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Showing 1 to 15 of 16 results Save | Export
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Danielle H. Heinrichs; Suraiya Hameed; Jack Tsao; Katherine McLay; Huong Nguyen; Sakinah Alhadad – Critical Studies in Education, 2024
In this article, we draw on phenomenon from an experiential learning project that invited university students in Australia and Hong Kong to share their conceptions of wellbeing. Inspired by feminist and new materialist perspectives, our analysis highlights a string of mundane moments of ecological entanglements, nutritionally-nourishing forces and…
Descriptors: Foreign Countries, College Students, Video Technology, Story Telling
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Yeung, Matthew W. L.; Yau, Alice H. Y.; Lee, Crystal Y. P. – Journal of Computer Assisted Learning, 2023
Background: The existing literature has predominantly focused on instructor social presence in videos in an asynchronous learning environment and little is known about student social presence on webcam in online learning in the context of COVID-19. Objectives: This paper therefore contrasts students' and teachers' perspectives on student social…
Descriptors: Video Technology, Electronic Learning, COVID-19, Pandemics
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Aubrey, Scott – Studies in Second Language Learning and Teaching, 2022
This study takes a dynamic approach to investigating engagement, examining fluctuations in cognitive-affective variables at regular time intervals during online collaborative second language (L2) writing tasks. Using online conference software and online editing software, 16 university students who use English as an L2, completed two collaborative…
Descriptors: Second Language Learning, Computer Mediated Communication, Learner Engagement, Collaborative Writing
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Wong, Paulina Pui Yun; Wong, Gary Wai Chung; Techanamurthy, Umawathy; Mohamad, Wan Syukriah Binti; Febriana, Aderina; Chong, James Chit Ming – Knowledge Management & E-Learning, 2022
The importance of social networks has increased in recent decades, yet the use of social learning in higher education is nascent. Little is known how to foster high levels of social learning discourse among students in higher education classrooms. To address this gap, the present study analyses the use of a mobile application (Soqqle) for sharing…
Descriptors: College Students, Computer Oriented Programs, Handheld Devices, Computer Mediated Communication
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Christoph A. Hafner; Lindsay Miller – Educational Linguistics, 2021
This chapter reports on a study which follows the activities of a group of four English language learners who collaboratively created a digital video project as part of an English for Specific Purposes course at a university in Hong Kong. We examine the ways in which the students used online and offline spaces and how these spaces opened up…
Descriptors: Social Media, Cooperative Learning, English Language Learners, Video Technology
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Lai, Ka Man; Ko, Tiffany; Ng, Man Shan Grace – Journal on Excellence in College Teaching, 2018
This study investigates a novel approach to training first-year science faculty students in laboratory safety and ethical awareness. Students were exposed to videos of laboratory incidents via their smartphones. They had to respond to the scenarios by scanning QR codes transfixed on certain equipment or taking photos of the laboratory's…
Descriptors: Laboratory Safety, Science Laboratories, Science Instruction, Ethics
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Zou, Di; Xie, Haoran – Interactive Learning Environments, 2019
Just-in-time teaching and peer instruction are two student-centred approaches that have been widely employed in various science subjects but seldom in language classrooms. This research proposed a flipped learning model through technology-enhanced just-in-time teaching and peer instruction and investigated the effectiveness of this model in…
Descriptors: Second Language Instruction, English (Second Language), Educational Technology, Technology Uses in Education
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Song, Yanjie; Kong, Siu-Cheung – Journal of Educational Computing Research, 2017
The study aims at investigating university students' acceptance of a statistics learning platform to support the learning of statistics in a blended learning context. Three kinds of digital resources, which are simulations, online videos, and online quizzes, were provided on the platform. Premised on the technology acceptance model, we adopted a…
Descriptors: Academic Achievement, Technology Uses in Education, Statistics, College Students
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Chan, Banny S. K.; Churchill, Daniel; Chiu, Thomas K. F. – Journal of International Education Research, 2017
It is necessary to develop digital literacy skills with which students can communicate and express their ideas effectively using digital media. The educational sectors around the world are beginning to incorporate digital literacy into the curriculum. Digital storytelling, one of the possible classroom activities, is an approach which may help…
Descriptors: Story Telling, Technological Literacy, Prior Learning, Class Activities
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Choi, Julie; Nunan, David – Australian Journal of Applied Linguistics, 2018
In contemporary educational contexts, technology, globalization, and mobility have brought about a blurring of the boundary between language learning and activation in and beyond the classroom. (We prefer the term "activation" to "use" as it has a more dynamic connotation.) This contrasts with the pre-globalized, pre-Internet…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Language Usage
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Siu, Fiona K. P. – Journal of Interactive Learning Research, 2013
Electronic Portfolios (hereafter ePortfolios) were incorporated into courses run by the English Language Centre at the City University of Hong Kong from Jan 2009 to Aug 2010. Experience with this innovation constitutes the substance of this report. Major challenges included: 1) Making the ePortfolio platform user-friendly by providing technical…
Descriptors: Portfolio Assessment, Electronic Publishing, Educational Technology, Foreign Countries
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Tam, Cheung On – Research in Learning Technology, 2012
Podcasting is now being used frequently in the higher education sector. Although research has been conducted into the use of podcasting in teaching business, engineering, sciences and languages, little has been done on its use in arts learning. This paper reports on a study that investigated the effectiveness of using podcasts to learn music and…
Descriptors: Foreign Countries, Visual Arts, Lecture Method, Music Education
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Chau, Juliana; Cheng, Gary – Journal of Interactive Learning Research, 2010
One innovative practice in higher education arising from advances in computer technology is the use of ePortfolio for learning and assessment. Although in theory ePortfolios are believed to yield benefits for learning, in practice ePortfolio use often leads to confusion and frustration. In this paper we ask: what is the relationship between…
Descriptors: Foreign Countries, Learning Theories, Second Language Learning, College Students
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Hafner, Christoph A.; Miller, Lindsay – Language Learning & Technology, 2011
This paper reports on the syllabus design and implementation of an English for Science and Technology (EST) course at an English-medium university in Hong Kong. The course combined elements of project-based learning and a "pedagogy for multiliteracies" (New London Group, 1996) to produce a strong learner autonomy focus. A major component…
Descriptors: Video Technology, Student Projects, Focus Groups, Active Learning
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Graham, Steven – Acta Didactica Napocensia, 2009
One class of 4th year English major students who are part of the Bachelor of Education programme at Udon Thani Rajabhat University volunteered to participate in a project designed to increase their writing fluency whilst exposing them to different people and cultures in Southeast Asia. A secondary objective was to give an enjoyable task based…
Descriptors: Case Studies, College Students, Social Networks, English Curriculum
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