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Belur, Jayanti Mahadevappa; Patil, S. V.; Mahantshetti, Shashidhar; Patil, Sagar – Higher Education for the Future, 2022
The higher education system, particularly management education institutions (MEIs), is recognized as a significant source of creative talent for organizations. Organizations have to carefully select the necessary talent from MEIs. In this light, MEIs would seek to maximize their students' creativity competencies. This exploratory research study…
Descriptors: Masters Programs, Business Administration Education, Creativity, Higher Education
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Rajeev, Priya Nair; Kalpathi, Subramanian – Industry and Higher Education, 2016
This paper is based on the concept of Improv games as a promising mechanism and design principle for enhancing an organization's capacity for learning and adaptability. The study explores how Improv games can be used to create a mindset conducive to change, facilitate ideation and guide discussions on bringing about systemic change. In the case…
Descriptors: Games, Management Development, Case Studies, Teaching Methods
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Gupta, Jaba Mukherjee – Business Communication Quarterly, 2005
Stand-alone communication courses are still the dominant model in both Indian and US schools. Communication courses are taught separately and not integrated into the main course curriculum in a formal manner by communication faculty working alongside with the rest of the faculty. Although this may over-generalize, it suggests the background…
Descriptors: Foreign Countries, Evaluation Methods, Business Communication, Business Administration Education