Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Adult Education | 4 |
Computer Simulation | 4 |
Foreign Countries | 2 |
Learning Processes | 2 |
Teaching Methods | 2 |
Action Research | 1 |
Adult Students | 1 |
Artists | 1 |
Auto Mechanics | 1 |
Chinese | 1 |
College Second Language… | 1 |
More ▼ |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Tests/Questionnaires | 2 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Education Level
Adult Education | 3 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
California | 4 |
France (Paris) | 1 |
Germany (Berlin) | 1 |
Italy | 1 |
New York | 1 |
Ukraine (Kyiv) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Leaver, Betty Lou; Campbell, Christine – L2 Journal, 2023
Language-related Study Abroad (SA) experiences can be catalysts for learner transformation in the areas of cognition, socialization, and/or affect by virtue of the location and experience. An Open Architecture Curriculum Design (OACD) framework can support, promote, and enhance such transformation, as evidenced in eight programs for young adults,…
Descriptors: Study Abroad, Transformative Learning, Socialization, Curriculum Design
Gessner, Ingrid – Studies in the Education of Adults, 2016
The incorporation of cultural productions and virtual experiences in museum spaces adds to the objects' significance and also turns them into important contributions to adult education. Yet, how far do they trouble, decolonise, revisualise, tell alternative stories, interrogate intolerance and privilege or stimulate critical literacies? This…
Descriptors: Computer Simulation, Museums, Teaching Methods, Japanese Americans
Walker, Jacob J. – Online Submission, 2010
This Action Research project and Pilot Study was designed and implemented to improve students' hypothetical thinking abilities by exploring the possibility that learning and playing the computer game Minesweeper may inherently help improve hypothetical thinking. One objective was to use educational tools to make it easier for students to learn the…
Descriptors: Action Research, Pretests Posttests, Program Effectiveness, Correlation
Maher, Thomas G. – 1993
A general evaluation design was developed to examine the effectiveness of a computer-based, multimedia simulation test on California smog check mechanics. The simulation test operated on an Apple Macintosh IIci, with a single touchscreen color monitor controlling a videodisc player; it had three parts: introduction-tutorial-help, data, and test.…
Descriptors: Adult Education, Auto Mechanics, Comparative Analysis, Computer Assisted Testing