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GeoGebra Augmented Reality: An Innovation in Improving Students' Mathematical Problem-Solving Skills
Meria Ultra Gusteti; Widdya Rahmalina; Suci Wulandari; Khairul Azmi; Asrina Mulyati; Rahmatul Hayati; Rana Gustina; Vifit Nor Cahyati – International Journal of Education in Mathematics, Science and Technology, 2025
This study aims to test the effectiveness of GeoGebra Augmented Reality in improving students' mathematical problem-solving skills. The method used is a quasi-experiment with a posttest-only control group design. The research population is students of the Mathematics Education Study Program at a private university in Indonesia, with a sample of 32…
Descriptors: Computer Software, Computer Simulation, Mathematics Instruction, Problem Solving
Rakib, Muhammad; Azis, Muhammad; Azis, Fajriani; Sanusi, Dian Anugrah – Pegem Journal of Education and Instruction, 2023
This study aims to analyze the influence of Self-Leadership, Self-Efficacy on students' entrepreneurship creativity using digital-based applications in managing online businesses. This study uses a quantitative approach and the type of comparative causal research. The population of this research is all students of Makassar State University who are…
Descriptors: Self Efficacy, Business Administration Education, Online Courses, Entrepreneurship
Sri Yuliani; Khulaifiyah; Andi Idayani – Pegem Journal of Education and Instruction, 2024
The Objective of the study was to ascertain how Rosetta Stone in English class affected students' ability to pronounce English. This methodology employed a quasi-experimental pretest-posttest design with 30 samples split into two groups. The technique used was non-probability sampling. Pronunciation test technique was employed for data collecting.…
Descriptors: Computer Software, Computer Assisted Instruction, Teaching Methods, Pronunciation Instruction
Purnamika Utami, I. G. A. Lokita; Mahardika, I. Gusti Ngurah Agung Wijaya – International Journal of Language Education, 2023
Grammar has long been a source of aggravation for anyone learning a second language, not just English language learners, but also non-native English teachers. People can now employ Grammarly to correct their grammar mistakes, owing to the sophistication of modern technology. The debate over whether teachers use Grammarly as part of their…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Language Teachers
Eka Ariyati; Herawati Susilo; Hadi Suwono; Fatchur Rohman – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
Learning must be able to develop knowledge, skills, and mindsets so that the graduates produced have attitudes, abilities and knowledge that are integrated and skilled in life. One way to achieve learning can be done through habits of mind because the success of learning is strongly influenced by habits of mind. The purpose of this study is to as…
Descriptors: Cognitive Processes, Science Education, Teaching Methods, Blended Learning
Astuti, Kun Setyaning; Zuchdi, Darmiyati; Sayuti, Suminto A.; Rusdewanti, Panca Putri; Bramantyo, Triyono – International Journal of Instruction, 2022
An effective learning process must be organized in a focus. Focus is the focal point of competency targets. The study examines the effect of Imitation, Creation, and Origination as a focus learning by using Encore software to musicality and creativity of Nasheed groups, which currently spreads all over Indonesia. It is important to know about the…
Descriptors: Learning Processes, Imitation, Music, Computer Software
Ilma, Silfia; Al-Muhdhar, Mimien Henie Irawati; Rohman, Fatchur; Sari, Murni Sapta – International Journal of Evaluation and Research in Education, 2022
This research aimed to investigate the effect of project-based learning (PjBL), predict-observe-explain (POE), and predict-observe-explain based project (POEP) on metacognitive awareness and cognitive learning outcomes in biology learning. The research used a pretest-posttest nonequivalent control group design. The experiment was conducted from…
Descriptors: Science Education, Metacognition, Student Projects, Active Learning
Maghfiroh, Anissa; Kuswanto, Heru – International Journal of Instruction, 2022
This research aims to reveal the effectiveness of the use of Kofie GeBoL media in improving (1) vector representation ability and (2) critical thinking ability in physics instruction. It is a descriptive quantitative study with the quasi-experiment design. It was conducted in two stages: empirical try out and implementation of Kofie GeboL to see…
Descriptors: Physics, Instructional Effectiveness, Critical Thinking, Thinking Skills
Nuryadi; Fitiradhy, Ahmad; Marhaeni, Nafida Hetty; Purwoko, Riawan Yudi; Rumasoreng, Muhammad Irfan – Pegem Journal of Education and Instruction, 2023
Character and cultural education has in important role in growing and developing the noble values of a nation. Character education in school can be means of civilizing and humanizing so that the goals of character education can be achieved. One of the link between culture and character education is ethnomathematics. However, there is still a lack…
Descriptors: Puppetry, Values Education, Teaching Methods, Mathematics Instruction
Zulfiani, Z.; Suwarna, Iwan Permana; Miranto, Sujiyo – International Journal of Instruction, 2021
Ubiquitous learning has recently gained increasing popularity in the education sector, which significantly increased the efficiency of individual and collaborative learning. The aim of this study is to develop an Android version of science education-adaptive learning system (ScEd-ALS) as a science learning medium to accommodate various learning…
Descriptors: Academic Achievement, Handheld Devices, Telecommunications, Science Teachers
Suprapto, Nadi; Cahyani, Didin Nur; Ardianto, Didit; Mubarok, Husni – International Journal of Instruction, 2021
The aims of the study were analyzing students' understanding and skills to make concept mapping in work energy matter through C-Map application software. True experimental method with randomized control group pre-test and post-test design was utilized in the research method. The research involved 72 public high school students from second…
Descriptors: Teaching Methods, Concept Mapping, Computer Software, Comparative Analysis
Priyadi, Ahmad; Kuswanto, Heru – Journal of Technology and Science Education, 2023
This research aims to: (1) develop a feasible Android-based comic media of Gajah Mungkur Dam, and (2) reveal the effectiveness of the developed comic media in improving mathematical representation and critical thinking abilities on the materials of work and energy. The research subjects are senior high school students, consisting of 262 students…
Descriptors: High School Seniors, Cartoons, Computer Games, Mathematics Instruction
Hwang, Wu-Yuin; Nurtantyana, Rio; Purba, Siska Wati Dewi; Hariyanti, Uun; Indrihapsari, Yuniar; Surjono, Herman Dwi – Journal of Educational Computing Research, 2023
English as Foreign Language (EFL) writing is challenging for students due to the lack of related lexical resources to inspire them for meaningful writing besides grammar feedback. Moreover, it is crucial to design personalized feedback based on students' original writings in helping to improve their writing abilities. Therefore, we developed Smart…
Descriptors: Artificial Intelligence, Second Language Learning, Second Language Instruction, English (Second Language)
Nursa'idah, Siti Latifah; Mustofa, Romy Faisal; Nuryadin, Egi – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
The Coronavirus disease 2019 (COVID-19) pandemic has become an epidemic that has major impacts throughout the world, one of which is the change in the Indonesian education system from face-to-face learning to online learning. This study aims to determine the effect of online-based problem based learning on the self-confidence and social…
Descriptors: Problem Based Learning, High School Students, Student Attitudes, COVID-19
Fonna, Mutia; Mursalin – Malikussaleh Journal of Mathematics Learning, 2018
The purpose of this study was to determine the use of Wingeom software in geometry learning in the Department of Mathematics Education. This type of research is quasi-experimental. This study examines the use of Wingeom software in geometry learning in the Department of Mathematics Education. The population in this study were all students of the…
Descriptors: Geometry, Mathematics Instruction, Computer Software, Teaching Methods
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