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Mills, Kathy A.; Scholes, Laura; Brown, Alinta – Written Communication, 2022
Immersive virtual reality (VR) technology is becoming widespread in education, yet research of VR technologies for students' multimodal communication is an emerging area of research in writing and literacies scholarship. Likewise, the significance of new ways of embodied meaning making in VR environments is undertheorized--a gap that requires…
Descriptors: Computer Simulation, Technology Uses in Education, Elementary School Students, Computer Mediated Communication
Madanipour, Parian; Cohrssen, Caroline – Australasian Journal of Early Childhood, 2020
The incorporation of digital technologies is explicitly addressed in the Early Years Learning Framework for Australia. The use of augmented reality (AR) technology, as one form of digital technology, is increasingly embedded in digital applications because it allows individuals to interact with real and virtual objects. A significant body of…
Descriptors: Computer Simulation, Early Childhood Education, Foreign Countries, Technology Integration
Levak, Natasha; Son, Jeong-Bae – ReCALL, 2017
Learning how to comprehend while listening to a second language is often considered by learners to be a difficult process that can lead to anxiety when trying to communicate (Graham, 2006; Graham & Macaro, 2008). Computer-mediated communication (CMC) can be used to assist in increasing access to native speakers and opportunities to listen.…
Descriptors: Second Language Learning, Listening Comprehension, Computer Simulation, Social Systems