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Rachel Schechter; Isabella Ilievski; Kenny Lam; Paul Chase – Online Submission, 2025
This study evaluated the effectiveness of Edpuzzle, an interactive media learning tool, in enhancing student achievement in Math and English Language Arts (ELA) among grades 3-11 students in a participating California school district during the 2023-2024 academic year. Employing a retrospective design, the evaluation analyzed Edpuzzle usage data…
Descriptors: Language Arts, Academic Achievement, Elementary School Students, Secondary School Students
Schonberg, Christina – Online Submission, 2022
The goal of this study was to examine IXL usage among high school students in California and its relation to academic performance in math and ELA, as measured by the Smarter Balanced Summative Assessment (SBA). At the high school level in California, the SBA is taken only by 11th- grade students each year. We analyzed students' math and ELA SBA…
Descriptors: Educational Technology, Secondary School Mathematics, Mathematics Achievement, English Instruction
Clara Pracana, Editor; Michael Wang, Editor – Online Submission, 2024
This book contains a compilation of papers presented at the International Psychological Applications Conference and Trends (InPACT) 2024, organized by the World Institute for Advanced Research and Science (WIARS), held in International Psychological Applications Conference and Trends (InPACT) 2024, held in Porto, Portugal, from 20 to 22 of April…
Descriptors: Educational Psychology, Statistics, Epistemology, Student Attitudes
Meetal Shah; Mary Styers – Online Submission, 2022
Explore Learning contracted with LearnPlatform, a third-party edtech research company, to examine the relationship between student usage of Frax and math learning outcomes. Frax is a game-based, adaptive technology designed using the latest research on effective fractions instruction to support all learners in meeting early standards for fractions…
Descriptors: Elementary Secondary Education, Federal Legislation, Educational Legislation, Elementary School Mathematics
Wang, Jianjun; Hu, Charlene – Online Submission, 2017
As the largest higher education system across the nation, California State University (CSU) has been championing advancements in instructional technology and teaching innovations across face-to-face, interactive television, hybrid, and online platforms. This report focuses on needs pertinent to the southern San Joaquin Valley and Antelope Valley.…
Descriptors: State Universities, Quality Assurance, College Students, Teacher Education
Guerrero, Tony – Online Submission, 2014
Information Technology (IT) encompasses all aspects of computing technology. IT is concerned with issues relating to supporting technology users and meeting their needs within an organizational and societal context through the selection, creation, application, integration, and administration of computing technologies (Lunt, et. al., 2008). The…
Descriptors: Information Technology, Communities of Practice, Workplace Learning, Context Effect
House, Ann; Boyce, Jared; Wang, Sam; Means, Barbara; Peters Hinton, Vanessa; Wetzel, Tallie – Online Submission, 2018
Purpose: The Bill & Melinda Gates Foundation launched the Next Generation Courseware Challenge (NGCC) in 2014 to address the limited availability of affordable, high-quality adaptive courseware to postsecondary students. SRI International was retained to evaluate the NGCC initiative as a whole and to conduct impact studies for the NGCC…
Descriptors: Courseware, College Students, Academic Achievement, Computer Uses in Education
Belbase, Shashidhar – Online Submission, 2012
In this paper I reviewed and analyzed three important constructs--beliefs, knowledge, and practices in mathematics teacher education. I carried out a literature review of teacher beliefs and practice, and beliefs and change in mathematics education in to order draw some pedagogical and research implications. I was able to draw three themes from…
Descriptors: Foreign Countries, Mathematics Education, Teacher Characteristics, Teacher Education
DeWeese, Katherine Lynn – Online Submission, 2014
Screen time no longer means just the amount of time one spends in front of the television. Now it is an aggregate amount of time spent on smartphones, computers as well as multitasking with different devices. How much are the glowing rectangles taking away from adolescent social and emotional health? How is it changing how students learn and how…
Descriptors: Brain, Adolescents, Adolescent Development, Handheld Devices
Hoge, Robert Joaquin – Online Submission, 2010
Within the sphere of education, navigating throughout a digital world has become a matter of necessity for the developing professional, as with the advent of Document Camera Technology (DCT). This study explores the pedagogical implications of implementing DCT; to see if there is a relationship between teachers' comfort with DCT and to the…
Descriptors: Technology Uses in Education, Projection Equipment, Educational Technology, Self Efficacy
Spante, Maria; Ericsson, Thommy; Sunnerstam, Maria; Huang-DeVoss, Cammy; Axelsson, Michael – Online Submission, 2010
This paper reports findings from a project implementing the VL (virtual labs) site featuring flash-based animations developed at Stanford University. The main conclusion in this paper stresses the need to design for flexibility and adaptability of interactive media to better suit the specific situation teachers encounter in their everyday work, in…
Descriptors: Animation, Audiovisual Instruction, Audiovisual Aids, Virtual Classrooms
O'Kane, Eileen Vollert – Online Submission, 2010
As we enter deeper into the 21st Century, there is a more urgent need to transform our educational system in the United States to better prepare our youth for the careers and technology of the future. This study examines how improving technology education at the high school level can improve the learning and college readiness of urban youth. It…
Descriptors: Urban Youth, Technology Education, Readiness, College Preparation
Bynum, Steven Lance – Online Submission, 2011
Social media has permeated almost every aspect of the lives of anyone who utilizes the internet. Teachers and students are no exception. Students are most likely to use social media sites such as MySpace, Facebook and Twitter. This research focuses on best practices related to augmenting school curriculum to utilize these tools to increase student…
Descriptors: Learner Engagement, Internet, Social Networks, Computer Uses in Education
Brown, April S. – Online Submission, 2012
The study is an action research project focused on learning more about the barriers to using technology at one site in Southern California. Learning about the barriers for one school may assist this researcher in learning how to improve the changes of teachers and staff using technology in the field of education. The methodology of this study was…
Descriptors: Barriers, Technology Uses in Education, Action Research, Participant Observation
BeeSign: Designing to Support Mediated Group Inquiry of Complex Science by Early Elementary Students
Danish, Joshua A.; Peppler, Kylie; Phelps, David – Online Submission, 2010
All too often, designers assume that complex science and cycles of inquiry are beyond the capabilities of young children (5-8 years old). However, with carefully designed mediators, we argue that such concepts are well within their grasp. In this paper we describe two design iterations of the BeeSign simulation software that was designed to help…
Descriptors: Young Children, Scientific Concepts, Entomology, Inquiry
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