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Cheng, Mengmeng; Su, Chien-Yuan; Kinshuk – Journal of Educational Computing Research, 2021
Integrating science learning with game experience and physical manipulatives not only overcomes the rigidity of traditional teaching, but also makes the learning experience pleasant for students and improves their science inquiry ability. Today, with the popularization of mobile devices and technology, both the value and feasibility of gamified…
Descriptors: Junior High School Students, Educational Technology, Technology Uses in Education, Handheld Devices
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Zhang, Huaqing; Luo, Shaoqian – International Journal for Lesson and Learning Studies, 2022
Purpose: Against the backdrop of China's curriculum reform, this paper explores how a Chinese lesson study (CLS) of English literature instruction in a senior high school promotes the teacher participant's professional development (PD) in teacher beliefs and emotions, teaching contents, teaching approaches and learner outcomes.…
Descriptors: Communities of Practice, English Literature, High School Teachers, Faculty Development
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Lin, Xunyi; Yang, Weipeng; Wu, Lizhen; Zhu, Lifen; Wu, Duanping; Li, Hui – Early Education and Development, 2021
Research Findings: The present study investigated the effects of a 12-week inquiry-based science and engineering (IBSE) program on preschoolers' science and engineering learning experiences. The treatment versus control condition was randomly assigned to four preschool classes, which included 122 preschoolers (M = 61.10 month, SD = 3.73).…
Descriptors: Active Learning, Inquiry, Science Education, Engineering Education
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Chen, Chenin – Contemporary Educational Technology, 2021
Along with the rapid development of technology, the constant innovation and application of computer and information technology has information technology change humans' future lifestyles as well as induce comprehensive changes in humans' learning. Due to knowledge digitization, knowledge creation and update is fast that the acceleration and…
Descriptors: Business Administration Education, College Students, Critical Thinking, Learning Activities
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Liu, Qianxiu; Allard, Bradley; Lo, Patrick; Zhou, Qingshan; Jiany, Tianji; Itsumura, Hiroshi – College & Research Libraries, 2019
This study is based on the belief that inquiry-based learning should be made an integral part of any student's learning, especially at university level. To find out the students' perceptions toward library user education, 426 questionnaire surveys have been collected from the Peking University (PKU), China and the University of Tsukuba (UT),…
Descriptors: Foreign Countries, Users (Information), College Students, Cultural Differences
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Ong, Eng Tek; Luo, Xingkai; Yuan, Jing; Yingprayoon, Janchai – Science Education International, 2020
This study aimed to determine the effectiveness of a professional development program on the use of a STEM-based 5E Inquiry Learning Model in enhancing the learning of STEM-based Inquiry Learning Model among 78 in- and pre-service science teachers. The topic electric circuit was used as the context of the study. Given the aim and the exploratory…
Descriptors: Professional Development, Program Effectiveness, STEM Education, Active Learning
Winthrop, Rebecca; Ziegler, Lauren; Handa, Rhea; Fakoya, Foluyinka – Center for Universal Education at The Brookings Institution, 2019
Humans are born with the natural ability to gain skills through play. Children learn about social norms, roles and responsibilities, and language through curiosity-driven, playful interactions and activities. Learning through play harnesses the power of children's imagination and inspires active engagement with the material. The Center for…
Descriptors: Play, Academic Achievement, Educational Innovation, Student Centered Learning