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Jong, Morris Siu-yung; Shang, Junjie – Educational Technology & Society, 2015
"Virtual Interactive Student-Oriented Learning Environment" ("VISOLE") is a pedagogical approach to integrating constructivist online game-based learning (COGBLe) into formal teaching in school education. This paper reports a qualitative case study on the implementation of VISOLE (in secondary Geography education) in which we…
Descriptors: Educational Games, Constructivism (Learning), Technology Integration, Electronic Learning
Subic, Aleksandar; Maconachie, Don – European Journal of Engineering Education, 2004
The number of distance education providers and learning options has increased rapidly in recent years with the emerging flexible learning technologies. The main challenge facing Australian and other universities aiming to deliver distance education programmes nationally or internationally is to find economical ways to encourage and enable…
Descriptors: Distance Education, Learning Processes, Engineering, Foreign Countries
Li, Hui – Early Education and Development, 2006
This study investigated the challenges and opportunities associated with the introduction of information and communication technologies (ICT) into the early childhood curriculum in Hong Kong kindergartens. Thirty-one principals completed questionnaires before they implemented a new curriculum initiative plan that involved the integrating of ICT…
Descriptors: Teaching Methods, Foreign Countries, Questionnaires, Learning Processes