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Griffith, Shayl F.; Casanova, Samantha M.; Delisle, Jillian H.; Mavrakis, Athena A. – Journal of Early Childhood Research, 2023
During the COVID-19 pandemic, families with young children were suddenly tasked with adapting to remote schooling, where lessons were largely delivered online via screen media devices. Meanwhile, concerns rose about increased amount of time young children were spending with screen media devices during periods of "lockdown". Few studies…
Descriptors: Distance Education, Electronic Learning, COVID-19, Pandemics
Achieving the Dream, 2021
Many students worry about taking and succeeding in the gateway math courses needed to enter most community college degree and certificate programs. Their concern is not surprising given that these courses have traditionally had some of the highest failure and withdrawal rates at community colleges, in many cases disproportionally affecting…
Descriptors: Introductory Courses, College Mathematics, Community Colleges, Courseware
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
Jamie Loizzo; Caroline Nickerson; Caroline Barnett; Taylor Nash; Laura Warner; Savanna Barry; Micheal Allen – Applied Environmental Education and Communication, 2023
Virtual reality (VR) and electronic field trips (EFT) can introduce youth to natural environments, climate change mitigation strategies, and related STEM careers. We developed a VR and EFT outreach program featuring scientists working on living shorelines for coastal restoration as a response to sea-level rise and examined the program's impacts on…
Descriptors: Computer Simulation, Field Trips, Computer Uses in Education, STEM Education
Slater, Stefan; Baker, Ryan S.; Wang, Yeyu – International Educational Data Mining Society, 2020
Feature engineering, the construction of contextual and relevant features from system log data, is a crucial component of developing robust and interpretable models in educational data mining contexts. The practice of feature engineering depends on domain experts and system developers working in tandem in order to creatively identify actions and…
Descriptors: Data Analysis, Engineering, Classification, Models
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere Network (Every Learner), whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
Delgado, Stephanie – ProQuest LLC, 2019
So that students are equipped with the skills needed to compete a in a global economy, schools are being given resources intended to increase equity, opportunity, and to close the digital divide. Digital equitability exists when all students have access to both advanced technologies and the learning opportunities the technologies provide (Solomon,…
Descriptors: Social Studies, Educational Technology, Computer Uses in Education, Affordances
Morin, Jennifer; Tamberelli, Frank; Buhagiar, Tarek – Journal of Education for Business, 2020
Many educators utilize simulations to create active learning environments suitable for learning outcome achievement and soft skill development, which are critical for student success in the workforce. However, many educators focus primarily on affective benefits of simulations, such as engagement and motivation, rather than cognitive impacts, such…
Descriptors: Undergraduate Students, Business Administration Education, Educational Games, Computer Games
Finkel, Ed – Community College Journal, 2019
This article describes how community colleges have evolved from early computers to virtual campuses and beyond in just a few decades.
Descriptors: Community Colleges, Computer Uses in Education, Educational Technology, Educational History
Brian Koster – ProQuest LLC, 2022
Students are expected to complete high-stakes standardized tests on computers, but many are disadvantaged due to their lack of technical skills and experience. While students complete a required state practice test, the brief overview of the technology used during testing is often not enough to ensure that students can successfully navigate the…
Descriptors: Suburban Schools, School Districts, Standardized Tests, Computer Assisted Testing
Lee, Jung Min; Rogers, Aracelis; Young, William – Adult Learning, 2018
The purpose of this study was to identify selected characteristics of current Osher Lifelong Learning Institute (OLLI) members in Florida and then compare the results between Florida and non-Florida institutes. This study was primarily quantitative and employed the Demographic and Behavioral Trends Survey (DBTS) with the addition of four…
Descriptors: Lifelong Learning, Individual Characteristics, Adult Education, Retirement
Brower, Rebecca L.; Bertrand Jones, Tamara; Osborne-Lampkin, La'Tara; Hu, Shouping; Park-Gaghan, Toby J. – Grantee Submission, 2019
Big qualitative data (Big Qual), or research involving large qualitative data sets, has introduced many newly evolving conventions that have begun to change the fundamental nature of some qualitative research. In this methodological essay, we first distinguish big data from big qual. We define big qual as data sets containing either primary or…
Descriptors: Qualitative Research, Data, Change, Barriers
Fanfarelli, Joseph R.; McDaniel, Rudy – Online Learning, 2017
Digital badging research is gaining momentum as instructors and administrators consider new models for assessing learning in nontraditional contexts (e.g., informal science learning programs, flexible online courses, adaptive learning systems). While many studies are examining the effectiveness of digital badges for pedagogical functions, such as…
Descriptors: Recognition (Achievement), Computer Uses in Education, Undergraduate Students, Correlation
St. Onge, Erin L.; Hoehn, Katie – Journal of Curriculum and Teaching, 2015
Social media sites are widely used among professional students and may offer an alternative means of communication for professors to utilize within their courses. Social media site usage has been characterized within healthcare education, however, data is lacking on its use within pharmacy programs. The purpose of this study was to evaluate social…
Descriptors: Social Media, Pharmaceutical Education, Distance Education, Computer Uses in Education