Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 10 |
Descriptor
Computer Software | 10 |
Student Projects | 10 |
Design | 5 |
Teamwork | 5 |
Active Learning | 4 |
Computer Science Education | 4 |
Engineering Education | 4 |
College Students | 3 |
Programming | 3 |
Student Evaluation | 3 |
Teaching Methods | 3 |
More ▼ |
Source
Author
Adarsh, G. V. | 1 |
Adesope, O. | 1 |
Alling, Sean | 1 |
Banerjee, S. | 1 |
Bista, Anima | 1 |
Boyd, Mika | 1 |
Carter, A. S. | 1 |
Conrad, P. T. | 1 |
De La Paz, Susan | 1 |
Dhamala, Hari | 1 |
Dorn, Bradley | 1 |
More ▼ |
Publication Type
Journal Articles | 8 |
Reports - Research | 7 |
Tests/Questionnaires | 3 |
Reports - Descriptive | 2 |
Speeches/Meeting Papers | 2 |
Reports - Evaluative | 1 |
Education Level
Higher Education | 6 |
Postsecondary Education | 5 |
Elementary Secondary Education | 1 |
Grade 8 | 1 |
Middle Schools | 1 |
Audience
Location
California | 10 |
Washington | 2 |
California (Santa Barbara) | 1 |
Colorado | 1 |
Florida | 1 |
Illinois | 1 |
Massachusetts | 1 |
Michigan | 1 |
New Jersey | 1 |
New York | 1 |
North Carolina | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hundhausen, C. D.; Conrad, P. T.; Carter, A. S.; Adesope, O. – Computer Science Education, 2022
Background and Context: Assessing team members' indivdiual contributions to software development projects poses a key problem for computing instructors. While instructors typically rely on subjective assessments, objective assessments could provide a more robust picture. To explore this possibility, In a 2020 paper, Buffardi presented a…
Descriptors: Computer Software, Computer Science Education, Correlation, Engineering Education
Shahrasbi, Nasser; Jin, Leigh; Zheng, Wei-Jun – Journal of Information Systems Education, 2021
The growth in the tech industry in recent years has increased business major students' interest in software programming and app development. However, the traditional way of teaching these courses involves intensive coding exercises and little interaction among students. These methods often discourage the students due to the slow learning curve and…
Descriptors: Design, Computer Oriented Programs, Computer Software, Programming
Alling, Sean; Knoesen, André – Advances in Engineering Education, 2020
The onset of COVID-19 required drastic changes on how students interacted in EE-Emerge, a course where the students design and build exhibits demonstrating engineering to the public. COVID-19 was used as an opportunity to expose students on how teams in industry collaborate effectively on a project remotely across time zones, and how to…
Descriptors: Engineering Education, Teaching Methods, COVID-19, Pandemics
Mantawy, Islam M.; Rusch, Conner; Ghimire, Sushil; Lantz, Lucas; Dhamala, Hari; Shrestha, Bipesh; Lampert, Anthony; Khadka, Mohit; Bista, Anima; Soni, Rhytham; Shaik, Abdulu Saleem; Lujan, Eric; Boyd, Mika; Pickings, Richard; Mabrich, Alexander – Education Sciences, 2019
Educational approaches in structural engineering have focused on classical methods for solving problems with manual calculations through assignments, quizzes, and exams. The use of computational software to apply the learned knowledge has been ignored for decades. This paper describes an educational approach to tackle the lack of applicable…
Descriptors: Engineering Education, Active Learning, Student Projects, Construction (Process)
Wong, Wang-chan – Information Systems Education Journal, 2017
Systems Analysis and Design (SA&D) is the cornerstone course of a traditional information system curriculum. Conventionally, it is a sequence of two courses with the second course dedicated to the completion of a project. However, it has recently become more common to reduce the two-course sequence into one, especially for IS departments that…
Descriptors: Systems Analysis, Design, Blended Learning, Entrepreneurship
Mattmann, C. A.; Medvidovic, N.; Malek, S.; Edwards, G.; Banerjee, S. – IEEE Transactions on Education, 2012
As embedded software systems have grown in number, complexity, and importance in the modern world, a corresponding need to teach computer science students how to effectively engineer such systems has arisen. Embedded software systems, such as those that control cell phones, aircraft, and medical equipment, are subject to requirements and…
Descriptors: Computer Software, Computer System Design, Computer Science Education, Experiential Learning
Kim, Jihie; Shaw, Erin; Xu, Hao; Adarsh, G. V. – International Educational Data Mining Society, 2012
In this paper we examine the collaborative performance of undergraduate engineering students who used shared project documents (Wikis, Google documents) and a software version control system (SVN) to support project collaboration. We present an initial implementation of TeamAnalytics, an instructional tool that facilitates the analyses of the…
Descriptors: Undergraduate Students, Engineering Education, Teamwork, Group Activities
Zhang, Xuesong; Dorn, Bradley – Journal of Information Technology Education: Innovations in Practice, 2012
Agile development has received increasing interest both in industry and academia due to its benefits in developing software quickly, meeting customer needs, and keeping pace with the rapidly changing requirements. However, agile practices and scrum in particular have been mainly tested in mid- to large-size projects. In this paper, we present…
Descriptors: Competition, Computer Software, Methods, Design
Maloney, John; Peppler, Kylie; Kafai, Yasmin B.; Resnick, Mitchel; Rusk, Natalie – Online Submission, 2008
This paper describes Scratch, a visual, block-based programming language designed to facilitate media manipulation for novice programmers. We report on the Scratch programming experiences of urban youth ages 8-18 at a Computer Clubhouse--an after school center--over an 18-month period. Our analyses of 536 Scratch projects collected during this…
Descriptors: Programming Languages, Programming, Urban Youth, Children
Hernandez-Ramos, Pedro; De La Paz, Susan – Journal of Research on Technology in Education, 2009
This article describes a study in which eighth grade students in one school learned to create multimedia mini-documentaries in a six-week history unit on early 19th-century U.S. history. The authors examined content knowledge tests, group projects, and attitude and opinion surveys to determine relative benefits for students who participated in a…
Descriptors: Student Projects, Active Learning, Documentaries, Grade 8