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Astuti, Kun Setyaning; Zuchdi, Darmiyati; Sayuti, Suminto A.; Rusdewanti, Panca Putri; Bramantyo, Triyono – International Journal of Instruction, 2022
An effective learning process must be organized in a focus. Focus is the focal point of competency targets. The study examines the effect of Imitation, Creation, and Origination as a focus learning by using Encore software to musicality and creativity of Nasheed groups, which currently spreads all over Indonesia. It is important to know about the…
Descriptors: Learning Processes, Imitation, Music, Computer Software
Yuwono, Imam; Kusumastuti, Dewi Ekasari; Suherman, Yuyus; Zainudin; Dhafiya, Farah; Rahmatika, Puteri – Pegem Journal of Education and Instruction, 2023
This study aims to analyse the learning needs of college students with special needs, develop a Universal Design for Learning based learning application named AJAR MBK, and assess the efficiency of the AJAR MBK application. It used a research and development model adapted from the ADDIE (analysis, design, development, implementation, and…
Descriptors: Special Needs Students, Access to Education, Autism Spectrum Disorders, Material Development
Ilma, Silfia; Al-Muhdhar, Mimien Henie Irawati; Rohman, Fatchur; Sari, Murni Sapta – International Journal of Evaluation and Research in Education, 2022
This research aimed to investigate the effect of project-based learning (PjBL), predict-observe-explain (POE), and predict-observe-explain based project (POEP) on metacognitive awareness and cognitive learning outcomes in biology learning. The research used a pretest-posttest nonequivalent control group design. The experiment was conducted from…
Descriptors: Science Education, Metacognition, Student Projects, Active Learning
Suprapto, Nadi; Cahyani, Didin Nur; Ardianto, Didit; Mubarok, Husni – International Journal of Instruction, 2021
The aims of the study were analyzing students' understanding and skills to make concept mapping in work energy matter through C-Map application software. True experimental method with randomized control group pre-test and post-test design was utilized in the research method. The research involved 72 public high school students from second…
Descriptors: Teaching Methods, Concept Mapping, Computer Software, Comparative Analysis
Developing the Students' Ability in Understanding Mathematics and Self-Confidence with VBA for Excel
Bernard, Martin; Senjayawati, Eka – Journal of Research and Advances in Mathematics Education, 2019
Visual Basic Application for Excel is a simple program language and has the power to process data quickly. The utilization of math functions in Microsoft Excel can help work on Excel display more interactive so that teachers can create props inside Excel. The advantages of Microsoft Excel than other mathematical software are the many math…
Descriptors: Self Esteem, Mathematics Instruction, Computer Software, Programming
Maryuningsih, Yuyun; Hidayat, Topik; Riand, R.; Rustaman, Nuryani Y. – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
Genetics is a subject that is quite difficult according to students. Various strategies and methods are used to understand genetics in learning to have genetic literacy. One way of increasing genetic literacy in students is to apply genetic problems based on an online discussion in genetics lectures. The research was conducted to determine the…
Descriptors: Genetics, Scientific Literacy, Problem Based Learning, Teaching Methods
Pambayun, Bima; Wirjawan, Johanes V. D.; Herwinarso, Herwinarso; Wijaya, Anthony; Untung, Budijanto; Pratidhina, Elisabeth – International Journal on Social and Education Sciences, 2019
The tremendous development of information and communication technology, especially the existence of smartphone, has a huge impact on people lifestyle. Smartphone technology allows several of applications to make life easier. Most of teenagers in Indonesia have been familiar with smartphone technology which can be potentially used on educational…
Descriptors: High School Students, Teaching Methods, Physics, Science Instruction
Astuti, Tiwi Nur; Sugiyarto, Kristian Handoyo; Ikhsan, Jaslin – International Journal of Instruction, 2020
The 3D visualization program paves the way for the development of virtual reality. This study produces a 3D visualization program in virtual reality to increase high school students' critical thinking skills and scientific attitude. The Research and Development (R&D) method was based on the ADDIE model - analysis, design, develop, implement,…
Descriptors: Chemistry, Critical Thinking, Thinking Skills, Scientific Attitudes
Sujannah, Wahyu Diny; Cahyono, Bambang Yudi; Astuti, Utari Praba – Teaching English with Technology, 2020
A lot of studies have shown that the integration of the Internet in the teaching process in the classroom, or commonly called 'blended learning,' improves EFL students' writing ability. Nonetheless, the effect of blended learning using Google Classroom on EFL students' writing ability by considering autonomy levels has not been conducted yet.…
Descriptors: Blended Learning, English (Second Language), Second Language Learning, Second Language Instruction
Sunarto, M. J. Dewiyani; Hariadi, Bambang; Sagirani, Tri; Amelia, Tan; Lemantara, Julianto – International Journal of Instruction, 2020
The purpose of this study is to develop a Web- and Android-based learning application for high school students, named MoLearn. To meet teacher needs, a preliminary study was conducted by conducting interviews and field observations. The design and development follow the ADDIE model, with stages namely (1) analysis of needs, (2) design of…
Descriptors: Teaching Methods, Learning Processes, Computer Software, Science Teachers
Zulnaidi, Hutkemri; Zamri, Sharifah Norul Akmar Syed – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The aim of this study was to identify the effects of GeoGebra software on students' conceptual and procedural knowledge and the achievement of Form Two students in Mathematics particularly on the topic Function. In addition, this study determined the role of procedural knowledge as a mediator between conceptual knowledge and students' achievement.…
Descriptors: Mathematics Instruction, Computer Software, Geometry, Algebra
Qismullah Yusuf; Yunisrina Qismullah Yusuf; Nira Erdiana; Arif Rizky Pratama – Problems of Education in the 21st Century, 2018
This experimental research aimed to explore the effect of teaching English writing of narrative texts by using Edmodo learning media through blended learning on the tenth-grade students in one of the senior high schools in Banda Aceh, Indonesia. It further looks into the students' responses on the use of this media in learning English writing of…
Descriptors: English Language Learners, English (Second Language), Second Language Instruction, Writing Instruction
Putri, Annisa Utami; Rusyati, Lilit; Rochintaniawati, Diana – Journal of Science Learning, 2018
This study investigated the impact of the problem-solving model on students' concept mastery and motivation in learning heat based on gender. The method which was used in this research was quasi-experiment with pretest-posttest design in girls and boys class. Data are collected from girl class (N=16) and boys class (N=16) of a 7th grade in one of…
Descriptors: Pretests Posttests, Taxonomy, Gender Differences, Bilingual Schools
Oktaviyanthi, Rina; Supriani, Yani – Indonesian Mathematical Society Journal on Mathematics Education, 2015
The experimental design was conducted to investigate the use of Microsoft Mathematics, free software made by Microsoft Corporation, in teaching and learning Calculus. This paper reports results from experimental study details on implementation of Microsoft Mathematics in Calculus, students' achievement and the effects of the use of Microsoft…
Descriptors: Mathematics Instruction, Calculus, Mathematics Achievement, Computer Software
Ampa, Andi Tenri – English Language Teaching, 2015
One of the factors that may affect the success of the learning process is the use of learning media. Therefore, this research aimed to implement and evaluate the interactive multimedia learning materials using Wondershare Quizcreator program and audio materials in teaching "English listening skills". The research problem was whether or…
Descriptors: Multimedia Materials, Teaching Methods, Listening Skills, English (Second Language)
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