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Amir Reza Rahimi – Computer Assisted Language Learning, 2025
A research study on the L2 Motivational Self-systems (L2MSS) and technology acceptance of Foreign Language Learners (EFL) in relation to Language Massive Open Online Courses (LMOOCs) is warranted. In response, 336 Iranian EFL learners participated in three LMOOC platforms, learned language online in line with their language institutes, and…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, MOOCs
Gi-Zen Liu; Jalil Fathi; Masoud Rahimi – Computer Assisted Language Learning, 2025
Intercultural communicative competence (ICC) has recently attracted the researchers' attention in the English as a foreign language (EFL) context; however, insufficient studies seem to have examined the role of online programmes in enhancing EFL learners' ICC. The current study, therefore, employed a mixed-methods approach to explore EFL learners'…
Descriptors: Intercultural Communication, Communicative Competence (Languages), English (Second Language), Second Language Learning
Ali Soyoof; Barry Lee Reynolds; Kan Kan Chan; Wen-Ta Tseng; Kate McLay – Computer Assisted Language Learning, 2025
Research has shown that massively multiplayer online role-playing games (MMORPGs) have the potential to offer language learning opportunities. However, there is a dearth of research exploring student attitudes about the potential of these games for language learning. We used the language learning principles framework proposed by Brown and Lee…
Descriptors: Foreign Countries, Computer Games, English (Second Language), Second Language Learning
Fariba Foroutan Far; Mahboubeh Taghizadeh – Computer Assisted Language Learning, 2024
This study investigated the effects of digital and non-digital gamification on EFL learners' learning collocations, satisfaction, perceptions, and sense of flow. The participants divided into three groups of digitally gamified, non-digitally gamified, and non-gamified classes were 75 Iranian EFL students at B1 level. In each class, students were…
Descriptors: Gamification, Technology Uses in Education, English (Second Language), Second Language Learning
Nazanin Adhami; Mahboubeh Taghizadeh – Computer Assisted Language Learning, 2024
The objective of this study was twofold: (a) to determine the extent to which three types of instruction could improve writing performance of railway engineering students and (b) to explore students' perceptions of flipped classroom, Edmodo, and Google Docs for improving their academic writing performance. The participants were 61 undergraduate…
Descriptors: Foreign Countries, Transportation, Engineering Education, Writing Instruction
Effect of Game-Based, Social Media, and Classroom-Based Instruction on the Learning of Phrasal Verbs
Roohani, Ali; Heidari Vincheh, Maryam – Computer Assisted Language Learning, 2023
Mobile-assisted language learning (MALL), which provides access to learning without the constraints of place and time, is worthy of exploration for pedagogical purposes. Given the use of gaming applications and social media as potential instructional methods for MALL, this study investigated the effect of these two methods, along with traditional…
Descriptors: Educational Technology, Telecommunications, Handheld Devices, Game Based Learning
Rafiee, Marzieh; Abbasian-Naghneh, Salman – Computer Assisted Language Learning, 2021
In recent decades, the rapid advances in technology have led many researchers to investigate the factors influencing its successful implementation in different fields. The current study, hence, aimed to identify the factors affecting e-learning acceptance and readiness in the context of foreign language learning. By reviewing the related…
Descriptors: Electronic Learning, Models, Technology Integration, Readiness
Azizullah Mirzaei; Hanieh Shafiee Rad; Ebrahim Rahimi – Computer Assisted Language Learning, 2024
The Attention, Relevance, Confidence, and Satisfaction (ARCS) model provides a basis for integrating motivational dynamics and technological affordances into the design and implementation of instructions to maintain learner motivation and interest. Little attention has been paid to this potential in teaching the complex and often demotivating…
Descriptors: Flipped Classroom, English (Second Language), Second Language Learning, Second Language Instruction
Ali Soyoof; Barry Lee Reynolds; Rustam Shadiev; Boris Vazquez-Calvo – Computer Assisted Language Learning, 2024
While the study of serious games has received due attention, few studies have investigated their potentials of simultaneously offering a route to both content and language acquisition. Understanding the interdisciplinary educational affordance of serious game play is significant, as it might provide game designers and teachers with insight into…
Descriptors: Computer Assisted Instruction, Computer Games, Second Language Learning, Second Language Instruction
Nazari, Mostafa; Xodabande, Ismail – Computer Assisted Language Learning, 2022
Mobile phones are turning into a growingly widespread educational tool across various contexts. However, the scope of research on teachers' role in mobile-oriented instruction is limited, much less examining how professional development influences their associated beliefs and practices. Grounded in sociocultural theory, this study aimed to fill…
Descriptors: Faculty Development, Teacher Attitudes, Telecommunications, Handheld Devices
Zare, Javad; Karimpour, Sedigheh; Aqajani Delavar, Khadijeh – Computer Assisted Language Learning, 2023
The purpose of the present study was to investigate if following data-driven learning (DDL) to raise the learners' awareness of discourse organizers through concordancing improves their comprehension of English academic lectures. To address this issue, the current study adopted a quasi-experimental (comparison group, pretest-posttest) design. 96…
Descriptors: Classroom Communication, Discourse Analysis, Computational Linguistics, English for Academic Purposes
Marjan Ebadijalal; Shahab Moradkhani – Computer Assisted Language Learning, 2025
The present mixed-methods study aimed at investigating the effects of three writing conditions, including collaborative writing (CW), collaborative prewriting (CPW), and individual writing (IW), on the performance and motivation of 66 Iranian EFL learners in a computer-mediated communication (CMC) context. Data were obtained through a background…
Descriptors: Computer Assisted Instruction, Collaborative Writing, Prewriting, Writing (Composition)
Rassaei, Ehsan – Computer Assisted Language Learning, 2023
The main purpose of the present study is to propose a framework for implementing group dynamic assessment (DA) using students' smartphones for improving and assessing EFL learners' ability to produce well-formed and appropriate requests. This study focuses on five learner reciprocity moves during DA interactions to get deeper insights into the…
Descriptors: Computer Assisted Testing, Second Language Learning, Second Language Instruction, English (Second Language)
Saeed Khazaie; Saman Ebadi – Computer Assisted Language Learning, 2025
This quasi-experimental study explored the feasibility of the augmented reality game-supported flipped classrooms for English for Medical Purposes reading among 464 students from the Isfahan University of Medical Sciences in two phases. In the quantitative phase, the participants watched the pre-recorded lectures on English for Medical Purposes…
Descriptors: Flipped Classroom, Computer Simulation, Reading Comprehension, English for Special Purposes
Mehri Kamrood, Ali; Davoudi, Mohammad; Ghaniabadi, Saeed; Amirian, Seyyed Mohammad Reza – Computer Assisted Language Learning, 2021
Dynamic Assessment (DA) is proposed as a workable diagnostic tool in second or foreign language context. Compared to traditional non-dynamic testing, DA presents a more comprehensive account of human beings' abilities through addressing both the fully internalized abilities and the abilities that are in the process of being internalized. However,…
Descriptors: Language Tests, Computer Assisted Testing, Second Language Learning, Second Language Instruction