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Di Blas, N.; Bucciero, A.; Mainetti, L.; Paolini, P. – IEEE Transactions on Learning Technologies, 2012
Multi-User Virtual Environments (MUVEs) are often used to support learning in formal and informal educational contexts. A technology-based educational experience consists of several elements: content, syllabus, roles, sequence of activities, assignments, assessment procedures, etc. that must be aligned with the affordances of the technologies to…
Descriptors: Virtual Classrooms, Educational Technology, Cooperative Learning, Instructional Design
Deutschmann, Mats; Panichi, Luisa – International Journal of Virtual and Personal Learning Environments, 2013
This paper presents some of the overall frameworks and models for language learning that were used under Avalon (Access to Virtual and Action Learning live ONline), an EU co-funded project aimed at developing language-learning scenarios in virtual worlds. The introduction and background summarize some of the theories that constitute the starting…
Descriptors: Virtual Classrooms, Computer Simulation, Computer System Design, Models
Ardito, Carmelo; Lanzilotti, Rosa – International Journal of Distance Education Technologies, 2011
Distance education has experienced profound changes due to the introduction of new technologies, especially mobile devices of different types. It is necessary to define new learning techniques which are able to capture students' attention and to engage them in their learning activities, reducing problems like distraction generated by the use of…
Descriptors: Foreign Countries, Expertise, Educational Games, Distance Education
Mita, Rosario; Palumbo, Gaetano – European Journal of Engineering Education, 2008
The following paper has been conceived to deal with the contents of some lectures aimed at enhancing courses on digital electronic, microelectronic or VLSI systems. Those lectures show how to use a hardware description language (HDL), such as the VHDL, to specify, design and verify a custom microprocessor. The general goal of this work is to teach…
Descriptors: Programming, Programming Languages, Computer System Design, Simulation
Garzotto, Franca; Salmon, Tullio; Pigozzi, Massimiliano – 2003
A framework for the design of multi-channel (MC) applications in the cultural tourism domain is presented. Several heterogeneous interface devices are supported including location-sensitive mobile units, on-site stationary devices, and personalized CDs that extend the on-site experience beyond the visit time thanks to personal memories gathered…
Descriptors: Access to Information, Computer Interfaces, Computer System Design, Culture

Frosini, G.; Lazzerini, B.; Marcelloni, F. – Computers & Education, 1998
Describes a tool for building software systems which replace the role of the examiner during a typical Italian academic exam in technical/scientific subjects. Such systems are designed to exploit the advantages of self-adapted testing for reducing effects of anxiety, and of computerized adaptive testing for increasing assessment efficiency.…
Descriptors: Adaptive Testing, Anxiety, Automation, Computer Assisted Testing