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Mioduser, David; And Others – 1984
The Transparent Computer simulation was developed to address the educational system's need to provide the basic skills and knowledge that are required to understand computers and interact with them. Intended to be integrated in the computer literacy program in elementary and junior high schools, the Transparent Computer is an example of an…
Descriptors: Analysis of Variance, Computer Literacy, Computer Simulation, Concept Formation
Nachmias, Rafi; And Others – 1986
The difficulties that younger students experience in understanding concepts related to the use of variables in computer programming are examined through descriptions of two studies: (1) detailed case studies of six highly intelligent children--three fourth graders and three sixth graders--who learned to program in BASIC during 60 hours of…
Descriptors: Abstract Reasoning, Age Differences, Comparative Analysis, Computer Literacy
David, Chen; Rafi, Nachmias – Technological Horizons in Education, 1984
Because of the rapid introduction of computers into the Israeli education system, teachers resent the new technology or are unrealistically enthusiastic. Therefore, a split curriculum which enables teachers to follow a more logical path of adoption was developed. A brief description of the syllabus used (including course goals) is described. (JN)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Oriented Programs, Computer Science Education
Mioduser, David; And Others – 1985
The Transparent Computer, a computer simulation designed to teach programming concepts to non-programmers, provides a graphic representation of the computer and illustrates information flow within the units of the computer. The emphasis of the simulation is on the acquisition and application of concepts and comprehension of the structuring of…
Descriptors: Computer Literacy, Computer Simulation, Computer Software, Computers
Nachmias, Rafi; And Others – 1984
The hierarchical model for the teaching of computer programming to children that is presented in this report comprises five content domains: (1) technical skills of controlling the machine; (2) mastery of the programming language; (3) understanding the structure of a computer program; (4) understanding the logical dynamics of the computer program;…
Descriptors: Cognitive Processes, Computer Literacy, Course Descriptions, Curriculum Development