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Kynigos, Chronis; Grizioti, Marianthi – Informatics in Education, 2018
During the last decade, coding has come to the foreground of educational trends as a strong mean for developing students' Computational Thinking (or CT). However, there is still limited research that looks at coding and Computational Thinking activities through the lens of constructionism. In this paper, we discuss how the knowledge we already…
Descriptors: Coding, Computation, Educational Technology, Technology Uses in Education
Tsakpounidou, Kalliopi; Loutrari, Ariadne; Tselekidou, Freideriki; Baskini, Maria; Proios, Hariklia – Health Education Journal, 2020
Background: Stroke is a worldwide leading cause of disability, and around 50 million people are affected by stroke annually. Public stroke educational and awareness programmes can make a great deal of difference. Young children are in key position to seek urgent medical care if grandparents suffer a stroke, as grandparents are often their…
Descriptors: Health Education, Role Playing, Participatory Research, Action Research
Papadakis, Stamatios – International Journal of Web-Based Learning and Teaching Technologies, 2018
The teaching and learning of programming are often considered a difficult topic for both teachers and students, due to its complexity and abstract nature. The traditional teaching approaches are unable to contribute substantially to the development of the necessary cognitive models by the students, producing high rates of failure and dropout in…
Descriptors: Foreign Countries, Programming, Secondary School Students, Cooperative Learning
Karatza, Styliani – Journal of Visual Literacy, 2020
This paper is concerned with multimodal literacy involving the different kinds of knowledge required to fully access texts with multiple semiotic resources used in reading comprehension test tasks. Such literacy requirements have not drawn researchers' attention to date, mainly because the foreign language teaching and testing project has…
Descriptors: Reading Comprehension, Multiple Literacies, Semiotics, Reading Tests
Papadakis, Stamatios; Kalogiannakis, Michail; Zaranis, Nicholas – Education and Information Technologies, 2018
The present study aimed to assess the effect of two different types of digital technologies (computers and tablets) in early childhood students' understanding of numbers. Three hundred and sixty-five children (mean age in months, M = 62.0, SD = 5.5) from 21 kindergarten classes were randomly assigned to two intervention groups and a…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Computers
Sari, Burcu; Takacs, Zsofia K.; Bus, Adriana G. – Journal of Early Childhood Literacy, 2019
The present article provides an overview of the best-selling apps for the age range of 0-8 years under various categories, including 'Kids', 'Books', 'Educational games', 'Family games' and 'Word games' in the two major application stores (Google Play and iTunes App Store) in four economically diverse European countries: Hungary, Turkey, Greece…
Descriptors: Computer Software, Cross Cultural Studies, Books, Educational Games
Holbert, Nathan, Ed.; Berland, Matthew, Ed.; Kafai, Yasmin B., Ed. – MIT Press, 2020
Constructionism, first introduced by Seymour Papert in 1980, is a framework for learning to understand something by making an artifact for and with other people. A core goal of constructionists is to respect learners as creators, to enable them to engage in making meaning for themselves through construction, and to do this by democratizing access…
Descriptors: Constructivism (Learning), Educational Philosophy, Educational Research, Teaching Methods
Touri, Maria; Koteyko, Nelya – International Journal of Social Research Methodology, 2015
The article seeks to demonstrate the contribution that corpus linguistic software can make in news frame analysis and how it can help address some of the methodological challenges in the extraction of news frames. With the employment of corpus linguistic software WordSmith, the study conducts an inductive frame analysis of the UK press coverage of…
Descriptors: Computational Linguistics, Computer Software, Foreign Countries, Journalism
Rizou, Ourania; Klonari, Aikaterini – Review of International Geographical Education Online, 2016
In the 21st century, the age of information and technology, there is an increasing importance to statistical literacy for everyday life. In addition, education innovation and globalisation in the past decade in Europe has resulted in a new perceived complexity of reality that affected the curriculum and statistics education, with a shift from…
Descriptors: Foreign Countries, Visual Aids, Statistical Data, Geography Instruction
Konstantinidis, Angelos; Theodosiadou, Dimitra; Papachatzi, Agoritsa; Pappos, Christos – International Journal of Education and Practice, 2017
The use of PowerPoint is widespread in classroom teaching, yet no studies exist that investigate how its use affects teacher sense of efficacy. Teacher sense of efficacy, understood as the teachers' judgment of their capability to make differences in students? learning, affects the effort teachers invest in teaching, the goals they set, and their…
Descriptors: Influence of Technology, Computer Software, Teaching Methods, Self Efficacy
Sampson, D. G.; Zervas, P.; Chloros, G. – IEEE Transactions on Learning Technologies, 2012
A number of international initiatives, such as the Open Educational Resources initiative, have recognized the potential value of sharing and reusing digital resources among educational communities. As a result, organizing, offering, and accessing these resources over the web have been key issues for both the research and the educational community.…
Descriptors: Metadata, Profiles, Resource Units, Electronic Learning
Maratou, Vicky; Chatzidaki, Eleni; Xenos, Michalis – Interactive Learning Environments, 2016
This article presents a role-play game for software project management (SPM) in a three-dimensional online multiuser virtual world. The Opensimulator platform is used for the creation of an immersive virtual environment that facilitates students' collaboration and realistic interaction, in order to manage unexpected events occurring during the…
Descriptors: Computer Software, Computer Simulation, Program Development, Teaching Methods
Kabassi, Katerina – Journal of Interactive Learning Research, 2014
This paper presents how a Geographical Information System (GIS) can be incorporated in an intelligent learning software system for environmental matters. The system is called ALGIS and incorporates the GIS in order to present effectively information about the physical and anthropogenic environment of Greece in a more interactive way. The system…
Descriptors: Geographic Information Systems, Educational Technology, Computer Software, Foreign Countries
Zaranis, Nicholas – Education and Information Technologies, 2016
The purpose of this study is to investigate if information and communications technology (ICT) helps improve kindergarten students' basic mathematical achievement regarding addition. Our research compares the level of mathematical competence of the students taught using our ICT oriented learning method which specifically takes advantage of…
Descriptors: Kindergarten, Information Technology, Technology Uses in Education, Mathematics Instruction
Guzeller, Cem Oktay; Akin, Ayca – Turkish Online Journal of Educational Technology - TOJET, 2014
The purpose of this study is to determine the predicting power of mathematics achievement from ICT variables including the Internet/entertainment use (IEU), program/software use (PRGUSE), confidence in internet tasks (INTCONF) and confidence in ICT high level tasks (HIGHCONF) based on PISA 2006 data. This study indicates that the ICT variables…
Descriptors: Mathematics Achievement, Computer Use, Internet, Information Technology

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