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Bar-Hillel, Maya; Peer, Eyal; Acquisti, Alessandro – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
When asked to mentally simulate coin tosses, people generate sequences that differ systematically from those generated by fair coins. It has been rarely noted that this divergence is apparent already in the very 1st mental toss. Analysis of several existing data sets reveals that about 80% of respondents start their sequence with Heads. We…
Descriptors: Bias, Selection, Cognitive Processes, Simulation
Diamond, James; Brunner, Cornelia – Education Development Center, Inc., 2011
Breakthrough, a global human rights organization, produced "America 2049," an alternate-reality game set in a dystopian future in which the United States is on the verge of breaking apart because of an inability to tolerate diversity and promote human rights. During the 12-week game launch, players uncovered artifacts related to the…
Descriptors: Educational Games, United States History, Civil Rights, Social Justice
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Marewski, Julian N.; Schooler, Lael J. – Psychological Review, 2011
How do people select among different strategies to accomplish a given task? Across disciplines, the strategy selection problem represents a major challenge. We propose a quantitative model that predicts how selection emerges through the interplay among strategies, cognitive capacities, and the environment. This interplay carves out for each…
Descriptors: Foreign Countries, Models, Familiarity, Holistic Approach
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers