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Showing 1 to 15 of 18 results Save | Export
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Abe, Kousuke; Tanaka, Tetsuo; Matsumoto, Kazunori – International Association for Development of the Information Society, 2020
The authors are developing and using a fill-in workbook system that allows faculty members to ascertain the attitude of all students to classes including students who are not active, and to improve lectures through well-timed and appropriate actions. In this paper, in order to help teachers improve lessons and teaching materials, and to help…
Descriptors: Student Attitudes, Educational Improvement, Instructional Materials, Learning Management Systems
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Purgina, Marina; Mozgovoy, Maxim; Blake, John – Journal of Educational Computing Research, 2020
Gamification of language learning is a clear trend of recent years. Widespread use of smartphones and the rise of mobile gaming as a popular leisure activity contribute to the popularity of gamification, as application developers can rely on an unprecedented reach of their products and expect acceptance of game-like elements by the users. In terms…
Descriptors: Computer Games, Computer Simulation, Grammar, Computer Software
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Agnello, Mary Frances; Araki, Naoko; Domenach, Florent – International Journal for Talent Development and Creativity, 2019
As Japanese Ministry of Education educational mandates for implementation by 2020 press on public school administrators, teachers, students, and communities, the Sustainable Programming Education proposes strategies for addressing English and programming education curricula in the elementary and middle schools. Sustainability resides in the…
Descriptors: Teaching Methods, Rural Areas, Programming, Computer Science Education
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Pododimenko, Inna – Comparative Professional Pedagogy, 2014
The most urgent problem of training competitive specialists in higher educational establishments in the conditions of socio-economical dynamics of transformation of Ukraine and its entry into the world society has been considered. On the basis of professional requirements' analysis the row of contradictions and disparities among the specialists in…
Descriptors: Foreign Countries, Professional Associations, Specialists, Computer Science Education
Avancena, Aimee Theresa; Nishihara, Akinori; Vergara, John Paul – International Association for Development of the Information Society, 2012
This paper presents the online cognitive and algorithm tests, which were developed in order to determine if certain cognitive factors and fundamental algorithms correlate with the performance of students in their introductory computer science course. The tests were implemented among Management Information Systems majors from the Philippines and…
Descriptors: Foreign Countries, Computer Science Education, High School Students, College Students
Vikas, Om – Online Submission, 2012
Globalization has put countries in competitive and collaborative mode. Underdeveloped nations are in catch-up phase, developing nations are in competitive phase and the advanced nations are in commanding phase with respect to certain technologies. Innovation--Technological, Business and Education--is imperative for sustainable socio-economic…
Descriptors: Innovation, Creativity, Engineering Education, Technical Education
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Brine, John; Kaneko, Emiko; Heo, Younghyon; Vazhenin, Alexander; Bateson, Gordon – Research-publishing.net, 2015
In 2014, the University of Aizu was accepted for participation in Japan's national TOP Global University (TGU) initiative. In this paper, we describe our use of video interviewing to prepare Japanese students for our Global Experience Gateway study abroad TGU project. Our university specializes in computer science education at undergraduate and…
Descriptors: Video Technology, Interviews, English (Second Language), Second Language Learning
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Knauf, Rainer; Sakurai, Yoshitaka; Tsuruta, Setsuo; Jantke, Klaus P. – Journal of Educational Computing Research, 2010
University education often suffers from a lack of an explicit and adaptable didactic design. Students complain about the insufficient adaptability to the learners' needs. Learning content and services need to reach their audience according to their different prerequisites, needs, and different learning styles and conditions. A way to overcome such…
Descriptors: Prerequisites, College Instruction, Educational Experiments, Cognitive Style
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Benson, B.; Arfaee, A.; Choon Kim; Kastner, R.; Gupta, R. K. – IEEE Transactions on Education, 2011
Early exposure to embedded computing systems is crucial for students to be prepared for the embedded computing demands of today's world. However, exposure to systems knowledge often comes too late in the curriculum to stimulate students' interests and to provide a meaningful difference in how they direct their choice of electives for future…
Descriptors: Foreign Countries, Undergraduate Study, High School Students, Summer Programs
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Kato, Taichi; Arakawa, Chuichi – Simulation & Gaming, 2008
BIT BY BIT is an encryption game that is designed to improve students' understanding of natural language processing in computers. Participants encode clear words into binary code using an encryption key and exchange them in the game. BIT BY BIT enables participants who do not understand the concept of binary numbers to perform the process of…
Descriptors: Computer Science, Educational Technology, Language Processing, Natural Language Processing
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Suzuki, Katsuaki – International Journal on E-Learning, 2009
This article describes the creation of a fully online master's program for e-learning specialist training. This program is the first of its kind in Japan. As background information, Japan's general trends in e-learning are described, including activities of the e-Learning Consortium Japan and National Institute of Multimedia in Education. Such…
Descriptors: Instructional Design, Curriculum Design, Masters Programs, Foreign Countries
Nishimura, Toshio – Technological Horizons in Education, 1983
The Management-Oriented Systems Design Method (MASD) is used by the Institute of Information Technology (Japan) as one of its main training courses. An outline of the curriculum for this course is provided and major MASD features are discussed. (JN)
Descriptors: Computer Science, Computer Science Education, Course Content, Course Descriptions
Feigenbaum, Edward; McCorduck, Pamela – High Technology, 1983
Discusses a major, national plan (Fifth Generation Computer Systems) for Japan to become number one in the computer industry by the latter half of the 1990s. Includes comments on the likely success of and problems associated with the plan supported by Japan's Ministery of International Trade and Industry. (JN)
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science, Computers
Metzger, Norman – Mosaic, 1984
Discusses Japanese endeavors to create a new generation of computers endowed with intelligence, and the U.S. and European responses to these endeavors. Major U.S. efforts have been through private industry and the Defense Advanced Research Agency, while the National Science Foundation has increased support for developing advanced scientific…
Descriptors: Artificial Intelligence, Computer Science, Computer Software, Computers
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Shibata, Masanori K. – Community College Journal of Research and Practice, 2001
Discusses a new computer mathematics curriculum introduced at the Department of Information and Network at Tokai University, Takanawa Campus, Japan. Outlines the reform project consisting of sections on mathematical literacy and computer mathematics as well as the use of personal computers. (KS)
Descriptors: College Mathematics, Computer Science, Curriculum Development, Foreign Countries
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