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Ali Tootian – ProQuest LLC, 2022
The problem investigated was many junior high teachers do not consistently implement technology-based gamification (TBG) within class activities despite evidence showing it as a useful learning tool for student engagement. This study aimed to explore why junior high teachers do not consistently implement TBG and identify the barriers and potential…
Descriptors: Middle School Teachers, Teacher Attitudes, Gamification, Technology Uses in Education
Institute of International Education, 2021
A central component of the Carnegie African Diaspora Fellowship Program (CADFP) is curriculum co-development between U.S. and Canadian academics from the African Diaspora and host collaborators at African higher education institutions. The CADFP aims to build the capacity of African higher education institutions by increasing and enhancing…
Descriptors: Capacity Building, Universities, International Education, Immigrants
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Thompson, Kirsten – BU Journal of Graduate Studies in Education, 2016
The paper explores the reasons for investing in the digital literacy and education of students. It argues that an ICT curricula that is implemented with purpose and support produces direct benefits for the students, such as enriched learning opportunities, ease of life, and practical post-secondary preparation. The paper also summarizes the…
Descriptors: Technological Literacy, Information Technology, Technology Integration, Integrated Curriculum
Percival, Jennifer Catherine; Muirhead, Bill – Journal of Distance Education, 2009
The implementation of both blended learning and web-based programs is becoming more prevalent within higher education in Canada. Thus, there is increasing reliance upon e-learning tools to support student learning in a variety of teaching environments. Typically, budgetary and programmatic decisions regarding the investment of e-learning resources…
Descriptors: Information Technology, Foreign Countries, Curriculum Implementation, College Instruction
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Chambers, Joan M.; Carbonaro, Mike – Journal of Technology and Teacher Education, 2003
Within a constructivist philosophy of learning, teachers, as students, are introduced to different perspectives of teaching with robotic technology while immersed in what Papert called a "constructionist" environment. Robotics allows students to creatively explore computer programming, mechanical design and construction, problem solving,…
Descriptors: Constructivism (Learning), Teacher Education Programs, Scientific Concepts, Programming