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Davidson, Ashley B.; Addison, Christopher J.; Charbonneau, James – Teaching & Learning Inquiry, 2022
Universities are recognizing the need to prepare graduates to think conceptually and have the ability to take on complex, real-world problems. Strategies to assess conceptual knowledge are limited and often require more time and effort to complete than is accessible for most undergraduate courses. Card sorting is a very broad technique for…
Descriptors: Problem Based Learning, Task Analysis, College Freshmen, Scientific Concepts
Egan, John P. – Teaching & Learning Inquiry, 2020
This article examines the experiences of students after completing an online postgraduate learning technologies applications course with respect to the transfer of learning of skills, knowledges, and perspectives to their professional educational practice. Transfer of learning was perceived to have occurred with respect to overall course design…
Descriptors: Instructional Design, Transfer of Training, Graduate Students, Online Courses
Kapralos, Bill; Fisher, Stephanie; Clarkson, Jessica; van Oostveen, Roland – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to describe a novel undergraduate course on serious game design and development that integrates both game and instructional design, thus providing an effective approach to teaching serious game design and development. Very little effort has been dedicated to the teaching of proper serious game design and…
Descriptors: Design, Instructional Design, Teaching Methods, Video Technology
Inglis, Laura; Miller, Nicole – Canadian Journal of Action Research, 2011
Written collaboratively by two former teaching partners, this paper details the journey taken by a team of teachers from a large southern Ontario school board as they completed an action research project during the 2008-2009 school year, in conjunction with ETFO and their Teachers Learning Together: A Math Journey initiative. This paper will…
Descriptors: Action Research, Foreign Countries, Problem Based Learning, Problem Solving
Khoumsi, Ahmed; Gonzalez-Rubio, Ruben – Journal of STEM Education: Innovations and Research, 2006
Our department has redesigned its electrical engineering and computer engineering programs completely by adopting a learning methodology based on competence development, problem solving, and the realization of design projects. In this article, we show how this pedagogical approach has been successfully used for learning compiler design.
Descriptors: Problem Based Learning, Competency Based Education, Engineering Education, Computer Science Education