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Mark E. Pickering; Ryan Jopp; Melissa A. Wheeler; Cheree Topple – Australasian Journal of Educational Technology, 2024
Advances in technology have significantly enhanced the quality of mixed-reality simulations, incorporating both real and virtual aspects. Mixed-reality simulations have been used to develop individual knowledge, skills and abilities in higher education; however, the use of such simulations to introduce authentic learning activities into higher…
Descriptors: Foreign Countries, Undergraduate Students, Business Administration Education, Computer Simulation
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Tezcan, Natarsha; Durakovic, Iva; Lloyd, Eva; D'arcy, Sing – International Journal of Work-Integrated Learning, 2020
COVID-19 calls for new approaches and frameworks for the delivery of work-integrated learning (WIL). Standalone WIL opportunities are also increasingly difficult to realize, with the current economic climate limiting industry resources available for placements and WIL partnerships. The hybridized WIL model presented in this paper thus proposes the…
Descriptors: Scaffolding (Teaching Technique), Simulation, Work Experience Programs, COVID-19
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Henry, Darren; McCormack, Silvia; Saeed, Nauman – Journal of Education for Business, 2019
A classroom-based simulation activity is conducted in a third-year finance subject, involving teams of students negotiating a business sale or purchase. A case study approach provides a basis for interpretation. Interviews with students, along with statistical information and relevant policy documents, were analyzed and interpreted to generate the…
Descriptors: Simulation, Instructional Effectiveness, Business Administration Education, Case Method (Teaching Technique)
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Tour, Ekaterina; Gindidis, Maria; Newton, Anne – Innovation in Language Learning and Teaching, 2021
Teaching digital literacies as social practices is challenging for many English as an Additional Language (EAL) practitioners. There is not much research that offers effective approaches and specific examples. Drawing on the '3D' model (Green [2002]. "A Literacy Project of Our Own." "English in Australia" 134: 25-32), this…
Descriptors: Technological Literacy, Experiential Learning, Story Telling, Electronic Mail