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Czauderna, André; Guardiola, Emmanuel – Higher Education Studies, 2021
The development of digital games over physical distance is a common practice in the gaming industry, yet widely neglected in the curricula of digital game development programs at university level. The coronavirus pandemic, however, pushed project-oriented game programs all over the world towards an implementation of ad hoc approaches to remote…
Descriptors: Computer Mediated Communication, Video Games, Teaching Methods, Distance Education
Schulze-Buxloh, Lina; Grob, Rolf; Ulbrich, Michelle – International Society for Technology, Education, and Science, 2021
The worldwide Corona pandemic has severely restricted student projects in the higher semesters of engineering courses. In order not to delay the graduation, a new concept had to be developed for projects under lockdown conditions. Therefore, unused rooms at the university should be digitally recorded in order to develop a new usage concept as…
Descriptors: Computer Simulation, Distance Education, Educational Technology, Models
Blachut, Klaus – School Science Review, 2018
3D printers can do a lot more than just printing nice little giveaways such as keyring pendants or chess pieces. During a project at the Holbein-Gymnasium Augsburg in Bavaria, Germany, students developed a number of helpful tools for chemistry lessons and tested them in classes. Full details of these are now available for free to any teacher who…
Descriptors: Science Instruction, Secondary School Students, Printing, Computer Peripherals
Weber, Tobias – Language Learning Journal, 2020
This article investigates the different types of language classes for Uralic languages in higher education contexts to derive principles in course planning for minority language teaching. As a micro-level example, a foreign language class for South Estonian, aimed at a general audience at LMU Munich, is analysed and informs the discussion of…
Descriptors: Uncommonly Taught Languages, Foreign Countries, Higher Education, Finno Ugric Languages
Kröber, Cindy; Münster, Sander – International Association for Development of the Information Society, 2014
This project seminar aims at creating and evaluating a manual for interdisciplinary projects as part of a learning process. Working together, pedagogies and students from different disciplines assess tools and recommendations for successful collaborations while developing an app for the cathedral in Freiberg. As part of the project the students…
Descriptors: Interdisciplinary Approach, Seminars, Learning Processes, Cooperative Learning
Martín, Francisco Javier Ferrero; Martínez, Alberto López; Llopis, Marta Valledor; Rodriguez, Juan Carlos Campo; Viejo, Cecilio Blanco; Vershinin, Yuri A. – Advances in Engineering Education, 2015
Ongoing technological progress in measurement systems triggered the development of an innovative, hands-on teaching program to help students toward a fuller understanding of recent changes in the field. This paper presents a lab project that links theoretical principles with the practical issues of signal conditioning systems. This is…
Descriptors: Foreign Countries, Engineering Education, Masters Programs, Masters Degrees
Ausband, Leigh T.; Schultheis, Klaudia – Computers in the Schools, 2010
This paper describes an international project completed by groups of pre-service elementary education students in four countries. Students utilized Web 2.0 technologies to design and conduct a study on a topic of their choosing related to curriculum and instruction, in elementary schools. This paper also presents results of a survey given to two…
Descriptors: Elementary School Teachers, Preservice Teacher Education, Elementary School Curriculum, Technology Uses in Education
Fischer, Daniel; Aubrecht, Elisabeth Lena; Brück, Maria; Ditges, Laura; Gathen, Lea; Jahns, Maximilian; Petersmann, Moritz; Rau, Jörn; Wellmann, Christiane – Discourse and Communication for Sustainable Education, 2015
The United Nations (UN) proclaimed the years 2005 to 2014 the World Decade on Education for Sustainable Development (ESD). As a follow up on the World Decade, the UN launched a Global Action Programme (GAP) that is designed to set the framework for international activities on ESD. The GAP focuses on five priority areas that are of high relevance…
Descriptors: International Organizations, International Programs, Sustainable Development, Program Evaluation
Melzer, André; Hadley, Lia; Glasemann, Marie; Günther, Silke; Winkler, Thomas; Herczeg, Michael – Technology, Instruction, Cognition and Learning, 2009
Different approaches have been proposed on the design and development of digital and interactive technology in mobile learning contexts. In line with recent findings in literature, we suggest that mobile learning systems benefit from a criteria-based iterative design and development process that incorporates evaluation results of mobile learning…
Descriptors: Electronic Learning, Design, Educational Technology, Efficiency
Dreher, Carl; Reiners, Torsten; Dreher, Naomi; Dreher, Heinz – Journal of Information Systems Education, 2009
The context of Information Communication Technology (ICT) is changing dramatically. Today, Web 2.0 applications such as Facebook and MySpace are used ubiquitously in the general population, and Virtual Worlds are becoming increasingly popular in business, for example via simulations in Second Life. However the capacity of Virtual Worlds is…
Descriptors: Sociocultural Patterns, Curriculum Design, Student Projects, Student Motivation
Nunes, Miguel Baptista, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers and posters of the International Conference on e-Learning (EL) 2019, which was organised by the International Association for Development of the Information Society and co-organised by the Instituto Superior de Engenharia do Porto, in Porto, Portugal, July 17-19, 2019. The EL 2019 conference aims to address the…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Cooperation
Wishart, Jocelyn; Triggs, Pat – Computers & Education, 2010
In this paper we report on the successes and challenges of a creative project involving museums, schools and interactive technologies. The MuseumScouts project is EU Comenius 2.1 funded and involves teachers, teacher educators, museum staff, students and researchers from five European countries: Germany (Berlin and Munich), Lithuania (Vilnius),…
Descriptors: Adult Students, Museums, Foreign Countries, Educational Technology