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Candelaria Garcia; Jeovanna Amador Ayala; Kate Diaz Roldan; Niloofar Bavarian – Journal of American College Health, 2024
Objective: We aimed to explore conversations about mental health difficulties by Reddit users who posted within college subreddits during the COVID-19 pandemic. Participants: Data were collected from the subreddits of 22 California campuses, representing 113,579 anonymous members. Using the following search terms, we retrieved 577 posts (i.e., 268…
Descriptors: Social Media, Computer Mediated Communication, COVID-19, Pandemics
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Torres, Julio; Yanguas, Íñigo – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2021
Investigating task-based synchronous computer-mediated communication (SCMC) interaction has increasingly received scholarly attention. However, studies have focused on negotiation of meaning and the quantity, focus and resolution of language related episodes (LREs). This study aims to broaden our understanding of the role of audio, video, and text…
Descriptors: Task Analysis, Synchronous Communication, Computer Mediated Communication, Interaction
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Leaver, Betty Lou; Campbell, Christine – L2 Journal, 2023
Language-related Study Abroad (SA) experiences can be catalysts for learner transformation in the areas of cognition, socialization, and/or affect by virtue of the location and experience. An Open Architecture Curriculum Design (OACD) framework can support, promote, and enhance such transformation, as evidenced in eight programs for young adults,…
Descriptors: Study Abroad, Transformative Learning, Socialization, Curriculum Design
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Harlow, Danielle B.; Dwyer, Hilary A.; Hansen, Alexandria K.; Iveland, Ashley O.; Franklin, Diana M. – Cognition and Instruction, 2018
This article integrates an ecological approach and design-based research in computer science education research by following the simultaneous development of a computer programming environment and curriculum for elementary school age children over 2-1/2 years. We studied the alignment of the affordances provided by the programming environment and…
Descriptors: Computer Science Education, Elementary School Students, Programming, Scaffolding (Teaching Technique)
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Gessner, Ingrid – Studies in the Education of Adults, 2016
The incorporation of cultural productions and virtual experiences in museum spaces adds to the objects' significance and also turns them into important contributions to adult education. Yet, how far do they trouble, decolonise, revisualise, tell alternative stories, interrogate intolerance and privilege or stimulate critical literacies? This…
Descriptors: Computer Simulation, Museums, Teaching Methods, Japanese Americans
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Lisk, Timothy C.; Kaplancali, Ugur T.; Riggio, Ronald E. – Simulation & Gaming, 2012
With their increased popularity, games open up possibilities for simultaneous learning on multiple levels; players may learn from contextual information embedded in the narrative of the game and through the risks, benefits, costs, outcomes, and rewards of the alternative strategies that result from fast-paced decision making. Such dynamics also…
Descriptors: Global Approach, Transformational Leadership, Computer Games, Leadership Training
Cutumisu, Maria; Schwartz, Daniel L. – International Association for Development of the Information Society, 2016
This paper presents a novel examination of the impact of students' feedback choices and performance on their feedback memory. An empirical study was designed to collect the choices to seek critical feedback from a hundred and six Grade 8 middle-school students via Posterlet, a digital assessment game in which students design posters. Upon…
Descriptors: Middle School Students, Public Schools, Feedback (Response), Student Evaluation
Regalado, Maria Carmen – ProQuest LLC, 2010
This study investigates how community college students' current levels of computer technology competence, confidence and attitudes toward technology in learning at a community college are affected by current access to technology and by demographic characteristics as well as by past experiences with computer technology. The research questions…
Descriptors: First Generation College Students, Ethnicity, Student Attitudes, Troubleshooting
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Swanson, Lauren; Harlow, Danielle – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2013
The authors investigated how prospective teachers enrolled in an undergraduate physical science course participated in an online forum in which they posted reactions to video episodes of children talking about science. Using Positioning Theory (Harre & Van Langenhove, 1991) as a lens, the authors analyzed 108 online posts from 26…
Descriptors: Elementary School Teachers, Physics, Computer Mediated Communication, Science Instruction
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Harlow, Danielle Boyd; Leak, Anne Emerson – Computer Science Education, 2014
Recent studies in learning programming have largely focused on high school and college students; less is known about how young children learn to program. From video data of 20 students using a graphical programming interface, we identified ideas that were shared and evolved through an elementary school classroom. In mapping these ideas and their…
Descriptors: Programming, Cooperative Learning, Concept Mapping, Elementary School Science
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Abrahamson, Dor; Trninic, Dragan; Gutierrez, Jose F.; Huth, Jacob; Lee, Rosa G. – Technology, Knowledge and Learning, 2011
Radical constructivists advocate discovery-based pedagogical regimes that enable students to incrementally and continuously adapt their cognitive structures to the instrumented cultural environment. Some sociocultural theorists, however, maintain that learning implies discontinuity in conceptual development, because novices must appropriate expert…
Descriptors: Feedback (Response), Cognitive Structures, Concept Formation, Cultural Context
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Thadani, Vandana; Stevens, Ronald H.; Tao, Annie – Journal of the Learning Sciences, 2009
There is a growing national recognition that teachers and teaching are at the heart of successful educational reform. However, few tools exist for measuring classroom instruction. The primary purpose of this article is to describe methods we developed to measure and study teaching, specifically while teachers were using a multimedia intervention…
Descriptors: Outcomes of Education, Educational Change, Science Instruction, Teaching Methods
WILLIAMS, GILBERT – 1966
THE READING CENTER AT SAN BERNARDINO VALLEY COLLEGE RELATED COMPUTER USES TO FOUR ASPECTS OF ITS READING PROGRAM--DIAGNOSIS, INSTRUCTION, EVALUATION, AND RESEARCH. A SYSTEMS DESIGN FOR THE TOTAL PROGRAM WAS DEVELOPED THROUGH THE PRACTICAL CONCERNS ASSOCIATED WITH THESE FOUR ASPECTS. THE FOLLOWING ARE THE OBJECTIVES OF THE VALLEY COLLEGE PROGRAM IN…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Learning Processes, Reading Centers
National Survey of Student Engagement, 2012
The National Survey of Student Engagement (NSSE) documents dimensions of quality in undergraduate education and provides information and assistance to colleges, universities, and other organizations to improve student learning. Its primary activity is annually surveying college students to assess the extent to which they engage in educational…
Descriptors: National Surveys, Student Surveys, Undergraduate Students, Learner Engagement