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Mamun, Md Abdullah Al – Interactive Technology and Smart Education, 2022
Purpose: This study aims to present a scaffolding framework incorporating sophisticated technology that can inform instructional design to support student inquiry learning in the self-regulated online environment. Design/methodology/approach: The classic predict, observe and explain (POE) framework has been extended through the incorporation of an…
Descriptors: Scaffolding (Teaching Technique), Self Management, Online Courses, Inquiry
Haixiao Dai; Phong Lam Nguyen; Cat Kutay – Interactive Technology and Smart Education, 2024
Purpose: Digital learning systems are crucial for education and data collected can analyse students learning performances to improve support. The purpose of this study is to design and build an asynchronous hardware and software system that can store data on a local device until able to share. It was developed for staff and students at university…
Descriptors: Foreign Countries, Cooperative Learning, Rural Schools, Asynchronous Communication
Flavin, Michael; Quintero, Valentina – Interactive Technology and Smart Education, 2020
Purpose: The purpose of this study was to analyse institutional strategy documents relating to technology-enhanced learning. Design/methodology/approach: In total, 84 documents were sampled from 71 leading higher education institutions (HEIs), identified through the Quacquarelli Symonds World University Rankings 2018. Qualitative content analysis…
Descriptors: Strategic Planning, Technology Uses in Education, Higher Education, Innovation
Sijia Xue; Helen Crompton – Interactive Technology and Smart Education, 2024
Purpose: This systematic review paper aims to examine extant empirical research involving educational technology during COVID-19 to provide an aggregated analysis of how the pandemic has influenced educational technology research. Design/methodology/approach: Using a Preferred Reporting Items for Systematic Reviews and Meta-Analysis systematic…
Descriptors: Educational Technology, Educational Research, COVID-19, Pandemics
Li, Kam Cheong; Wong, Billy Tak-Ming – Interactive Technology and Smart Education, 2022
Purpose: This paper aims to present a comprehensive review of the present state and trends of smart education research. It addresses the need to have a systematic review of smart education to depict its research landscape in view of the growing volume of related publications. Design/methodology/approach: A bibliometric analysis of publications on…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Bibliometrics
Hitchens, Michael; Tulloch, Rowan – Interactive Technology and Smart Education, 2018
Purpose: The research described here presents an approach to gamification for the classroom. The purpose of this paper is to determine whether students would perceive the gamification activities in a positive light. Previous research has contended that students need a positive mental attitude for effective learning. The core question was to…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Student Attitudes
Almutairi, Fadiyah; White, Su – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to develop a model of measuring student engagement in a blended-massive open online course (MOOC) context. MOOCs are those that are delivered, usually by leading universities, with a promise to provide free high-quality education to an unlimited number of learners. They offer an opportunity for "blended" course…
Descriptors: Large Group Instruction, Online Courses, Blended Learning, Educational Technology
Burden, Kevin John; Kearney, Matthew – Interactive Technology and Smart Education, 2017
Purpose: This study aims to investigate contemporary mobile learning practices in teacher education, exploring the following research question: how are teacher educators exploiting the pedagogical features of mobile learning? Design/methodology/approach: The study uses data from an online survey that elicited information about how 46 teacher…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Redman, Christine; Vincent, John Terence – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this study is to examine questioning opportunities afforded by interactive whiteboards (IWBs) by highlighting pedagogical decisions enacted by teachers to ensure that they work with the wider affordances of the device. Design/Methodology/Approach: Three primary/elementary teachers participated in a study designed to…
Descriptors: Educational Technology, Interactive Video, Technology Uses in Education, Teaching Methods
Sandra Gallagher; Alan Sixsmith – Interactive Technology and Smart Education, 2014
Purpose: This paper aims to report on the efforts made to enhance the engagement of IT students with non-IT-specific content. The mechanism to foster this engagement was the introduction of an eLearning information system (ELIS) for a finance-related subject within an IT undergraduate degree at the university. The subject developers were primarily…
Descriptors: Foreign Countries, Undergraduate Students, Information Technology, Technology Education
Ellis, Louise A.; McCabe, Kathryn; Davenport, Tracey; Burns, Jane M.; Rahilly, Kitty; Nicholas, Mariesa; Hickie, Ian B – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to describe the development of WorkOut, an Internet-based program designed to help young men overcome the barriers towards help-seeking and to build the skills they need to understand and manage their own mental health. Information and communication technologies (ICT) hold great potential to significantly improve mental…
Descriptors: Program Development, Program Evaluation, Internet, Mental Health
Zoe Renee Staines; Mark Lauchs – Interactive Technology and Smart Education, 2013
Purpose: This study aims to evaluate the usefulness of a university unit Facebook page, which was established to support a first-year university justice unit. The study pays particular regard to the Facebook page's impact on students learning outcomes and communications amongst students and between students and teaching staff.…
Descriptors: Social Media, Instructional Effectiveness, College Freshmen, Computer Mediated Communication
Adam, Stewart; Nel, Deon – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to improve educator knowledge of the antecedents and consequences of blended learning in higher education. Design/methodology/approach: A longitudinal case study approach is adopted. Three case studies each involve tracking a student evaluations of teaching (SET) measure (willingness to recommend) and grade…
Descriptors: Electronic Learning, Higher Education, Attitude Measures, College Students