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Qian Zhao; Zezhi Zheng – SAGE Open, 2024
The generation of meaning in discourse is regarded as the process of knowledge-building, which can be analyzed by semantic waves. Combining the deep learning systems and polynomial fitting method, we present a method to compute multimodal semantic waves. With this method, four representative examples are discussed for the knowledge-building of…
Descriptors: Chinese, English (Second Language), Mathematics Education, Science Education
Xiaoxia Ye; Jinguo Zhang; Mark Shelbourn – International Journal of Web-Based Learning and Teaching Technologies, 2024
After nearly 30 years after the reform and opening up the rapid development of economy, China also had a "industrial pollution" and "poverty", mainly because of the low level of productivity, population pressure overload caused by environmental degradation, and between population pressure and environmental degradation A vicious…
Descriptors: Foreign Countries, College Students, Knowledge Level, Environmental Education
Wang, Xingheng; Lin, Weihan; Xue, Tianwen; Green, Adam; Gu, Limin; He, Yansheng; Huang, Xiaoshan; Jin, Zilu; Wu, Yihua – International Journal for Research in Vocational Education and Training, 2022
Purpose: The present study seeks to examine the efficacy of different training modalities on increasing workplace learning, representatives' intent to transfer what they learned into their work, and importantly how training impacts actual work performance. These relationships are tested in the context of a Chinese division of a multinational…
Descriptors: Foreign Countries, Workplace Learning, Training Methods, Instructional Effectiveness
Taguchi, Naoko; Dixon, Daniel H. – CALICO Journal, 2023
Game-based instruction has been praised as an effective approach to second language (L2) development, as it can provide a low-stakes, fun, and engaging learning environment. However, in designing digital games for L2 learning, it is important to consider how various game designs and mechanics can affect learning gains. In the current study…
Descriptors: Game Based Learning, Teaching Methods, Feedback (Response), Pragmatics
Ye, Wangbei – British Journal of Educational Studies, 2019
With specific reference to Yangzhong city in China, this study investigates students' citizenship competence learning -- political identity, scientific spirit, legal awareness and public participation. The study uses a mixed methodology of questionnaires, classroom observations, document analyses and interviews to collect data and identifies three…
Descriptors: Foreign Countries, Citizenship Education, Political Attitudes, Self Concept
Zhong, Baichang; Si, Qiuju – Journal of Educational Computing Research, 2021
Studies have indicated the importance of scaffolding in the problem-solving process, as well as the potential of integrating learning content into the troubleshooting tasks. However, few have explored in depth the learning process during troubleshooting via scaffolds while also taking students' cognitive load into account. To address this issue,…
Descriptors: Troubleshooting, Scaffolding (Teaching Technique), Instructional Effectiveness, Difficulty Level
Qin, Fen; Li, Kai; Yan, Jianyuan – British Journal of Educational Technology, 2020
Artificial Intelligence (AI) has penetrated the field of education. Trust has long been regarded as a driver for the acceptance of technology. Netnography and interviews were used to investigate trust in AI-based educational systems from the perspective of users. We identified the factors influencing trust in AI-based educational systems and…
Descriptors: Trust (Psychology), Artificial Intelligence, Classification, Context Effect
Liu, Yongcan – Research Papers in Education, 2019
This paper reports on a study that looks at the micro-processes of teacher learning in a language teacher professional community in China. Following the tradition of ethnomethodology, teacher learning in this paper is conceptualised as interactional accomplishment of negotiation of practice through talk. Based on a purposively selected discourse…
Descriptors: Situated Learning, Language Teachers, Learning Processes, Teacher Attitudes
Liu, Jun; Sha, Sha; Zheng, Qinghua; Zhang, Wei – International Journal of Distance Education Technologies, 2012
Assigning difficulty level indicators to the knowledge units helps the learners plan their learning activities more efficiently. This paper focuses on how to use the topology of a knowledge map to compute and rank the difficulty levels of knowledge units. Firstly, the authors present the hierarchical structure and properties of the knowledge map.…
Descriptors: Foreign Countries, Knowledge Level, Difficulty Level, Educational Technology
Xin, Ziqiang; Lin, Chongde; Zhang, Li; Yan, Rong – Educational Psychology in Practice, 2007
Compared with standard arithmetic word problems demanding only the direct use of number operations and computations, realistic problems are harder to solve because children need to incorporate "real-world" knowledge into their solutions. Using the realistic word problem testing materials developed by Verschaffel, De Corte, and Lasure…
Descriptors: Elementary School Students, Arithmetic, Word Problems (Mathematics), Foreign Countries
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2013), October 22-24, 2013, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by The University of North Texas (UNT), sponsored by the…
Descriptors: Conference Papers, Cognitive Processes, Learning Processes, Short Term Memory