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Chandra, Vinesh; Lloyd, Margaret – Australian Journal of Teacher Education, 2020
An ongoing problem for teacher education institutions is bridging the gap between theory and practice and offering authentic experiences to challenge preservice teachers' pedagogical decision-making. Preservice practicums simulate teaching and can, at best, offer controlled experiences in familiar settings. This restricts the opportunities for…
Descriptors: Preservice Teachers, Coding, Computation, Thinking Skills
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Nicholas, Howard; Ng, Wan – International Journal of Technology and Design Education, 2012
While the ready-made Lego[TM] Robotics kits are popular in schools and are used by students at both primary and secondary year levels, using the Picaxe microcontroller (chip) to create simple electronic devices, including robotic devices is less popular. The latter imposes an additional challenge as a result of the need to construct the universal…
Descriptors: Foreign Countries, Secondary School Teachers, Teacher Attitudes, Pedagogical Content Knowledge
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Dyson, Laurel Evelyn; Litchfield, Andrew; Lawrence, Elaine; Raban, Ryszard; Leijdekkers, Peter – Australasian Journal of Educational Technology, 2009
This article reports on an m-learning research agenda instituted at our university in order to explore how mobile technology can enhance active, experiential learning. Details of the implementation and results of four areas of m-learning are presented: mobile supported fieldwork, fostering interactivity in large lectures with mobile technology,…
Descriptors: Experiential Learning, Case Studies, Program Implementation, Curriculum Implementation
Baek, Youngkyun; Whitton, Nicola – IGI Global, 2013
In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While introducing teachers to new fields, these digital games have been designed and implemented for the classroom and have shown positive results at a variety of educational levels. Cases on…
Descriptors: Foreign Countries, Educational Technology, Student Attitudes, Second Language Learning
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Dreher, Carl; Reiners, Torsten; Dreher, Naomi; Dreher, Heinz – Journal of Information Systems Education, 2009
The context of Information Communication Technology (ICT) is changing dramatically. Today, Web 2.0 applications such as Facebook and MySpace are used ubiquitously in the general population, and Virtual Worlds are becoming increasingly popular in business, for example via simulations in Second Life. However the capacity of Virtual Worlds is…
Descriptors: Sociocultural Patterns, Curriculum Design, Student Projects, Student Motivation
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Seethamraju, Ravi – Journal of Information Systems Education, 2007
Considering the increasing importance of enterprise systems in business, and their pedagogical value in demonstrating business process orientation and concepts of integration, several universities have incorporated popular enterprise system (ES) software products such as SAP R/3 into their business school curricula. This paper describes an attempt…
Descriptors: Educational Strategies, Curriculum Design, Student Attitudes, Computer Software
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Armstrong, Helen L. – Journal of Information Technology Education, 2009
Lack of accessibility in the design of e-learning courses continues to hinder students with vision impairment. E-learning materials are predominantly vision-centric, incorporating images, animation, and interactive media, and as a result students with acute vision impairment do not have equal opportunity to gain tertiary qualifications or skills…
Descriptors: Industry, Distance Education, Pilot Projects, Educational Environment