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Sales, Adam C.; Hansen, Ben B. – Journal of Educational and Behavioral Statistics, 2020
Conventionally, regression discontinuity analysis contrasts a univariate regression's limits as its independent variable, "R," approaches a cut point, "c," from either side. Alternative methods target the average treatment effect in a small region around "c," at the cost of an assumption that treatment assignment,…
Descriptors: Regression (Statistics), Computation, Statistical Inference, Robustness (Statistics)
Cunningham, Charles E.; Zipursky, Robert B.; Christensen, Bruce K.; Bieling, Peter J.; Madsen, Victoria; Rimas, Heather; Mielko, Stephanie; Wilson, Fiona; Furimsky, Ivana; Jeffs, Lisa; Munn, Catharine – Journal of American College Health, 2017
Objective: We modeled design factors influencing the intent to use a university mental health service. Participants: Between November 2012 and October 2014, 909 undergraduates participated. Method: Using a discrete choice experiment, participants chose between hypothetical campus mental health services. Results: Latent class analysis identified…
Descriptors: Mental Health, Health Services, Undergraduate Students, Psychiatry
Lee, Seung Hwan; Sergueeva, Ksenia; Catangui, Mathew; Kandaurova, Maria – Journal of Education for Business, 2017
In the past, researchers have explored virtual reality (VR) as an educational tool primarily for training or therapeutic purposes. In this research, the authors examine the potential for using Google Cardboard VR in business classrooms as a content delivery platform. They specifically investigate how VR (viewing a 3-dimensional, 360° video)…
Descriptors: Delivery Systems, Business Administration Education, Database Management Systems, Courseware
Peisachovich, Eva Hava; Nelles, L. J.; Johnson, Samantha; Nicholson, Laura; Gal, Raya; Kerr, Barbara; Celia, Popovic; Epstein, Iris; Da Silva, Celina – International Journal of Higher Education, 2017
Numerous forecasts suggest that professional-competence development depends on human encounters. Interaction between organizations, tasks, and individual providers influence human behaviour, affect organizations' or systems' performance, and are a key component of professional-competence development. Further, insufficient or ineffective…
Descriptors: Workshops, Experiential Learning, Simulation, Foreign Countries
Rusticus, Shayna A.; Lovato, Chris Y. – Practical Assessment, Research & Evaluation, 2014
The question of equivalence between two or more groups is frequently of interest to many applied researchers. Equivalence testing is a statistical method designed to provide evidence that groups are comparable by demonstrating that the mean differences found between groups are small enough that they are considered practically unimportant. Few…
Descriptors: Sample Size, Equivalency Tests, Simulation, Error of Measurement
Bramesfeld, Kosha D.; Good, Arla – Teaching of Psychology, 2016
In this article, we present the results of two studies that evaluated an experiential intersectionality awareness activity, "C'est La Vie: The Game of Social Life." For Study 1 (N = 55), we content analyzed students' short answer responses about inequality written before and after playing "C'est La Vie." Study 2 compared a…
Descriptors: Games, Simulation, Control Groups, Pretests Posttests
Doleck, Tenzin; Jarrell, Amanda; Poitras, Eric G.; Chaouachi, Maher; Lajoie, Susanne P. – Australasian Journal of Educational Technology, 2016
Clinical reasoning is a central skill in diagnosing cases. However, diagnosing a clinical case poses several challenges that are inherent to solving multifaceted ill-structured problems. In particular, when solving such problems, the complexity stems from the existence of multiple paths to arriving at the correct solution (Lajoie, 2003). Moreover,…
Descriptors: Accuracy, Patients, Computer Simulation, Clinical Diagnosis
Schnurr, Matthew A.; De Santo, Elizabeth M.; Green, Amanda D. – Journal of Geography in Higher Education, 2014
This article uses pre- and post-surveys to assess learning outcomes associated with a role-play simulation set within a fictionalized extension of the Convention on Biological Diversity. Quantitative and qualitative data suggest that the simulation increased student appreciation of the complexity of international negotiation, but decreased student…
Descriptors: Role Playing, Geography Instruction, Surveys, Simulation
Paquette, Eve; Bélanger, Danielle-Claude – Canadian Journal of Learning and Technology, 2015
The use of driving simulators is an innovation for police training in Quebec. There are some issues related to their impact on training objectives. This article presents the results of a study involving 71 police cadets who participated in six training sessions with a driving simulator. The training sessions were designed for developing the…
Descriptors: Simulation, Learning Processes, Motor Vehicles, Decision Making
Salajan, Florin D.; Mount, Greg J.; Prakki, Anuradha – Electronic Journal of e-Learning, 2015
This article has a dual purpose: it describes the development of First Year Dental Anatomy (FYDA), a web-based 3D interactive application used in the dental curriculum at a major Canadian university, and it reports on the results of a research study conducted to assess the perception of learning benefits students experienced through the use of…
Descriptors: Foreign Countries, Dental Schools, Dentistry, Questionnaires
Buchanan, Taylor L.; Lohse, Keith R. – Measurement in Physical Education and Exercise Science, 2016
We surveyed researchers in the health and exercise sciences to explore different areas and magnitudes of bias in researchers' decision making. Participants were presented with scenarios (testing a central hypothesis with p = 0.06 or p = 0.04) in a random order and surveyed about what they would do in each scenario. Participants showed significant…
Descriptors: Researchers, Attitudes, Statistical Significance, Bias
Han, Xue; Becker, Suzanna – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
We investigated how humans encode large-scale spatial environments using a virtual taxi game. We hypothesized that if 2 connected neighborhoods are explored jointly, people will form a single integrated spatial representation of the town. However, if the neighborhoods are first learned separately and later observed to be connected, people will…
Descriptors: Cognitive Processes, Spatial Ability, Simulated Environment, Video Games
Schnurr, Matthew A.; De Santo, Elizabeth M.; Green, Amanda D.; Taylor, Alanna – Journal of Geography, 2015
This article investigates the particular mechanisms through which a role-play simulation impacts student perceptions of knowledge acquisition. Longitudinal data were mobilized in the form of quantitative and qualitative surveys to examine whether the simulation succeeded in increasing knowledge around both content and skills. It then delves deeper…
Descriptors: Role Playing, Geography Instruction, Simulation, Student Attitudes
Gattamorta, Karina A.; Penfield, Randall D.; Myers, Nicholas D. – International Journal of Testing, 2012
Measurement invariance is a common consideration in the evaluation of the validity and fairness of test scores when the tested population contains distinct groups of examinees, such as examinees receiving different forms of a translated test. Measurement invariance in polytomous items has traditionally been evaluated at the item-level,…
Descriptors: Foreign Countries, Psychometrics, Test Bias, Test Items
Monaghan, Padraic; Christiansen, Morten H.; Fitneva, Stanka A. – Journal of Experimental Psychology: General, 2011
Recent research has demonstrated that systematic mappings between phonological word forms and their meanings can facilitate language learning (e.g., in the form of sound symbolism or cues to grammatical categories). Yet, paradoxically from a learning viewpoint, most words have an arbitrary form-meaning mapping. We hypothesized that this paradox…
Descriptors: Cues, Investigations, Artificial Languages, Labor
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