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Elif Akçali; Jade Williams; Rachel Burress; Albert Aguila; Mariana Buraglia – INFORMS Transactions on Education, 2024
Although some studies have incorporated poetry into engineering courses, no studies exist that explore the use of writing poetry about technical topics to develop creative thinking skills in undergraduate engineering education. This study explores engineering students' perceptions of incorporating poetry writing within an upper-level…
Descriptors: Technical Writing, Poetry, Undergraduate Students, Engineering Education
Whitcomb, Kyle M.; Guthrie, Matthew W.; Singh, Chandralekha; Chen, Zhongzhou – Physical Review Physics Education Research, 2021
In two earlier studies, we developed a new method to measure students' ability to transfer physics problem-solving skills to new contexts using a sequence of online learning modules, and implemented two interventions in the form of additional learning modules designed to improve transfer ability. The current paper introduces a new data analysis…
Descriptors: Accuracy, Measurement Techniques, Electronic Learning, Learning Modules
Rohrer, Doug; Dedrick, Robert F.; Stershic, Sandra – Journal of Educational Psychology, 2015
A typical mathematics assignment consists primarily of practice problems requiring the strategy introduced in the immediately preceding lesson (e.g., a dozen problems that are solved by using the Pythagorean theorem). This means that students know which strategy is needed to solve each problem before they read the problem. In an alternative…
Descriptors: Mathematics Instruction, Problem Solving, Teaching Methods, Grade 7
Rohrer, Doug; Dedrick, Robert F.; Stershic, Sandra – Grantee Submission, 2015
A typical mathematics assignment consists primarily of practice problems requiring the strategy introduced in the immediately preceding lesson (e.g., a dozen problems that are solved by using the Pythagorean Theorem). This means that students know which strategy is needed to solve each problem before they read the problem. In an alternative…
Descriptors: Mathematics Instruction, Problem Solving, Teaching Methods, Grade 7
Webb, Linda; Carey, John; Villares, Elizabeth; Wells, Craig; Sayer, Aline – Society for Research on Educational Effectiveness, 2014
Numerous authors have reviewed research to determine which skills are considered fundamental to successful academic and social outcomes for students (Hattie, Briggs, & Purdie, 1996; Masten & Coatworth, 1998; Wang, Haertel, & Walberg, 1994; Zins, Weissberg, Wang, & Walberg, 2004). These skills include: (1) cognitive and…
Descriptors: Randomized Controlled Trials, Success, Cognitive Ability, Metacognition
Holmes, Lisa Marie – ProQuest LLC, 2012
The purpose of this study was to determine ways "Digital Biographies," a Project Based Learning Unit, developed 21st century skills while simultaneously supporting NCLB accountability standards. The main goal of this study was to inform professional practice by exploring ways to address two separate, seemingly opposing, demands of…
Descriptors: Active Learning, Student Projects, Educational Legislation, Federal Legislation
Prayaga, Lakshmi; Coffey, John W. – Journal of Educational Technology, 2008
Several studies have demonstrated that games have been effectively used as an instructional strategy to motivate and engage students. This paper presents the use of the process of game development as an instructional strategy to promote higher order thinking skills. An analysis of the various aspects of game development including graphics,…
Descriptors: Computer Games, Educational Games, Thinking Skills, Critical Thinking
Prayaga, Lakshmi; Rasmussen, Karen L. – Journal of Educational Technology, 2008
Computer games are no longer just for entertainment; they have also become a useful instructional strategy for acquiring knowledge. When games are used for purposes other than strict entertainment they become serious games. The goal of serious games is to enable the player to learn a task, master a strategy or develop a skill. Serious games can be…
Descriptors: Computer Games, Educational Games, Instructional Design, Teaching Methods
Johnson, Nancy – 1990
A practicum incorporating cooperative problem-solving and cooperative process writing was developed to improve attitudes toward writing and to improve writing skills. The participants, 28 heterogeneously grouped grade 12 students, worked in cooperative learning groups throughout a summer session to develop their writing and their problem-solving…
Descriptors: Computer Oriented Programs, Cooperative Learning, Creative Thinking, Critical Thinking
Goins, L. Keith, Ed. – 1996
This proceedings includes the following papers: "Dealing with Discipline Problems in Schools" (Allen); "Developing Global Awareness" (Arnold); "Desktop Publishing Using WordPerfect 6.0 for Windows" (Broughton); "Learn and Earn" (Cauley); "Using the Computer to Teach Merchandising Math"…
Descriptors: Business Education, Classroom Techniques, Competency Based Education, Computer Software