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Gómez, Patricia; del Castillo, Héctor; Monge, Carlos – Physical Education and Sport Pedagogy, 2023
Background: Smartphones are a resource noticeably inserted into people's daily lives, but they are not nearly as present within the various educational systems around the world. The improper use of smartphones can certainly carry some risks, such as a sedentary lifestyle or even addiction. For the aforementioned reasons, promoting literacy by…
Descriptors: Telecommunications, Handheld Devices, Early Childhood Education, Child Development
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Marina Gonçalves Leal; José Eduardo dos Martírios Luz; Ana Kariele da Silva Santos; Cicero Luciano Alves Costa; Paulo Felipe Ribeiro Bandeira; Cassio de Miranda Meira Jr.; Giordano Marcio Gatinho Bonuzzi – Journal of Motor Learning and Development, 2024
We aimed to investigate the impact of smartphone use during intertrial intervals within a distributed practice regime on mental fatigue, performance, and learning of a balance motor skill. One hundred and thirty-six participants were randomly divided into two groups: the smartphone use group (SMARTPHONE) and the control group (CONTROL). The…
Descriptors: Psychomotor Skills, Skill Development, Motor Development, Telecommunications
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Fernandes, Jacks; Teles, Ariel; Teixeira, Silmar – Education Sciences, 2020
Health education is one of the knowledge areas in which augmented reality (AR) technology is widespread, and it has been considered as a facilitator of the learning process. In literature, there are still few studies detailing the role of mobile AR in neuroanatomy. Specifically, for the spinal cord, the teaching-learning process may be hindered…
Descriptors: Health Education, Computer Simulation, Telecommunications, Handheld Devices
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Valério Neto, Luiz; Fontoura Junior, Paulo H. F.; Bordini, Rogério A.; Otsuka, Joice L.; Beder, Delano M. – Educational Technology & Society, 2019
In the last decade many studies have stated that learning based on digital games emerges as an effective way to combine teaching and learning processes with the attractiveness of digital technologies, because they are dynamic and playful. However, the vast majority of these digital resources -- such as educational games -- are still essentially…
Descriptors: Educational Games, Visual Impairments, Inclusion, Computer Games
Hanemann, Ulrike, Ed.; Scarpino, Cassandra, Ed. – UNESCO Institute for Lifelong Learning, 2016
The UNESCO Institute for Lifelong Learning (UIL) has published a second edition of "Harnessing the Potential of ICTs: Literacy and Numeracy Programmes Using Radio, TV, Mobile Phones, Tablets and Computers." This compilation of case studies from all world regions presents promising literacy and numeracy programmes that use information and…
Descriptors: Educational Technology, Technology Uses in Education, Literacy Education, Numeracy
Hanemann, Ulrike, Ed. – UNESCO Institute for Lifelong Learning, 2014
Different technologies have been used for decades to support adult education and learning. These include radio, television and audio and video cassettes. More recently digital ICTs such as computers, tablets, e-books, and mobile technology have spread at great speed and also found their way into the teaching and learning of literacy and numeracy…
Descriptors: Information Technology, Educational Technology, Technology Integration, Videoconferencing
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Rodriguez, Patricio; Nussbaum, Miguel; Dombrovskaia, Lioubov – Technology, Pedagogy and Education, 2012
Currently, the use of information and communication technologies (ICT) in education does not conclusively demonstrate significant effects on learning. However, not all ICT usage models are designed to affect student outcomes. Therefore, to accurately study the impact of ICT, the concept of an educational programme supported by ICT must first be…
Descriptors: Foreign Countries, Computer Uses in Education, Educational Technology, Evidence
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Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis