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Showing all 9 results Save | Export
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Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
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Smith, Blaine E.; Amgott, Natalie; Malova, Irina – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2022
This study examined 94 bilingual and emergent bilingual 10th grade students' perspectives on multimodal composing for academic purposes in their English Language Arts class. A social semiotics theoretical framework was employed to understand students' views of the affordances and constraints when composing three digital multimodal projects--a…
Descriptors: Bilingual Students, Language Arts, Grade 10, Intermode Differences
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Emily Howell – English Teaching: Practice and Critique, 2018
Purpose: This study was conducted in ninth- and tenth-grade classrooms with the goal of studying effective scaffolding for improving argumentative writing, both conventional and digital/multimodal. Design/methodology/approach: The author conducted a formative experiment in two high-school classrooms to study ways teachers integrated forms of…
Descriptors: Scaffolding (Teaching Technique), Multimedia Instruction, Intermode Differences, Learning Modalities
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Oluwatumbi, Oso Senny – Journal of Education and Practice, 2015
The introduction of technology into the classroom has revolutionized teaching and learning process. The 21st century learning environment creates exciting learning for students to collaborate and learn at their own pace making them active participants in learning process. The teacher is no-longer a dictator, pouring knowledge into passive learners…
Descriptors: Quasiexperimental Design, Pretests Posttests, Technology Uses in Education, Control Groups
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Sun, Jerry Chih-Yuan; Lee, Kuan-Hsien – Educational Technology & Society, 2016
The purpose of this study is to evaluate the feasibility of the integration of concept maps and tablet PCs in anti-phishing education for enhancing students' learning motivation and achievement. The subjects were 155 students from grades 8 and 9. They were divided into an experimental group (77 students) and a control group (78 students). To begin…
Descriptors: Learning Motivation, Teaching Methods, Concept Mapping, Handheld Devices
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Räihä, Teija; Tossavainen, Kerttu; Enkenberg, Jorma; Turunen, Hannele – Technology, Pedagogy and Education, 2014
This paper presents a study that examined pupils' views on an ICT-based learning environment in health learning. The study was a part of the wider European Network of Health Promoting Schools programme (ENHPS; since 2008, Schools for Health in Europe, SHE) in Finland, and particularly its sub-project, From Puijo to the World with Health Lunch,…
Descriptors: Health Education, Student Attitudes, Technology Uses in Education, Educational Technology
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Gwee, Susan; Toh-Heng, Hwee Leng – International Journal of Mobile and Blended Learning, 2015
Video recording is increasingly used in higher education settings to help students develop their oral presentation skills. However, little is known about the effect of video review for bringing about better high school student outcomes in oral presentation in formal (classroom) and informal (out-of-classroom) settings. Using a quasi-experimental…
Descriptors: Handheld Devices, Technology Uses in Education, Oral Interpretation, Quasiexperimental Design
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Salim, Kalbin; Tiawa, Dayang Hjh – International Journal of Research in Education and Science, 2015
The purpose of this study is implementation of a structured inquiry learning model in instruction of geometry. The model used is a model with a quasi-experimental study amounted to two classes of samples selected from the population of the ten classes with cluster random sampling technique. Data collection tool consists of a test item…
Descriptors: Inquiry, Curriculum Implementation, Mathematical Models, Mathematics Achievement
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Yang, Kai-Ti; Wang, Tzu-Hua; Chiu, Mei-Hung – EURASIA Journal of Mathematics, Science & Technology Education, 2015
This research investigates the effectiveness of integrating Interactive Whiteboard (IWB) into the junior high school biology teaching. This research adopts a quasi-experimental design and divides the participating students into the conventional ICT-integrated learning environment and IWB-integrated learning environment. Before teaching, students…
Descriptors: Junior High School Students, Biology, Teaching Methods, Technology Uses in Education