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Cansu Altunsaban Yerlikaya; Zeynep Sahin – Online Submission, 2023
For learners to be individuals equipped with the 21st-century skills when they start business life after graduation, they must be able to gain these skills during their education. However, due to their nature, it's not possible for students to acquire these skills under a specific course. For these skills to be achieved, they must be integrated…
Descriptors: 21st Century Skills, Skill Development, Integrated Curriculum, Foreign Countries
Marilyn Leask Ed.; Sarah Younie Ed. – Routledge, Taylor & Francis Group, 2024
This fully updated third edition of "Teaching and Learning with Technologies in the Primary School" introduces practising and student teachers to the range of ways in which technology can be used to support and extend teaching and learning opportunities in their classrooms. Newly expanded to include 50% brand new chapters reflecting the…
Descriptors: Educational Technology, Technology Integration, Technology Uses in Education, Elementary Education
Donnelly, Roisin; Sherlock, Roger – Journal of University Teaching and Learning Practice, 2023
This practice example explores the inquiry-based relationship for students between case teaching and international competitions in Marketing. This work is based on the premise that undergraduate Marketing students in a College of Business should experience learning through and about inquiry and enhance their research literacy as a result. Although…
Descriptors: Teaching Methods, Blended Learning, Business Administration Education, Competition
Eadaoin J. Slattery; Deirdre Butler; Michael O'Leary; Kevin Marshall – Irish Educational Studies, 2024
Minecraft Education is a popular digital game-based learning platform designed for use in educational settings. This study explores teachers' experiences of using Minecraft Education as an educational tool to foster the development of key competencies and skills in students. Semi-structured interviews with Irish primary school teachers (N = 11)…
Descriptors: Game Based Learning, Video Games, Technology Uses in Education, Teaching Experience
O'Sullivan, Katriona; Bird, Niamh; Marshall, Kevin – European Journal of Special Needs Education, 2021
Fostering inclusion of students with Special Education Needs (SEN) within mainstream classroom supports positive education outcomes for all. Teachers' attitudes towards inclusion can also impact; those teachers who perceive themselves as well-trained are more likely to hold positive attitudes towards inclusion. Classroom practices which focus on…
Descriptors: Inclusion, Students with Disabilities, Teacher Attitudes, Self Efficacy
Dowdall, Shane; Hlobaz, Artur; Milczarski, Piotr; O'Reilly, Derek; Podlaski, Krzysztof; Stawska, Zofia – Informatics in Education, 2021
The development of communication and other soft skills among computer science students is not usually an easy task. Often, curricula focus on technical skills, with team projects being used for the improvement of communication skills. However, these teams usually comprise solely of computer science students. In this paper, we present a didactical…
Descriptors: Foreign Countries, Computer Science Education, Soft Skills, Skill Development
Gutiérrez, Lucía Pintado – Language Learning in Higher Education, 2020
This article explores the agency of the student in translation in language teaching and learning (or TILT). The purpose of the case study discussed here is to gain an overview of students' perceptions of translation into the foreign language (FL) (also known as "inverse translation") following a module on language and translation, and to…
Descriptors: Translation, Case Studies, Second Language Learning, Second Language Instruction
MacPhail, Ann; Ulvik, Marit; Guberman, Ainat; Czerniawski, Gerry; Oolbekkink-Marchand, Helma; Bain, Yvonne – Professional Development in Education, 2019
Current literature suggests that while teacher educators perform a multitude of complex roles, they receive minimal preparation or possibilities for professional development to fulfil these roles. As a result, they need to acquire relevant knowledge and skills after taking on the position of teacher educators. Therefore, it is important to learn…
Descriptors: Faculty Development, Educational Needs, Teacher Educators, Teacher Role
Liston, Maeve; Hennessy, Niamh – Teaching Science, 2018
The aim of this research was to explore the use of children's stories as a methodology in the primary science curriculum. This paper reports on a pilot project involving the design and development of science lessons integrating the book, 'We're All Going on a Bear Hunt', with children ranging in age from 6-8 years old in two different primary…
Descriptors: Elementary School Students, Elementary School Science, Scientific Literacy, Science Process Skills
Jeanneau, Catherine; O'Riordan, Stéphanie – Language Learning in Higher Education, 2020
Fostering skills development is one of the tenets of education. For a long time, the traditional binary teacher-student interaction was used as the sole approach to teaching and learning but it is now overwhelmingly regarded as insufficient. The present paper reports on an initiative based on the principles of peer learning. The discussion groups…
Descriptors: International Education, Second Language Learning, Second Language Instruction, Cultural Awareness
Cooney, Adeline; Darcy, Eamon; Casey, Denis – Journal of University Teaching and Learning Practice, 2018
Writing from sources is an important academic skill but students find it a difficult skill to learn. The lesson study method was used to design and evaluate learning and teaching strategies aimed at improving students' writing from sources skills. The team developed a seven-part lesson plan and associated learning activities and practice…
Descriptors: College Freshmen, Writing Instruction, Writing Skills, Skill Development
Costin, Yvonne; O'Brien, Michael P.; Slattery, Darina M. – International Journal of Teaching and Learning in Higher Education, 2018
Entrepreneurs need to develop a range of skills to be successful, including skills in decision making, risk management, problem solving, communication, and teamwork. Games and simulations are increasingly being used in both academia and business to encourage such skills development. This paper describes a business simulation module whereby…
Descriptors: Foreign Countries, Graduate Students, Business Administration Education, Entrepreneurship
Ahern, Aoife; Dominguez, Caroline; McNally, Ciaran; O'Sullivan, John J.; Pedrosa, Daniela – Studies in Higher Education, 2019
Developing optimum solutions to engineering problems typically relies on structured and complex thought processes that require evaluation, interpretation and opinion. Well-developed critical thinking (CT) skills are essential for dealing with the multi-dimensional nature of these problems. CT in an engineering context is well reported in teaching…
Descriptors: Critical Thinking, Engineering Education, Problem Solving, Thinking Skills
Byrne, Jake Rowan; O'Sullivan, Katriona; Sullivan, Kevin – IEEE Transactions on Education, 2017
This paper explores the use of a constructivist 21st-century learning model to implement a week-long workshop, delivered as a "hackathon," to encourage preuniversity teenagers to pursue careers in STEM, with a particular emphasis on computer science. For Irish preuniversity students, their experience of computing can vary from word…
Descriptors: Teaching Methods, Workshops, Models, Adolescents
Salmon, Nancy; García Iriarte, Edurne; Burns, Emma Q. – International Journal of Research & Method in Education, 2017
Participation of people with disabilities in producing and using research is critical for monitoring the implementation of the United Nations Convention on the Rights of Persons with Disabilities (CRPD). The Research Active Programme (RAP) is a module designed to build research capacity of students with intellectual disabilities. RAP was…
Descriptors: Foreign Countries, Intellectual Disability, Capacity Building, Research Skills
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