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Irwin, Harry – Simulation/Games for Learning, 1981
Describes how the Westernport Game, a commercially available simulation designed to teach augmentation and reasoning, was modified for use in a large enrollment communications course within a business studies program at Kuring-gai College of Advanced Education in Sydney, Australia. Sixteen references are listed. (LLS)
Descriptors: Bibliographies, Business Education, Communications, Foreign Countries
Perry, Chad; Euler, Terry – Simulation/Games for Learning, 1989
Investigates the use of personal computer (PC) programs to help participants in simulation exercises transform their experiences into knowledge, skills, and attitudes. Six programs developed at Queensland Institute of Technology are described that involve operations management, strategic management, and macroeconomics. Examples of spreadsheets are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Experiential Learning