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Wong, Wang-chan – Information Systems Education Journal, 2017
Systems Analysis and Design (SA&D) is the cornerstone course of a traditional information system curriculum. Conventionally, it is a sequence of two courses with the second course dedicated to the completion of a project. However, it has recently become more common to reduce the two-course sequence into one, especially for IS departments that…
Descriptors: Systems Analysis, Design, Blended Learning, Entrepreneurship
Blikstein, Paulo; Gomes, July Silveira; Akiba, Henrique Teruo; Schneider, Bertrand – Technology, Knowledge and Learning, 2017
Technology is changing the way students interact with knowledge, and open-ended activities are one of the main types of tasks that students engage with in technology-rich environments. However, the amount of guidance needed to promote learning in these environments remains unknown. We explore this issue by focusing on the effects of step-by-step…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Arousal Patterns
Eckhouse, Barry; Carroll, Rebecca – Business Communication Quarterly, 2013
Although relatively little attention has been given to the voice assessment of student work, at least when compared with more traditional forms of text-based review, the attention it has received strongly points to a promising form of review that has been hampered by the limits of an emerging technology. A fresh review of voice assessment in light…
Descriptors: Undergraduate Students, Graduate Students, Business Administration Education, Student Surveys
Ogilvie, Gina M. – ProQuest LLC, 2011
Technology usage is increasing important for community college students, but whether nontraditional students differ from traditional students in technology usage and support was unclear. Further, it was not known whether Nontraditional and Traditional community college students feel equally connected to the college when using social networking…
Descriptors: Learner Engagement, Nontraditional Students, Two Year College Students, Community Colleges
Ludi, Stephanie; Reichlmayr, Tom – ACM Transactions on Computing Education, 2011
This article describes an outreach program to broaden participation in computing to include more students with visual impairments. The precollege workshops target students in grades 7-12 and engage students with robotics programming. The use of robotics at the precollege level has become popular in part due to the availability of Lego Mindstorm…
Descriptors: High School Students, Visual Impairments, Middle School Students, Outreach Programs
Zhang, Sonya Xuesong; Olfman, Lorne; Ractham, Peter – Journal of Information Systems Education, 2007
An educational ePortfolio usually contains work that a student has collected, reflected, designed, and published to demonstrate personal learning and growth over time. However, previous studies have shown that traditional ePortfolio systems lack flexibility, peer review, and group collaboration. Without these features, ePortfolios do not have the…
Descriptors: Socialization, Cooperation, Learning Experience, Internet