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Torres, Julio; Yanguas, Íñigo – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2021
Investigating task-based synchronous computer-mediated communication (SCMC) interaction has increasingly received scholarly attention. However, studies have focused on negotiation of meaning and the quantity, focus and resolution of language related episodes (LREs). This study aims to broaden our understanding of the role of audio, video, and text…
Descriptors: Task Analysis, Synchronous Communication, Computer Mediated Communication, Interaction
Hansen, Dirk; Arnett, Carlee; Suñer, Ferran – Research-publishing.net, 2019
Over the past few years, language teaching has progressively evolved from teacher-fronted classroom settings to more complex, learner-centered scenarios, allowing learners to explore authentic contents, work collaboratively, and create sophisticated and socially relevant products. In addition, these processes foster language learning, increase…
Descriptors: Game Based Learning, Cooperative Learning, Second Language Instruction, Teaching Methods
Barney, David C.; Christenson, Robert – Physical Educator, 2022
The physical education context is fun yet challenging. There is the potential for teachers to offer a multitude of games and activities for students. Thus, PE teachers should put the students in the best position to learn the content. One method involves PE teachers putting students in small-sided groups during games and activities. The purpose of…
Descriptors: Physical Education, Physical Education Teachers, Elementary Secondary Education, Teacher Attitudes
Jose L. Salas; Xinran Wang; Mary C. Tucker; Ji Y. Son – Online Learning, 2024
Students believe mathematics is best learned by memorization; however, endorsing memorization as a study strategy is associated with a decrease in learning (Schoenfeld, 1989). When the world changed with the onset of the COVID-19 global pandemic, instruction transitioned to fully remote instruction where many assignments and examinations became…
Descriptors: Distance Education, Memorization, Pandemics, COVID-19
Billings, Elsa; Lagunoff, Rachel – WestEd, 2020
While a fair amount is known about effective instructional practices for students who are English learners, less is known about how these practices might look different in a distance learning context compared to the classroom. This brief, produced by WestEd as part of a collection of Crisis Response Resources, is designed to help educators make…
Descriptors: Crisis Management, English Language Learners, Access to Education, Distance Education
Ryan, Ève; Bailey, Alison L.; Grace, Yiching H. – Journal of Early Childhood Literacy, 2021
This study points to ways in which the amount and complexity of teacher talk in two preschool classrooms during transitions between activities differed from instructional activity settings throughout the day. What emerged were language characteristics that suggest not all transitions are created equal. In fact, as shown by qualitative excerpts of…
Descriptors: Preschool Children, Preschool Education, Preschool Teachers, Learning Activities
Farrell, Caitlin C.; Coburn, Cynthia E.; Chong, Seenae – American Educational Research Journal, 2019
School district central offices regularly engage with external partners in improvement efforts, but these partnerships are not always productive. Indeed, little is known about under what conditions partnerships are likely to lead to organizational learning outcomes. We conducted a longitudinal comparative case study of two departments in one urban…
Descriptors: School Districts, Partnerships in Education, Urban Schools, Guidance
Campe, Shannon; Denner, Jill; Green, Emily; Torres, David – Computer Science Education, 2020
Background and Context: Pair programming is used in classrooms to promote learning and engage a more diverse group of students in computing fields, but little is known about what it looks like in middle school. Objective: The aim of this study was to examine how programming pairs were interacting and about what. Method: Video, audio, and screen…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Middle School Students
Harlow, Danielle Boyd; Leak, Anne Emerson – Computer Science Education, 2014
Recent studies in learning programming have largely focused on high school and college students; less is known about how young children learn to program. From video data of 20 students using a graphical programming interface, we identified ideas that were shared and evolved through an elementary school classroom. In mapping these ideas and their…
Descriptors: Programming, Cooperative Learning, Concept Mapping, Elementary School Science
Gee, Kathleen; Gonzalez, Mara; Cooper, Carrie – Research and Practice for Persons with Severe Disabilities, 2020
This quasi-experimental study focused on 15 pairs of children with extensive support needs, matched across 12 characteristics based on their first complete Individual Education Program (IEP) in the school district. One child in each pair was included in general education for 80% or more of their day from their first IEP to the most current IEP at…
Descriptors: Students with Disabilities, Inclusion, Individualized Education Programs, Special Classes
Scholl, Steven Carl – ProQuest LLC, 2017
This study examined the relationship between the strength of Professional Learning Community dimensions and the level of Self-Direction in Learning as perceived by California State certificated elementary teachers. The Professional Learning Community Assessment-Revised recorded teacher perceptions of the strength of five PLC dimensions.…
Descriptors: Interaction, Teacher Attitudes, Correlation, Faculty Development
Longmuir, Kenneth J. – Advances in Physiology Education, 2014
In this project, the traditional lecture hall presentation of acid-base physiology in the first-year medical school curriculum was replaced by interactive, computer-assisted instruction designed primarily for the iPad and other mobile computer platforms. Three learning modules were developed, each with ~20 screens of information, on the subjects…
Descriptors: Computer Assisted Design, Physiology, Telecommunications, Educational Technology
Johnson, Jennifer T. – L2 Journal, 2017
Symbolic competence, "the ability to actively manipulate and shape one's environment on multiple scales of time and space" (Kramsch & Whiteside, 2008, p. 667), offers researchers and educators the ability to understand how learners position themselves. This positioning involves a vying for semiotic resources as a means to question…
Descriptors: Preschool Children, Deafness, Hearing (Physiology), Power Structure
Rezaei, Ali – Journal of Effective Teaching, 2017
The present study used a unique design in which multiple factors were combined in a multiphase study to find if there are any significant interactions among six factors known to be effective in successful group work. The results indicated that the effectiveness of group work depends on how the effectiveness is measured, how the group is formed,…
Descriptors: Group Activities, Interaction, Program Effectiveness, Measurement Techniques
Galicia, Mario Gerardo; Rios, Victor – AERA Online Paper Repository, 2016
This paper aims to address cultural education as a method for creating a cooperative learning environment for Latino youth participants of a school-based gang and violence intervention program (GVIP). The data for this paper was collected during a 5-year longitudinal ethnographic research study conducted between 2009-2015 in California. In the…
Descriptors: Cooperative Learning, Juvenile Gangs, Violence, Intervention