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Alex Baumber; Giedre Kligyte; Susanne Pratt; Jacqueline Melvold; Lucy Allen; Bella Bowdler; Bem Le Hunte; Adrian Buck; Tyler Key – International Journal of Work-Integrated Learning, 2024
Relationships between students and external partners in work-integrated learning can vary and power dynamics, hierarchies and student agency have been under explored in research to date. Integrated research involving work-integrated learning, students as partners and transdisciplinarity presents an opportunity to enrich each of these fields. This…
Descriptors: Active Learning, Student Projects, Work Experience Programs, Interdisciplinary Approach
Grainger, Peter; Steffler, Robert; de Villiers Scheepers, Margarietha J.; Thiele, Catherine; Dole, Shelley – Australian Educational Researcher, 2019
This paper reports students' perceptions of their learning of 21st century skills through a novel approach to delivery of the school program in Year 10. For 1 day per week, all Year 10 students at this school participate in The DeLorean Project, where they create, design and implement their own real-world projects with the assistance of teachers…
Descriptors: Student Attitudes, 21st Century Skills, Teaching Methods, Student Projects
Gratchev, Ivan; Jeng, Dong-Sheng – European Journal of Engineering Education, 2018
This study seeks to explore whether a combination of traditional teaching methods with project-based learning (PBL) activities can improve the student learning experience in an engineering course of soil mechanics. As an alternative to the traditional type of assignment that consisted of several textbook problems, a project-based assignment was…
Descriptors: Student Projects, Engineering Education, Active Learning, Teaching Methods
Li, Huaizhong; Öchsner, Andreas; Hall, Wayne – European Journal of Engineering Education, 2019
This paper introduced how a mechanical engineering course was redesigned by applying experiential learning theory to improve student engagement and learning experience. Design of machine elements has been considered by students to be a difficult course. Traditional teaching methods tend not to be effective in engaging students. Experiential…
Descriptors: Experiential Learning, Learner Engagement, Student Experience, Engineering Education
Callaghan, Noelene – Educational Media International, 2016
This research paper identifies the way in which Minecraft Edu can be used to contribute to the teaching and learning of secondary students via a multiple case research study. Minecraft Edu is recognised as a gamification tool that enables its users to create and evaluate project-based learning activities within a classroom context. Learning…
Descriptors: Robotics, Information Technology, Electronic Learning, Educational Games
Saltmarsh, David – Australian Association for Research in Education (NJ1), 2012
The purpose of this paper is to report on an assessment task designed to provoke pre-service teacher education students to recollect and share experiences of what enabled and frustrated their learning. The assumption underpinning the creation of this task was that: if teacher education students could, through reflection and discussion, recapture…
Descriptors: Active Learning, Preservice Teacher Education, Biographies, Reflection
Casey, Gail; Evans, Terry – International Review of Research in Open and Distance Learning, 2011
This paper deploys notions of emergence, connections, and designs for learning to conceptualize high school students' interactions when using online social media as a learning environment. It makes links to chaos and complexity theories and to fractal patterns as it reports on a part of the first author's action research study, conducted while she…
Descriptors: Foreign Countries, Action Research, Learning Processes, Classroom Environment
Reynolds, Nick – Australian Educational Computing, 2006
The introduction of an open-ended MicroWorlds based assignment in a pre-service teaching degree produced interesting results. Students engaged with the task at very high levels and produced work of high quality; so much so that marking trends were reversed. This paper explores the design and implementation of the task and how for many students it…
Descriptors: Constructivism (Learning), Assignments, Non English Speaking, Preservice Teacher Education