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Theodorou, Paraskevi; Meliones, Apostolos – Education Sciences, 2020
The development of mobile apps, which are either suitably adapted or especially designed for use by sensory-deprived people, have contributed significantly to the continuously increasing adoption of digital assistive technologies by people with disabilities. Throughout the design of two assistive navigation mobile apps for blind and visually…
Descriptors: Visual Impairments, Assistive Technology, Computer Software, Telecommunications
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Sampson, D. G.; Zervas, P.; Chloros, G. – IEEE Transactions on Learning Technologies, 2012
A number of international initiatives, such as the Open Educational Resources initiative, have recognized the potential value of sharing and reusing digital resources among educational communities. As a result, organizing, offering, and accessing these resources over the web have been key issues for both the research and the educational community.…
Descriptors: Metadata, Profiles, Resource Units, Electronic Learning
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Kostaras, N.; Xenos, M.; Skodras, A. N. – IEEE Transactions on Education, 2011
This paper presents the usability evaluation of a digital systems laboratory class offered to distance-learning students. It details the way in which students can participate remotely in such a laboratory, the methodology employed in the usability assessment of the laboratory infrastructure (hardware and software), and also outlines the main…
Descriptors: Foreign Countries, Educational Quality, Laboratories, Pilot Projects
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Kouremenos, Dimitris; Fotinea, Stavroula-Evita; Efthimiou, Eleni; Ntalianis, Klimis – Behaviour & Information Technology, 2010
In this article, a prototype Greek text to Greek Sign Language (GSL) conversion system is presented. The system is integrated into an educational platform that addresses the needs of teaching GSL grammar and was developed within the SYNENNOESE project (Efthimiou "et al." 2004a. Developing an e-learning platform for the Greek sign…
Descriptors: Foreign Countries, Translation, Sign Language, Deafness
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Kyprianidou, Maria; Demetriadis, Stavros; Pombortsis, Andreas; Karatasios, George – Multicultural Education & Technology Journal, 2009
Purpose: The purpose of this paper is to present the design and first results of the integration of a web-based system person-centred group-activity support system (PEGASUS) in university instruction, as a means for advancing person-centred learning by supporting group activity. The PEGASUS is expected to help students and teachers in two distinct…
Descriptors: Cognitive Style, Group Activities, Metacognition, Internet
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Padiotis, Ioannis; Mikropoulos, Tassos A. – Educational Technology & Society, 2010
The present research investigates the contribution of an interactive educational virtual environment on milk pasteurization to the learning outcomes of 40 students in a technical secondary school using SOLO taxonomy. After the interaction with the virtual environment the majority of the students moved to higher hierarchical levels of understanding…
Descriptors: Foreign Countries, Science Instruction, Technology Education, Misconceptions
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Papastergiou, Marina – Computers & Education, 2009
The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject matter of the Greek high school Computer Science (CS) curriculum, as compared to a similar application, encompassing identical…
Descriptors: Questionnaires, Computer Science Education, Females, Program Effectiveness
Alepis, Efthymios; Virvou, Maria – Online Submission, 2010
Mobile computing facilities may provide many assets to the educational process. Mobile technology provides software access from anywhere and at any time, as well as computer equipment independence. The need for time and place independence is even greater for medical instructors and medical students. Medical instructors are usually doctors that…
Descriptors: Foreign Countries, Educational Technology, Medical Education, Medical Students
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Dessipris, Nikolaos G.; And Others – Information Services and Use, 1993
Presents an overview of the development of an electronic interactive multimedia guide to the Museum of Dion (Greece) that provides information about archaeological exhibits. Collection and processing of raw materials is described, including text, photography, and digitalization; and the selection of Macintosh hardware and HyperCard software is…
Descriptors: Archaeology, Computer Software, Computer System Design, Foreign Countries
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Limanauskiene, Virginija; Stuikys, Vytautas – Electronic Journal of e-Learning, 2009
With the expansion of e-learning, the understanding and evaluation of already created e-learning environments is becoming an extremely important issue. One way to dealing with the problem is analysis of case studies, i.e. already created environments, from the reuse perspective. The paper presents a general framework and model to assess UNITE, the…
Descriptors: Electronic Learning, Communication Problems, Computer Assisted Instruction, Editing
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Hadjileontiadou, Sofia J.; Nikolaidou, Georgia N.; Hadjileontiadis, Leontios J.; Balafoutas, George N. – Educational Technology & Society, 2004
Web-based collaboration calls for professional skills and competences to the benefit of the quality of the collaboration and its output. Within this framework, educational virtual environments may provide a means for training upon these skills and in particular the collaborative ones. On the basis of the existing technological means such training…
Descriptors: Feedback (Response), Music Education, Cooperative Learning, Models