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Czauderna, André; Guardiola, Emmanuel – Higher Education Studies, 2021
The development of digital games over physical distance is a common practice in the gaming industry, yet widely neglected in the curricula of digital game development programs at university level. The coronavirus pandemic, however, pushed project-oriented game programs all over the world towards an implementation of ad hoc approaches to remote…
Descriptors: Computer Mediated Communication, Video Games, Teaching Methods, Distance Education
Martín, Francisco Javier Ferrero; Martínez, Alberto López; Llopis, Marta Valledor; Rodriguez, Juan Carlos Campo; Viejo, Cecilio Blanco; Vershinin, Yuri A. – Advances in Engineering Education, 2015
Ongoing technological progress in measurement systems triggered the development of an innovative, hands-on teaching program to help students toward a fuller understanding of recent changes in the field. This paper presents a lab project that links theoretical principles with the practical issues of signal conditioning systems. This is…
Descriptors: Foreign Countries, Engineering Education, Masters Programs, Masters Degrees
Melzer, André; Hadley, Lia; Glasemann, Marie; Günther, Silke; Winkler, Thomas; Herczeg, Michael – Technology, Instruction, Cognition and Learning, 2009
Different approaches have been proposed on the design and development of digital and interactive technology in mobile learning contexts. In line with recent findings in literature, we suggest that mobile learning systems benefit from a criteria-based iterative design and development process that incorporates evaluation results of mobile learning…
Descriptors: Electronic Learning, Design, Educational Technology, Efficiency