descriptors: Transformative Learning, Learning Experience, Secondary School Teachers, Nontraditional Education
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Sibel Ergün Elverici – Shanlax International Journal of Education, 2024
With their growing popularity, mobile technologies can be seen as having the capacity to enhance language learning by offering learners a flexible and dynamic learning environment that is not limited by time or location. The main objective of this study is to explore the potential benefits and implications of incorporating mobile technologies as…
Descriptors: Technology Uses in Education, Handheld Devices, Electronic Learning, Blended Learning
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Matthew Caratachea; W. Monty Jones – Educational Technology Research and Development, 2024
The emergence of immersive VR technology in K-12 educational spaces has created a need for research examining the affordances and constraints of this technology for student learning. The current study uses a case-study methodology to illustrate K-12 secondary science teachers' perceived affordances and constraints of using immersive VR tools to…
Descriptors: Secondary School Teachers, Science Teachers, Affordances, Computer Simulation
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Aliyu, Jaafaru; Osman, Sharifah; Kumar, Jeya Amantha; Jamil, Mohd Ridhuan Mohd – Journal of Technology and Science Education, 2023
In the 21st century, teaching and learning mathematics courses witness significant expansion and development of technology use, which creates a shift from teacher-centred to student-centred learning engagement. Student engagement (SE) faces many challenges of poor performance and student difficulty in solving simultaneous equations involving…
Descriptors: Learning Strategies, Learner Engagement, Mathematics Education, Student Centered Learning
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Shiyan Jiang; Jeanne McClure; Hongjing Mao; Jiahui Chen; Yunshu Liu; Yang Zhang – Journal of Chemical Education, 2024
Artificial intelligence (AI) is rapidly transforming our world, making it imperative to educate the next generation about both the potential benefits and the challenges associated with AI. This study presents a cross-disciplinary curriculum that connects AI and chemistry disciplines in the high school classroom. Particularly, we leverage machine…
Descriptors: Chemistry, Secondary School Curriculum, Science Instruction, Artificial Intelligence
Xiaoman Wang – ProQuest LLC, 2024
This study presents a collaborative learning experience design aimed to promote Algorithmic Literacy (AL) among middle school students. Developed in partnership with middle school teachers and students, the design addresses the need to equip students with the knowledge and skills necessary to navigate an algorithm-driven digital landscape. The…
Descriptors: Middle School Students, Algorithms, Multiple Literacies, Cooperative Learning
OECD Publishing, 2024
This volume of PISA examines the readiness of students to engage with learning strategies, to be motivated to learn and to be confident in their abilities and in their capacity to improve their skills and knowledge. Countries like Korea have reduced mathematics anxiety, Portugal excels in critical thinking, and more low-performing students in…
Descriptors: Learning Readiness, Learning Strategies, Disadvantaged, Low Achievement
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Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
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Lucas Kohnke; Dennis Foung; Di Zou; Meilin Jiang – Educational Technology & Society, 2024
Teachers fostering future-ready graduates need to master updated pedagogical and technological knowledge, so teacher professional development (TPD) is essential. Conventional TPD activities such as seminars and workshops are limited as they require specific time blocks and lack flexibility. The current study investigated TPD through microlearning…
Descriptors: Learning Activities, Teaching Methods, Electronic Learning, Blended Learning
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Xinyi Wang; Mohd Nazri Bin Abdul Rahman; Mohd Shahril Nizam Shaharom – Cogent Education, 2024
Augmented reality (AR) technology is increasingly utilized in cognitive development and education of preschoolers. The Augmented Reality Integrated STEM Preschooler (ARISP) module combines AR technology with STEM (Science, Technology, Engineering, and Mathematics) in teaching and learning activity. This study aims to assess the impacts of the…
Descriptors: Foreign Countries, Preschool Education, STEM Education, Learning Activities
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Nduduzo Brian Gcabashe – South African Journal of Education, 2024
The pervasiveness of various social media platforms and its use among young people have strengthened collaborative learning across different contexts. With this study I explored the integration of WhatsApp by business studies teachers to promote collaboration among learners. This qualitative study is located within an interpretive paradigm and…
Descriptors: Social Media, Handheld Devices, Telecommunications, Cooperative Learning
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Hafiz Muhammad Ihsan Zafeer; Samra Maqbool; Yu Rong; Sufyan Maqbool – International Journal of Technology in Education and Science, 2025
The integration of digital learning tools in school science classes has garnered significant attention, prompting an investigation into their effects on student engagement and achievement. This study examines the impact of students' access to technology, teachers' digital competency, and the frequent use of digital tools on the engagement and…
Descriptors: Science Achievement, Science Instruction, Middle School Students, Science Teachers
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Francis Ward; Jeasik Cho; Jin Kyeong Jung; Christopher Tognocchi; Taylor Beadles; Jongpil Cheon – Multicultural Education Review, 2025
This paper explores the integration of AI, specifically ChatGPT, into multicultural education, utilizing John Dewey's experiential learning philosophy to foster reflective thinking and democratic citizenship. We propose a three-pathway framework -- Transmissional, Transactional, and Transformative (TTT) -- grounded in Dewey's principles of…
Descriptors: Multicultural Education, Educational Practices, High School Students, Educational Philosophy
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