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Magdalena Kersting; Jackie Bondell; Rolf Steier; Mark Myers – International Journal of Science Education, Part B: Communication and Public Engagement, 2024
Virtual reality (VR) technologies have the potential to transform astronomy education practices profoundly: new forms of visual representations, perceptual engagement and embodied participation promise authentic learning experiences in formal and informal learning spaces. While a growing body of research studies the educational needs and…
Descriptors: Computer Simulation, Astronomy, Science Education, Research and Development
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Kalantzis, Mary; Cope, Bill – E-Learning and Digital Media, 2010
This article outlines a learning intervention which the authors call Learning by Design. The goal of this intervention is classroom and curriculum transformation, and the professional learning of teachers. The experiment involves the practical application of the learning theory to everyday classroom practice. Its ideas are grounded in pedagogical…
Descriptors: Foreign Countries, Educational Resources, Learning Theories, Research and Development
National Inst. for Educational Research, Tokyo (Japan). – 1986
This document comprises volume I of the national reports on the elementary/primary school curriculum in Asia and the Pacific sponsored by the National Institute for Educational Research (NIER) in Tokyo, Japan. Each nation's report is organized under the following topics: (1) general information on the geography and population, educational system,…
Descriptors: Academic Achievement, Comparative Analysis, Curriculum Design, Curriculum Development