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Renato Matos Lopes; Luiza Amara Maciel Braga; Aline Silvestre Rosa Serrão; Luciana do Amara Teixeira; Michele Waltz Comarú; Raphael Argento de Souza; Cristina Alves Magalha~es de Souza; Fabio Batista Mota – Journal of Chemical Education, 2024
The latest developments in virtual reality (VR) are gaining attention in education as they are expected to provide risk-free, hands-on learning experiences. However, the use of VR in laboratory settings is still in its early stages of adoption. Therefore, it remains unclear whether these technologies will be widely adopted to educate students in…
Descriptors: Computer Simulation, Teaching Methods, Science Instruction, Technology Uses in Education
Boda, Phillip Andrew; Brown, Bryan A. – AERA Online Paper Repository, 2020
Science achievement gaps exhibit racial disparities starting in primary grades and attitudes toward science have been shown to affect academic achievement and motivation. Leveraging the immersive nature of Virtual Reality 360 videos, we present a Design-based Research iteration testing how a novel technological-learning experience influenced our…
Descriptors: Scientific Attitudes, Elementary School Students, Student Attitudes, Computer Simulation
Kohnle, Antje; Passante, Gina – Physical Review Physics Education Research, 2017
Analyzing, constructing, and translating between graphical, pictorial, and mathematical representations of physics ideas and reasoning flexibly through them ("representational competence") is a key characteristic of expertise in physics but is a challenge for learners to develop. Interactive computer simulations and University of…
Descriptors: Physics, Science Instruction, Quantum Mechanics, Computer Simulation
Blikstein, Paulo; Gomes, July Silveira; Akiba, Henrique Teruo; Schneider, Bertrand – Technology, Knowledge and Learning, 2017
Technology is changing the way students interact with knowledge, and open-ended activities are one of the main types of tasks that students engage with in technology-rich environments. However, the amount of guidance needed to promote learning in these environments remains unknown. We explore this issue by focusing on the effects of step-by-step…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Arousal Patterns
Couper, Lisa; Johannes, Kristen; Powers, Jackie; Silberglitt, Matt; Davenport, Jodi – Grantee Submission, 2016
Understanding key concepts in molecular biology requires reasoning about molecular processes that are not directly observable and, as such, presents a challenge to students and teachers. We ask whether novel interactive physical models and activities can help students understand key processes in viral replication. Our 3D tangible models are…
Descriptors: Molecular Biology, Scientific Concepts, Science Instruction, Teaching Methods
Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment
Beal, Carole R.; Stevens, Ronald H. – Technology, Instruction, Cognition and Learning, 2011
The goal of the study was to improve high school students' problem solving performance as they worked with IMMEX, an online chemistry problem solving simulation. The intervention included brief text messages added to the simulation to encourage students to reflect on their problem solving strategies and to adopt more effective problem solving…
Descriptors: High School Students, Grade 9, Secondary School Science, Chemistry
Improving Students' Problem Solving in a Virtual Chemistry Simulation through Metacognitive Messages
Beal, Carole R.; Stevens, Ronald H. – Society for Research on Educational Effectiveness, 2011
Recent assessments indicate that American students do not score well on tests of scientific problem solving, relative to students in other nations. IMMEX is a web-based virtual environment that provides students with opportunities to solve science problems by viewing information resources through a suite of menu options, developing a hypothesis…
Descriptors: Feedback (Response), Chemistry, Problem Solving, Educational Technology