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Jennifer M. Krebsbach – Journal of Educators Online, 2024
The purpose of this research was to investigate if the addition of extra credit affected the overall rate of attendance to synchronous lectures in an online asynchronous course, compared to courses in which no extra credit was offered. Further I investigated if the amount of extra credit made a difference to the rate of attendance. I collected…
Descriptors: Extracurricular Activities, Attendance, Positive Reinforcement, Electronic Learning
Kameryn Denaro; Sergey A. Nizkorodov; Amanda J. Holton – Journal of Chemical Education, 2023
An active-learning concurrent preparatory general chemistry course was adopted to replace a prerequisite course that lacked effectiveness in improving student outcomes. Our previous study showed that the concurrent course increased final exam performance and retention in a cohort of students. This paper studies the course modality impact of the…
Descriptors: Undergraduate Students, Chemistry, Science Instruction, In Person Learning
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Moore, Scott D.; Sanchez, Rudolph J.; Inoue, Asao B.; Statham, Russel D.; Zelezny, Lynnette; Covino, William A. – Journal of Continuing Higher Education, 2014
The Self-Paced Online Tutorial (SPOT) represents the best kind of innovation because it uses digital technologies wisely and because it is based on well-established theory, research, and practice. Extended education plays a pivotal role in the attainment of the California State University's (CSU) vision of providing a high-quality, affordable, and…
Descriptors: Pacing, Individualized Instruction, Computer Assisted Instruction, Writing Instruction
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Carr, Sarah – Education Next, 2014
In communities including New Orleans, Los Angeles, and Chicago, educators are creating alternative schools for struggling students that employ online credit-recovery programs as a core portion, or all, of their curriculum. The growth in online learning generally, including blended learning, has fueled the proliferation of computer-based credit…
Descriptors: Online Courses, Electronic Learning, Computer Managed Instruction, Computer Assisted Instruction
Barshay, Jill – Education Week, 2011
Computer-based instruction in kindergarten classrooms can be controversial, but one Los Angeles charter school is showing promising results and plans to expand the hybrid approach. The school conducted an experiment with a teaching method called blended learning, in which students learn from computers as well as teachers. The kindergarten…
Descriptors: Blended Learning, Charter Schools, Kindergarten, Young Children
Gemin, Butch; Pape, Larry; Vashaw, Lauren; Watson, John – Evergreen Education Group, 2015
Online learning has steadily become a more integral strategy for schools and districts in their efforts to offer students greater access to the courses they need. Where in the past, much of the online learning activity happened at the state level or regional level, more and more schools are exercising greater control over their online and digital…
Descriptors: Elementary Secondary Education, Electronic Learning, Educational Policy, Educational Practices
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Lisk, Timothy C.; Kaplancali, Ugur T.; Riggio, Ronald E. – Simulation & Gaming, 2012
With their increased popularity, games open up possibilities for simultaneous learning on multiple levels; players may learn from contextual information embedded in the narrative of the game and through the risks, benefits, costs, outcomes, and rewards of the alternative strategies that result from fast-paced decision making. Such dynamics also…
Descriptors: Global Approach, Transformational Leadership, Computer Games, Leadership Training
Darrow, Rob – School Administrator, 2010
A few school administrators in Clovis, California, began a quest to introduce online high school courses in their school district, believing it might cost less to teach classes online than it would to teach students face to face in a classroom. They figured instead of having one teacher fielding a load of 150 students per course, an online course…
Descriptors: Online Courses, School Districts, High Schools, Computer Assisted Instruction
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
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Green, Tim; Alejandro, Jeffery; Brown, Abbie H. – International Review of Research in Open and Distance Learning, 2009
The study sought to determine factors that affect faculty decisions regarding their involvement in teaching online distance education courses. A survey was administered to online distance education faculty across the United States to determine those factors that encourage or discourage them from continuing to teach online courses. The factors were…
Descriptors: Distance Education, Online Courses, Experienced Teachers, College Faculty
Grush, Mary – Campus Technology, 2009
This article presents a virtual roundtable discussion with instructional design leaders on mobile technology application which included: (1) Jim Wolfgang, director of the Digital Innovation Group at Georgia College & State University and member of "Campus Technology's" ("CT's") editorial advisory board; (2) Michael Cottam,…
Descriptors: Instructional Design, Interdisciplinary Approach, Guidelines, Educational Principles
Rutherford, Teomara; Kibrick, Melissa; Burchinal, Margaret; Richland, Lindsey; Conley, AnneMarie; Osborne, Keara; Schneider, Stephanie; Duran, Lauren; Coulson, Andrew; Antenore, Fran; Daniels, Abby; Martinez, Michael E. – Online Submission, 2010
This paper describes the background, methodology, preliminary findings, and anticipated future directions of a large-scale multi-year randomized field experiment addressing the efficacy of ST Math [Spatial-Temporal Math], a fully-developed math curriculum that uses interactive animated software. ST Math's unique approach minimizes the use of…
Descriptors: Symbols (Mathematics), Second Language Learning, Spatial Ability, Student Characteristics
Green, Patricia J.; Sha, Mandy; Liu, Lu – RTI International, 2011
In 2001, the U.S. Department of Education and the Ministry of Education in China entered into a bilateral partnership to develop a technology-driven approach to foreign language learning that integrated gaming, immersion, voice recognition, problem-based learning tasks, and other features that made it a significant research and development pilot…
Descriptors: Foreign Countries, English (Second Language), Middle School Students, Partnerships in Education
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Adams, Stephen T. – Journal of Interactive Learning Research, 2003
The "Convince Me" computer environment supports critical thinking by allowing users to create and evaluate computer-based representations of arguments. This study investigates theoretical and design considerations pertinent to using "Convince Me" as an educational tool to support reasoning about public policy issues. Among…
Descriptors: Feedback (Response), Public Policy, Persuasive Discourse, Climate
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Chung, Gregory K. W. K.; Shel, Tammy; Kaiser, William J. – Journal of Technology, Learning, and Assessment, 2006
We examined a novel formative assessment and instructional approach with 89 students in three electrical engineering classes in special computer-based discussion sections. The technique involved students individually solving circuit problems online, with their real-time responses observed by the instructor. While exploratory, survey and…
Descriptors: Student Problems, Formative Evaluation, Engineering, Engineering Education