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Xiaoji Wang; Wenying Jiang – Computer Assisted Language Learning, 2024
Affordance refers to the opportunity available to a learning activity. Taking affordance as a theoretical and analytical construct, this exploratory study investigates learners' attitudes and the opportunities WeChat may provide for Chinese cultural knowledge (CCK) learning. The aim is to find out the potential new affordances and compare learners…
Descriptors: Computer Software, Computer Mediated Communication, Cultural Awareness, Learning Activities
Mingjie Zou; Binhai Ren – Journal for the Psychology of Language Learning, 2024
Flow, a subjective state of optimal engagement and immersion, is characterized by a balance of perceived challenges and skills, interest, attention, and a sense of control (Csikszentmihalyi, 1990). Investigating flow in language learning can provide valuable insights into effective learning processes and contexts (Egbert, 2003). Self-regulated…
Descriptors: Metacognition, Learning Strategies, English (Second Language), Second Language Learning
Li, Zhengjie; Liontas, John I. – Iranian Journal of Language Teaching Research, 2023
Social networking service platforms and social media have generated a significant amount of discussion and debate regarding their use in second or foreign language learning. However, leveraging digital tools with pedagogical constructs to enhance accessibility and engagement in teaching and learning English idiomatics has not received equal…
Descriptors: Figurative Language, English (Second Language), Second Language Learning, Second Language Instruction
Fung, Chak Him; Poon, Kin Keung – International Journal of Mathematical Education in Science and Technology, 2021
This study consisted of two stages. In stage A, 38 students were divided randomly into an experimental and a control group. The experimental group received lectures assisted by dynamic geometry software (DGS) and the control group received lectures using chalk and blackboard. The effects of DGS on metacognition and its components were…
Descriptors: Metacognition, Learning Activities, Teaching Methods, Comparative Analysis
Wu, Yonghe; Guo, Shouchao; Zhu, Lijuan – Interactive Learning Environments, 2020
3D design software is a commonly used interactive learning tool in STEM education. It is generally believed that 3D design can effectively train students' spatial thinking and engineering design abilities. There have been many theoretical and practical achievements in the application of 3D printing education, but the evaluation of 3D design is…
Descriptors: Foreign Countries, Elementary School Students, Computer Peripherals, Printing
Zhang, Yi; Chen, Bei-Lei; Ge, Jun; Hung, Cheng-Yu; Mei, Lin – Interactive Learning Environments, 2019
Rubrics can guide teachers to provide effective feedback and students' peer- and self-assessment. This paper examines the effect of rubric use inĀ flipped learning activities on students' learning achievement, metacognitive awareness, and cognitive load through a quasi-experiment. A total of 83 university students were randomly assigned to an…
Descriptors: Blended Learning, Academic Achievement, Metacognition, Scoring Rubrics
Hee Jin Bang; Kirsten Olander; Erin Lenihan – CALICO Journal, 2020
This study examines the English language learning outcomes of young Chinese L1 children when using a digital self-guided learning tool, ABCmouse "English Language Learning Academy" (ABCmouse ELL), created by Age of Learning, Inc. and designed based on principles of second language research. In a pretest, posttest study design, experiment…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Learning Activities
Min, Qiusha; Wang, Zhifeng; Liu, Neng – Innovations in Education and Teaching International, 2019
Recently, there has been a rapidly growing trend in non-English-speaking countries for English to be adopted as the medium of instruction in higher education. Consequently, it has become necessary to conduct research that will guide lecturers in effectively adopting (EMI) on campus. This paper presents a blended learning strategy that integrates a…
Descriptors: Computer Software, Computer Assisted Instruction, Teaching Methods, Language of Instruction
Jeaco, Stephen – TESOL International Journal, 2017
While studies exploring the overall effectiveness of Data Driven Learning activities have been positive, learner participants often seem to report difficulties in deciding what to look up, and how to formulate appropriate queries for a search (Gabel, 2001; Sun, 2003; Yeh, Liou, & Li, 2007). "The Prime Machine" (Jeaco, 2015) was…
Descriptors: Learning Activities, Second Language Learning, Second Language Instruction, Computer Assisted Instruction
Zhang, Ying; Liu, Lin – English Language Teaching, 2014
English language corpora, containing the widest possible range of varieties of English, provide empirical date concerning language usage, helping to redefine the notion of "standard" to which language learners should aspire. This paper takes as its theoretical framework an approach to corpus-aided discovery learning in which the central…
Descriptors: Foreign Countries, Case Studies, English (Second Language), Second Language Instruction
Sun, Geng; Shen, Jun – IEEE Transactions on Learning Technologies, 2014
Mobile learning is an emerging trend that brings many advantages to distributed learners, enabling them to achieve collaborative learning, in which the virtual teams are usually built to engage multiple learners working together towards the same pedagogical goals in online courses. However, the socio-technical mechanisms to enhance teamwork…
Descriptors: Teamwork, Computer Software, Online Courses, Teaching Methods