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Tris Kee; Blair Kuys; Ronnel B. King – Interdisciplinary Journal of Problem-based Learning, 2025
Incorporating design thinking in project-based learning (PjBL) can generate a new praxis to epitomise an ecology of active-learner approaches and embrace the authenticity of collaborative problem-based learning (PBL). Design-oriented disciplines in higher education are expanding their teaching and research objectives to prepare future designers to…
Descriptors: Design, Thinking Skills, Active Learning, Student Projects
Pang, Toh Yen; Kootsookos, Alex; Fox, Kate; Pirogova, Elena – Journal of University Teaching and Learning Practice, 2022
There is ongoing interest in developing rigorous and accurate assessment methods in higher education, particularly in the use of assessment rubrics and in providing more useful feedback to students rather than a simple grade. However, there has been little used of reliable assessment rubrics that provide feedback to individual students on their…
Descriptors: Student Evaluation, Scoring Rubrics, Undergraduate Students, Learning Experience
Chau, Hing-Wah; Jamei, Elmira; Li, Mengbi – Innovations in Education and Teaching International, 2023
Block mode delivery is widely practised in higher education institutions across the world. It is popular at postgraduate level, such as in business and management fields, but is less common at undergraduate level, especially for studio design teaching. There is a lack of literature on the block mode delivery for studio design teaching. The aim of…
Descriptors: Design, Teaching Methods, Higher Education, Undergraduate Students
Tom Lowe; Maria Moxey – International Journal for Students as Partners, 2024
This article explores the potential for students-as-partners models developed in the scholarship of teaching and learning and educational development fields to be expanded to new agendas such as humanitarian developments and other agendas related to the so-called civic university. There is a growing appetite for students and staff to work in…
Descriptors: Social Values, Values Education, Student Experience, Partnerships in Education
Brookes, Tori – Teaching Science, 2017
School lockers are an essential part of secondary school life and students have been using them for decades. It is unlikely the design has changed since they were used by their grandparents. Although lockers have not changed, school definitely has. Are school lockers something that also need to be changed? A design challenge is an open-ended…
Descriptors: Secondary School Students, Storage, Design, Active Learning
Hatzigianni, Maria; Stevenson, Michael; Bower, Matt; Falloon, Garry; Forbes, Anne – European Early Childhood Education Research Journal, 2020
This paper will focus on children's views on their making and design capabilities. There is a paucity of research investigating learning in makerspaces particularly for younger children. Theoretical ideas based on constructionism (Papert), Vygotsky (socio-constructivism) and Dewey's pragmatic, inquiry based and reflective learning underpin this…
Descriptors: Childrens Attitudes, Shared Resources and Services, Design, Constructivism (Learning)
Bissett-Johnson, Katherine; Radcliffe, David F. – European Journal of Engineering Education, 2021
Engineering education for sustainable design often focuses on technical solutions with little consideration of social impact. This paper presents a case study of a project-based learning (PBL) studio course engaging engineering students in social and sustainable design practices with external clients in developing economies. The case is a review…
Descriptors: Engineering Education, Social Responsibility, Teaching Methods, Design
Kewalramani, Sarika; Palaiologou, Ioanna; Dardanou, Maria – EURASIA Journal of Mathematics, Science and Technology Education, 2020
This paper presents findings from an on-going international study of Early Childhood (EC) teachers' and children's use of Internet of Toys (IoToys) to understand possibilities for developing children's cognitive capacities (e.g., creativity, inquiry, engineering design thinking). The study employed a Design Based Research (DBR) method, where…
Descriptors: Engineering, Design, Robotics, Electronics
Reyna, Jorge; Meier, Peter – Education Sciences, 2018
Learner-Generated Digital Media (LGDM) has become prevalent in higher education. Frameworks have been developed for video-making in the classroom that consider technical requirements, pedagogies, and the combination of both. However, missing is a practical model to guide academics and students on the implementation of LGDM assignments. This…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, Video Technology
Preston, Christine – Teaching Science, 2018
This paper outlines a STEM (Science, Technology, Engineering and Mathematics) learning experience for children in the early years of school. It builds on STEM education in early childhood with a shared purpose, "to help children to explore and make sense of their world using childrelevant and appropriate contexts" (Preston, 2018 p. 137).…
Descriptors: Foreign Countries, STEM Education, Learning Experience, Early Childhood Education
Snepvangers, Kim; Rourke, Arianne – Journal of International Students, 2020
Focusing on a section of the Teaching International Students (TIS) project this article captures student and mentor perspectives within a Project-Based Professional Experience (PBPE) in the context of a large research-intensive university in Sydney, Australia. Animations co-produced with students were part of a Work Integrated Learning (WIL)…
Descriptors: Creativity, Foreign Students, Teaching Methods, Mentors
Dean, Suzanne; Williams, Claire; Donnelly, Samantha; Levett-Jones, Tracy – International Journal of Higher Education, 2017
University programs are currently faced with a number of challenges: how to engage students as active learners, how to ensure graduates are "work ready" with broad and relevant professional skills, and how to support students to see their potential as agents of social change and contributors to social good. This paper presents the…
Descriptors: Females, Active Learning, Safety, Social Change
Bermingham, Aaron – Geographical Education, 2016
This study analysed the extent to which student-led inquiry is supported by fieldwork booklet design. Roberts' (2003) framework for learning through inquiry was used as lens for analysing the presence of student-led inquiry in the design of nine fieldwork booklets. Observations of teaching practice from two fieldwork activities were also analysed…
Descriptors: Geography Instruction, Inquiry, Active Learning, Field Studies
Fisher, Kenn; Newton, Clare – Higher Education Research and Development, 2014
The twenty-first century has seen the rapid emergence of wireless broadband and mobile communications devices which are inexorably changing the way people communicate, collaborate, create and transfer knowledge. Yet many higher education campus learning environments were designed and built in the nineteenth and twentieth centuries prior to…
Descriptors: Evidence, Technology Uses in Education, Higher Education, Educational Environment
Saghafi, Mahmoud Reza; Franz, Jill; Crowther, Philip – Journal of Interactive Learning Research, 2014
While the studio environment has been promoted as an ideal educational setting for project-based disciplines, few qualitative studies have been undertaken in a comprehensive way (Bose, 2007). This study responds to this need by adopting Grounded Theory methodology in a qualitative comparative approach. The research aims to explore the limitations…
Descriptors: Holistic Approach, Blended Learning, Models, Qualitative Research
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