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Showing 1 to 15 of 32 results Save | Export
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Yu Song; Longchao Huang; Lanqin Zheng; Mengya Fan; Zehao Liu – International Journal of Educational Technology in Higher Education, 2025
This study explores the effectiveness of chatbots empowered by generative artificial intelligence (GAI) in assisting university students' creative problem-solving (CPS). We used quasi-experiments to compare the performance of dialogue dynamics, learner perceptions, and practical competencies in CPS during students' interactions with: (1) a GAI…
Descriptors: Artificial Intelligence, Graduate Students, Student Behavior, Creativity
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Yunying Yang; Jinwen Luo; Miaoyan Yang; Runde Yang; Jiayin Chen – Studies in Higher Education, 2024
Recent emergence of generative artificial intelligence (GenAI) technology has stimulated interests as well as concerns in their potential in teaching and learning. Situated in the new and transforming context, this study provides an avenue for students to introspectively explore their use of GenAI in a postgraduate course. Seventy-four students…
Descriptors: Personal Autonomy, Artificial Intelligence, Learning Processes, Technology Uses in Education
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Yanxia Yang – Education and Information Technologies, 2024
The use of machine translation has become a topic of debate in language learning, which highlights the need to thoroughly examine the appropriateness and role of machine translation in educational settings. Under the theoretical framework of task-technology fit, this explanatory case study set out to investigate the predictive role of machine…
Descriptors: Translation, Computational Linguistics, Learning Processes, English (Second Language)
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Thomas K. F. Chiu – Interactive Learning Environments, 2024
Generative artificial intelligence (GenAI) tools have become increasingly accessible and have impacted school education in numerous ways. However, most of the discussions occur in higher education. In schools, teachers' perspectives are crucial for making sense of innovative technologies. Accordingly, this qualitative study aims to investigate how…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Standards
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Song, Yu; Zhang, Shu; Liu, Bingman – Journal of Educational Research, 2023
Classroom dialogue is widely used in mathematics teaching and learning, and if managed strategically, it will have productive benefits for mathematics achievement. However, dialogic participants often lack awareness of how dialogue could be constructed, and few studies show the characteristics of dialogic patterns in different stages of education.…
Descriptors: Dialogs (Language), Mathematics Instruction, Comparative Analysis, Computer Software
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Wu, Hao; Molnár, Gyöngyvér – European Journal of Psychology of Education, 2021
The purpose of this study is to examine cross-national differences in students' exploration strategies in a computer-simulated CPS (complex problem-solving) environment and to identify similarities and qualitative differences in the way Hungarian and Chinese students explore a CPS environment. In a sample of 187 Chinese and 835 Hungarian students…
Descriptors: Cross Cultural Studies, Problem Solving, Computer Simulation, Teaching Methods
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Yi Zheng; Yabing Wang; Kelly Shu-Xia Liu; Michael Yi-Chao Jiang – Education and Information Technologies, 2024
Grounded in the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2), this study investigates the interplay between key UTAUT2 constructs and motivation modeled by Self-Determination Theory (SDT) in shaping English as a Foreign Language (EFL) learners' behavioral intention and actual use of generative AI tools. Accordingly, three research…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Learning Motivation
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Fu, Jun – Education, Citizenship and Social Justice, 2022
This paper explores the citizenship learning of Chinese young adults through examining their participation on Weibo (the biggest micro-blogging service in China). Interview data collected from 31 young mainland Chinese adults contained their reflections on their everyday online participation on Weibo. Using the theory of communities of practice,…
Descriptors: Citizenship Education, Teaching Methods, Foreign Countries, Learning Processes
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Taguchi, Naoko; Dixon, Daniel H. – CALICO Journal, 2023
Game-based instruction has been praised as an effective approach to second language (L2) development, as it can provide a low-stakes, fun, and engaging learning environment. However, in designing digital games for L2 learning, it is important to consider how various game designs and mechanics can affect learning gains. In the current study…
Descriptors: Game Based Learning, Teaching Methods, Feedback (Response), Pragmatics
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Chi Hong Leung; Winslet Ting Yan Chan – Asian Journal of Contemporary Education, 2024
This study aims to investigate the integration of artificial intelligence, specifically ChatGPT, into the learning process of the I Ching, and its impact on students' understanding and application of this ancient Chinese wisdom in modern management practices. The research adopts a quantitative approach, utilizing surveys to collect data from…
Descriptors: Asian Culture, Artificial Intelligence, Technology Uses in Education, Computer Software
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Simin Ren; Paul Seedhouse – Classroom Discourse, 2024
We present "doing language testing" sequences; L2 learners decide for themselves to test themselves or each other explicitly on new linguistic items, outside the official task cycle with no professional present, investing extra time and energy. We examine how and why pairs of learners do this, and its impact on their learning. They use…
Descriptors: Second Language Learning, Second Language Instruction, Language Tests, Computer Software
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Bin Zou; Sitian Xie; Chenghao Wang – International Journal of Information and Communication Technology Education, 2025
Willingness to Communicate (WTC) plays a crucial role in developing students' speaking proficiency in English as a Foreign Language (EFL) learning. This study investigates whether students' in-class WTC can be enhanced through an AI-supported program and explores their perceptions of using the AI for future academic speaking development. A…
Descriptors: Artificial Intelligence, Computer Software, Speech Communication, Classroom Communication
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Zhang, Hanzhong; Zhang, Xiaoli; Zhang, Xialan; Dong, Haonan; Li, Xia – International Journal of Information and Communication Technology Education, 2022
Taking the influence of various factors on the teaching effect of moral and social courses of primary school students as the research content, a unified examination was conducted on third-grade students from 413 primary schools in Kunming, and 1270 valid questionnaires were obtained from their teachers. A questionnaire was innovatively designed…
Descriptors: Moral Values, Elementary School Students, Instructional Improvement, Instructional Effectiveness
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Guoyuhui Huang; Khe Foon Hew – Computer Assisted Language Learning, 2024
Over the past two decades, the Involvement Load Hypothesis (ILH) has become a popular buzzword in the field of Second Language Acquisition (SLA). Although applications of the ILH can improve students' learning of productive vocabulary, this effect appears to be transitory. Students' learning of productive vocabulary often fades over time, as shown…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Vocabulary Development
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Yang, Yanxia; Wang, Xiangling – Interactive Learning Environments, 2023
Machine translation post-editing (MTPE) has become a common practice in translation industry, which calls much attention in academia. However, little research has been carried out to investigate students' cognitive and motivational individual differences in MTPE. The purpose of the present study was to examine the predictive effects of…
Descriptors: Translation, Computational Linguistics, Second Languages, Language Usage
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