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Antonczak, Laurent; Burger-Helmchen, Thierry – Information and Learning Sciences, 2021
Purpose: The purpose of this study is to examine mobile technology as being a key apparatus and interface for collaborative innovation, which allows organisations to develop their information ecology. Design/methodology/approach: The qualitative research was performed by in-depth interviews, observations and field notes. The eight main interviews…
Descriptors: Telecommunications, Handheld Devices, Cooperation, Innovation
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Khedhaouria, Anis; Ribiere, Vincent – Learning Organization, 2013
Purpose: In a knowledge economy where innovation is a way for an organization to gain a competitive advantage, team creativity becomes an important factor of success. This paper aims to look at how a team's creativity is influenced by the degree of the team's knowledge sourcing. Design/methodology/approach: A theoretical model is developed and…
Descriptors: Knowledge Economy, Knowledge Management, Teamwork, Creativity